Search found 3 matches

by EvilClown
Mon Nov 10, 2008 07:10
Forum: Help
Topic: ListBox ensureItemIsVisible not behaving as expected
Replies: 2
Views: 893

ListBox ensureItemIsVisible not behaving as expected

Hi I have a long list of animation keyframes in a listbox. As the animation plays through, each successive keyframe is selected and i want the selected keyframe to be visible in the list. I'm using ensureItemIsVisible except there is still a problem. This method seems to put the selected item always...
by EvilClown
Wed Aug 20, 2008 08:44
Forum: Modifications / Integrations / Customisations
Topic: Image widget RTT and down-sampling
Replies: 6
Views: 3245

Just to illustrate the problem a bit clearer, here are some screenshots. Here's a regular image. In this screenshot, the image size is the same as the texture size. There are some jagged edges around the model's outline. http://img368.imageshack.us/img368/7042/1xaaxx8.png In this screenshot, the tex...
by EvilClown
Fri Aug 15, 2008 02:18
Forum: Modifications / Integrations / Customisations
Topic: Image widget RTT and down-sampling
Replies: 6
Views: 3245

Image widget RTT and down-sampling

hi first of all, thanks Crazy Eddie for CEGUI, it's great! Now for my problem, for which i hope a solution exists. I'm using an image widget to display a Render-to-Texture from Ogre3d. So far so good. I can resize the image ok. But the image is pixelated - like, no anti-aliasing. So i tried sizing u...

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