Search found 17 matches
- Tue Sep 16, 2014 04:52
- Forum: Official Announcements, Works in Progress, and Future Directions
- Topic: Discussion on future removal or rework of CEGUI::ColourRect
- Replies: 20
- Views: 52624
Re: Discussion on future removal or rework of CEGUI::ColourR
Hello, We use ColourRect heavily. It is used in many, many of the widgets we draw (its great for doing simple gradients). It is probably one of the most frequently set properties in our project :) I have done a lot of profiling / optimization on CEGUI (and the rest of our project), since it has to r...
- Fri Jul 20, 2012 16:51
- Forum: Official Unified CEGUI Editor Tool (CEED)
- Topic: Snapshot9 release
- Replies: 2
- Views: 14418
Re: Snapshot9 release
Hello, When attempting to open the UI project in snapshot 9, I get the following error: --------------------------- Failed to synchronise embedded CEGUI to your project --------------------------- An attempt was made to load resources related to the project being opened, for some reason the loading ...
- Thu Jun 21, 2012 19:26
- Forum: Official Unified CEGUI Editor Tool (CEED)
- Topic: Snapshot8 release
- Replies: 6
- Views: 21489
Re: Snapshot8 release
A word of caution to everyone using this release: The option: "prevent manipulator overlap" in Edit/Preferences/Layout editing dramatically slows down layout editing. In my case, for a layout containing ~50 widgets, the performance drops from 70fps to 0.05fps, turning this option makes it ...
- Thu Jun 21, 2012 17:41
- Forum: Official Unified CEGUI Editor Tool (CEED)
- Topic: Snapshot8 release
- Replies: 6
- Views: 21489
Re: Snapshot8 release
Kulik, Kudos on this release. I was stuck at snapshot-5 for a long time, due to show-stoppers in later releases. This latest release is working great so far for my layout editing needs. You have really addressed a lot of the annoying usability issues and crashed, I can work reasonably efficiently wi...
- Thu Jun 21, 2012 16:50
- Forum: Official Unified CEGUI Editor Tool (CEED)
- Topic: Snapshot7 release
- Replies: 9
- Views: 26996
Re: Snapshot7 release
Hi Kulik, I saw the note on your issue ticket on this, and it does not appear that it is going to get fixed anytime soon. I have implemented your suggested workaround (script to convert to version 2, edit, script to convert to version 1, run). Although not the prettiest solution, it works for now. I...
- Thu May 24, 2012 18:28
- Forum: Official Unified CEGUI Editor Tool (CEED)
- Topic: Snapshot7 release
- Replies: 9
- Views: 26996
Re: Snapshot7 release
Hello, I am attempting to use this release but have hit a roadblock. - We use cegui 0.7 - We use a lot of 'pixmap' type fonts, generated by a tool. CEED refuses to load the imagesets associated with these fonts. It loads the imagesets fine otherwise. Scheme-> imageset (this works) Scheme -> Font -> ...
- Mon Feb 20, 2012 23:46
- Forum: Help
- Topic: Text colour oddness (multiplied by itself??) upgrading 0.6.2
- Replies: 5
- Views: 5037
Re: Text colour oddness (multiplied by itself??) upgrading 0
Hey, I've encountered the same thing. Stepping through some CEGUI code, what appears to be happening is that it at some point multiplies the ColourRect of the window by the ColourRect of the font. My original look'n'feel was like this (omitted irrelevant bits). My mistake is the <ColourRectProperty ...
- Fri Jan 20, 2012 19:14
- Forum: Modifications / Integrations / Customisations
- Topic: Image widget RTT and down-sampling
- Replies: 6
- Views: 9445
Re: Image widget RTT and down-sampling
Hi, I am trying to do the same thing, this is how far I've gotten: I am trying to render an Ogre scene into a texture target and draw this in a CEGUI component. This works fine. What I am now trying to do is make the render-texture larger than the CEGUI component it is being drawn into, to get AA. W...
- Thu Jan 19, 2012 19:14
- Forum: Official Unified CEGUI Editor Tool (CEED)
- Topic: Snapshot6 release
- Replies: 17
- Views: 31244
Re: Snapshot6 release
Kulik & team,
Its fantastic to see regular releases on this. Thank you all for the great work!
We are actually using this tool for a production game, and its working pretty well (I have learned to work around most bugs for now)
Christian
Its fantastic to see regular releases on this. Thank you all for the great work!
We are actually using this tool for a production game, and its working pretty well (I have learned to work around most bugs for now)
Christian
- Thu Oct 06, 2011 21:44
- Forum: Official Unified CEGUI Editor Tool (CEED)
- Topic: Snapshot4 release
- Replies: 14
- Views: 23850
Re: Snapshot4 release
Hello again, I am having some problems with 'rotation' properties. I am not sure if this problem is related to the 'UnifiedXPosition' animation problem I have reported earlier. It could very well be user error as well. I am trying to use the 'ZRotation' property (or 'Rotation', outcome is the same) ...
- Tue Oct 04, 2011 19:19
- Forum: Official Unified CEGUI Editor Tool (CEED)
- Topic: Snapshot4 release
- Replies: 14
- Views: 23850
Re: Snapshot4 release
A couple more feature requests: I'll enter them into Mantis once you have confirmed that they are not outta whack :) ⋅ When switching between tabs (Visual/Code/Live Preview), attempt to preserve the 'state' of the other tabs. Example: I am closely zoomed in to a widget for precision aligni...
- Mon Oct 03, 2011 19:42
- Forum: Official Unified CEGUI Editor Tool (CEED)
- Topic: Snapshot4 release
- Replies: 14
- Views: 23850
Re: Snapshot4 release
Thanks for entering all those issues. I was unsure how stringent you are about entering an issue for everything, no matter how minor. I will enter issues for any further bugs I find. In regards to this: Drag&Drop sub-tree of widget hierarchy into 'empty' part of the Widget hiearchy control (I tr...
- Fri Sep 30, 2011 20:33
- Forum: Official Unified CEGUI Editor Tool (CEED)
- Topic: Snapshot4 release
- Replies: 14
- Views: 23850
Re: Snapshot4 release
Thanks for you quick replies. I can now see the SnapGrid, this was pure user error. The most important issue at this point is the ResourceGroup problem, its a bit of a show-stopper for us. To give some background: Before attempting to use CEED, we were using the old CELayoutEditor and mostly hand-cr...
- Fri Sep 30, 2011 00:25
- Forum: Official Unified CEGUI Editor Tool (CEED)
- Topic: Snapshot4 release
- Replies: 14
- Views: 23850
Re: Snapshot4 release
Hello, First of all, great work on this! Its coming along really well, really looking forward to the next release! I have created a CEED project for all our existing UI Assets and have gotten most of it to (at least for the most part) work. At this point, the imageset editor is superior to the 'old'...
- Tue Jul 12, 2011 18:34
- Forum: Official Unified CEGUI Editor Tool (CEED)
- Topic: Snapshot2 release
- Replies: 5
- Views: 12701
Re: Snapshot2 release
This looks fantastic! Really looking forward to the Layout Editor portion becoming functional.