Search found 12 matches
- Sun Jan 16, 2011 13:16
- Forum: Help
- Topic: [Solved]Rendering (?) issues caused by datafiles
- Replies: 2
- Views: 2018
Re: Rendering (?) issues caused by datafiles
Got it. It's the "new" property "AutoRenderingSurface". I had to comment it out as setting it to false after creating the window wasn't helping. Reading this thread I wonder was CE has changed to get it working? It would prolly also work with the D3D8 renderer. Edit: I guess it w...
- Sun Jan 16, 2011 00:33
- Forum: Help
- Topic: [Solved]Rendering (?) issues caused by datafiles
- Replies: 2
- Views: 2018
[Solved]Rendering (?) issues caused by datafiles
After switching from CEGUI 0.6.2 to 0.7.5 I run into some rendering issues which seems to be caused by some of the datafiles. When using the 0.7.5 datafiles, creating a TaharezLook/FrameWindow will make my app going crazy (objects get transparent, background colors change etc.). When using the 0.6.2...
- Sat Jan 15, 2011 21:57
- Forum: Help
- Topic: [Solved]CEGUI 0.7.5 static linking
- Replies: 2
- Views: 2022
Re: CEGUI 0.7.5 static linking
Thanks for the links.
After a bit of fiddling it's working now. Thanks
After a bit of fiddling it's working now. Thanks
- Sat Jan 15, 2011 14:04
- Forum: Help
- Topic: [Solved]CEGUI 0.7.5 static linking
- Replies: 2
- Views: 2022
[Solved]CEGUI 0.7.5 static linking
I got some issues when I try to static link CEGUI 0.7.5. While compiling my app fine with dynamic libs I get loads of "unresolved external symbol" errors (for example: __declspec(dllimport) public: void __thiscall CEGUI::MouseCursor::hide(void)" (__imp_?hide@MouseCursor@CEGUI@@QAEXXZ)...
- Sat Jan 15, 2011 11:06
- Forum: Help
- Topic: RadioButton / CheckBox size
- Replies: 4
- Views: 3678
Re: RadioButton / CheckBox size
Could someone give me a hint what I'd need to change in LookNFeel?
I had a look and played a bit around with it but I wasn't able to change the actual size.
I had a look and played a bit around with it but I wasn't able to change the actual size.
- Sun Dec 26, 2010 15:59
- Forum: Help
- Topic: RadioButton / CheckBox size
- Replies: 4
- Views: 3678
RadioButton / CheckBox size
I wonder if there's a way to change the actual size of a checkbox/radio button. Using setHeight and setWidth isn't changing the size of the checkbox itself.
- Mon Dec 20, 2010 04:59
- Forum: Help
- Topic: [Solved]Strange crash on button click
- Replies: 0
- Views: 2911
[Solved]Strange crash on button click
I got a strange crash when using a button to destroy its parent window. I striped the code down but it's still crashing. That's the code: CEGUI::WindowManager& winMgr = CEGUI::WindowManager::getSingleton(); CEGUI::DefaultWindow* fWnd = (CEGUI::DefaultWindow*)winMgr.createWindow( "TaharezLoo...
- Sun Sep 13, 2009 22:12
- Forum: Help
- Topic: DirectX81Renderer.lib ?!
- Replies: 9
- Views: 4437
Re: DirectX81Renderer.lib ?!
Hey.
I've fixed both problems. Thanks
I've fixed both problems. Thanks
- Fri Sep 11, 2009 10:57
- Forum: Help
- Topic: DirectX81Renderer.lib ?!
- Replies: 9
- Views: 4437
Re: DirectX81Renderer.lib ?!
It was rly just a missing dll.. Thanks for the hint. But I got another problem with the renderer (I think). As far as I use: EGUI::DirectX81Renderer* myRenderer = new CEGUI::DirectX81Renderer( m_pmyD3Ddev); in my Code minimizing the app will go crazy. When I'm minimizing the app and then going back ...
- Thu Aug 27, 2009 17:11
- Forum: Help
- Topic: DirectX81Renderer.lib ?!
- Replies: 9
- Views: 4437
Re: DirectX81Renderer.lib ?!
Huhu. Well, I've compiled my own CEGUIBase and DirectX81GUIRenderer dll/lib for CEGUI 0.6.2. It's seems to work fine but new CEGUI::System (..) is still throwing an exception for me. CEGUI::DirectX81Renderer* myRenderer = new CEGUI::DirectX81Renderer( m_pmyD3Ddev ); try { new CEGUI::System( myRender...
- Wed Aug 26, 2009 19:25
- Forum: Help
- Topic: DirectX81Renderer.lib ?!
- Replies: 9
- Views: 4437
Re: DirectX81Renderer.lib ?!
Well I switched back to 0.5 for testing reasons. I tried to use the vc7 files in vc9 and it compiled fine. CEGUI::DirectX81Renderer* myRenderer = new CEGUI::DirectX81Renderer( myD3DDevice); -> is working fine too. But as far as I try create the CEGUI::System object new CEGUI::System( myRenderer ); I...
- Wed Aug 26, 2009 17:29
- Forum: Help
- Topic: DirectX81Renderer.lib ?!
- Replies: 9
- Views: 4437
DirectX81Renderer.lib ?!
Hello, I'm trying to use CEGUI with the DirectX81 Renderer. I'm getting plenty of "unresolved external symbol ..." errors. I've added CEGUIBase.lib to the needed libs and also tried to add the DirectX9GUIRenderer.lib / DirectX10GUIRenderer.lib but they aren't fixing the problem. Is there a...