Search found 26 matches

by Impz0r
Tue Sep 29, 2009 05:48
Forum: Help
Topic: About Listbox & ItemListbox
Replies: 41
Views: 29853

Re: About Listbox & ItemListbox

Hey CE thats great news! Sorry that i answer thus late, I'm kinda busy right now.. between couple projects myself ;) We had to rewrote our inhouse-game engine, thereby I cannot test the new gui code as of now, but I will soon! :) But thanks for your answer and of course the changes you've made, espe...
by Impz0r
Fri Sep 25, 2009 08:46
Forum: Help
Topic: About Listbox & ItemListbox
Replies: 41
Views: 29853

Re: About Listbox & ItemListbox

Morning :) With regards to the image at the lower left corner of the screenshot posted, what kind of widget is that using? And is the content there again using a string with control tags in? It's just an WindowFrame with an StaticImage init. And i do not use any string formatters in it. Thanks for t...
by Impz0r
Fri Sep 25, 2009 08:34
Forum: Help
Topic: MultiLineEditbox vs ListBox for Console?
Replies: 2
Views: 2357

Re: MultiLineEditbox vs ListBox for Console?

Hey there, you are probably better of using the Listbox because with it you have full control over every entry you make. And due to the all new string renderer you're able to do great things within such an Listbox item like: http://www.cegui.org.uk/phpBB2/viewtopic.php?f=10&t=4322 were i asked t...
by Impz0r
Thu Sep 24, 2009 13:06
Forum: Help
Topic: About Listbox & ItemListbox
Replies: 41
Views: 29853

Re: About Listbox & ItemListbox

Hey, Any chance of a screenshot of course: http://img260.imageshack.us/img260/1/iconissue.th.jpg As you may see, the icons of the text items are directely beneath each other (atleast within the two first lines) and scaled. They dont fit the orinal image size. Furthermore as you may see at icon at th...
by Impz0r
Thu Sep 24, 2009 10:41
Forum: Help
Topic: About Listbox & ItemListbox
Replies: 41
Views: 29853

Re: About Listbox & ItemListbox

Hey CE thanks for your answer! In regards to: With regards to the other points, the system does actually has configuration for this alignment for top, bottom, centred and stretched. There's also provisions for padding values. However, the current basic parser contains these lines(!): // TODO: Add su...
by Impz0r
Thu Sep 24, 2009 10:17
Forum: Help
Topic: [SOLVED]Key codes
Replies: 5
Views: 3723

Re: Key codes

Hey there, I'd the same problem just the other day. And the problem was, that i "ate" all inputs up within the Edits OnKey() event. If you actually ate them, the Tab and the like is never processed by the Edit.

Mfg Imp
by Impz0r
Thu Sep 24, 2009 07:35
Forum: Help
Topic: About Listbox & ItemListbox
Replies: 41
Views: 29853

Re: About Listbox & ItemListbox

Hey there, well about the image. I kinda "solved" it, I had to disable the AutoScaled property within the ImgaeSet otherwise the texture would have been grown to 1024x768 and thereby extendet the string to a much greater size then the actual screen and thats where the while loop did not en...
by Impz0r
Wed Sep 23, 2009 20:33
Forum: Help
Topic: About Listbox & ItemListbox
Replies: 41
Views: 29853

Re: About Listbox & ItemListbox

Hey CE :) Well the image i use is 64x64 Pixel in size. The Size of the Listbox is 1/3 in width of the screen size. About the Alpha Blending, any idea what that could cause? The Listbox itself is not alpha blendet. I just removed the background images so you're only able to see the chat and the rende...
by Impz0r
Wed Sep 23, 2009 17:06
Forum: Help
Topic: About Listbox & ItemListbox
Replies: 41
Views: 29853

Re: About Listbox & ItemListbox

Well I just tried to put icons into the chat text and i get a lockup within "CEGUIRenderedStringWordWrapper.h:103". The while loop in line 103 does never actually end. I use the following string: "[image='set:{0} image:{1}'][colour='{2}'][font='{3}'] You[font='{4}']{5}: {6}" Igno...
by Impz0r
Wed Sep 23, 2009 15:49
Forum: Help
Topic: About Listbox & ItemListbox
Replies: 41
Views: 29853

Re: About Listbox & ItemListbox

Hey CE, as of now your implementation works like a charm. I've yet to test it with icons and the like ;)


Thanks!
by Impz0r
Wed Sep 23, 2009 08:23
Forum: Help
Topic: Problem with CEGUI::String
Replies: 5
Views: 3387

Re: Problem with CEGUI::String

Hey CE thanks for the quick snipped you've posted. As far as i understand, you just typcast the 2Byte unicode string into a 1Byte. So the upper part of it will just be cut off, right?


Thanks again for your great support!

Mfg Imp
by Impz0r
Wed Sep 23, 2009 08:19
Forum: Help
Topic: About Listbox & ItemListbox
Replies: 41
Views: 29853

Re: About Listbox & ItemListbox

Awesome, thanks CE for your effort!

I'll will implement it today and will give you a feedback :)


Mfg Imp
by Impz0r
Tue Sep 22, 2009 10:37
Forum: Help
Topic: About Listbox & ItemListbox
Replies: 41
Views: 29853

Re: About Listbox & ItemListbox

Hey CE, thanks for your answer.

I would be glad if you could post a short snipped how to get word-wrapping up running. I guess I'm not the only one who has interest in such an example, but don't hurry I have enough other on my todo list to do, i guess you do too ;)


Thanks in advance!

Mfg Imp
by Impz0r
Tue Sep 22, 2009 10:25
Forum: Help
Topic: Problem with CEGUI::String
Replies: 5
Views: 3387

Re: Problem with CEGUI::String

Hey CE, thanks for your answer. I'm sorry, i did not express my concern very well. What I need is ISO/IEC 8859-1 because it supports "ÄäÖöÜü" as long as the Wikipedia page does nod lie ;) Can you clarify this bit: Internally the string is converted to utf8 - do you mean by std::string, or ...
by Impz0r
Mon Sep 21, 2009 20:50
Forum: Help
Topic: About Listbox & ItemListbox
Replies: 41
Views: 29853

Re: About Listbox & ItemListbox

Hey there, I've managed to port my application over to ver. 0.7 which worked out easier then i thought :) Anyways i was trying to use the new string formating and it works like a charm to some point. And thats word-wrapping. I didn't manage to get word-wrapping working on ListBox Items. They render ...

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