Search found 16 matches
- Tue Jan 03, 2012 03:50
- Forum: Help
- Topic: WindowsLook clipping problem
- Replies: 2
- Views: 2270
Re: WindowsLook clipping problem
Thank you that solved the problem.
- Mon Jan 02, 2012 22:06
- Forum: Help
- Topic: WindowsLook clipping problem
- Replies: 2
- Views: 2270
WindowsLook clipping problem
Taharaz look is fine but Windows Look has clipping problem. I'm using Ogre. It looks fine using the cegui layout editor. But in the game the title bar is missing. Buttons also have no text. Log file complains "NamedXMLResourceManager::get: No object of type 'Font' named 'DejaVuSans-10' is prese...
- Mon Dec 21, 2009 00:10
- Forum: Help
- Topic: General help
- Replies: 2
- Views: 2460
General help
Instead of creating millions of small threads and cluttering the forum, I'll just post all my questions here 8) First up - how can I programmatically change the colour of the font? I have a dropdown combo box with names of colours. I'd like for the name of each colour to be coloured in with the resp...
- Fri Dec 18, 2009 21:21
- Forum: Help
- Topic: Resizing windows in layout editor
- Replies: 4
- Views: 2828
Re: Resizing windows in layout editor
Yay it works now thank you.
- Fri Dec 18, 2009 18:46
- Forum: Help
- Topic: Resizing windows in layout editor
- Replies: 4
- Views: 2828
Re: Resizing windows in layout editor
And to do that, I...
- Fri Dec 18, 2009 04:17
- Forum: Help
- Topic: Resizing windows in layout editor
- Replies: 4
- Views: 2828
Resizing windows in layout editor
When I resize a window is it possible to stop all the other buttons and things changing size too, so they stay the same? I want to add some more things to my window but when I expand it all the other buttons just enlarge to take up the space.
- Tue Oct 06, 2009 11:23
- Forum: Help
- Topic: Using CEGUI with BlitzMax
- Replies: 8
- Views: 4959
Re: Using CEGUI with BlitzMax
though it will require that there is an appropriate datafiles directory at a location one step up from the working directory THAT FIXED IT :hammer: :hammer: :hammer: :hammer: :hammer: :hammer: :hammer: :hammer: :hammer: :hammer: Why it is looking for the datafiles there, I do not know! It will make...
- Tue Oct 06, 2009 05:09
- Forum: Help
- Topic: Using CEGUI with BlitzMax
- Replies: 8
- Views: 4959
Re: Using CEGUI with BlitzMax
Hello. I'm trying to get this working, but it doesn't seem to be loading the files properly. I can run the examples ok, but even if I copy the example code and the files they use over to my working folder, I still keep getting errors. The main one is this: Unhandled Exception:CEGUI::RendererExceptio...
- Thu Sep 24, 2009 15:34
- Forum: Help
- Topic: Cegui layout editor
- Replies: 3
- Views: 2138
Re: Cegui layout editor
I tried to delete them, but it says I can't because they are locked 
- Wed Sep 23, 2009 23:20
- Forum: Help
- Topic: Cegui layout editor
- Replies: 0
- Views: 3321
Cegui layout editor
For some reason I can't open my own post without getting 504 Gateway Time-out.. Here's my ini file. I can open the vanilla layouts but not the Taharez layouts as they don't have a window factory available. Thank you for your help :D [SETTINGS] BigKeyStep=10 SmallKeyStep=1 DefaultFont= CurrentBackgro...
- Wed Sep 23, 2009 23:04
- Forum: Help
- Topic: Cegui layout editor
- Replies: 0
- Views: 2887
Cegui layout editor
For some reason I can't open my own post without getting 504 Gateway Time-out.. Here's my ini file. I can open the vanilla layouts but not the Taharez layouts as they don't have a window factory available. Thank you for your help :D [SETTINGS] BigKeyStep=10 SmallKeyStep=1 DefaultFont= CurrentBackgro...
- Wed Sep 23, 2009 22:49
- Forum: Help
- Topic: Cegui layout editor
- Replies: 3
- Views: 2138
Cegui layout editor
For some reason I can't open my own post without getting 504 Gateway Time-out.. Here's my ini file. I can open the vanilla layouts but not the Taharez layouts as they don't have a window factory available. Thank you for your help :D [SETTINGS] BigKeyStep=10 SmallKeyStep=1 DefaultFont= CurrentBackgro...
- Tue Sep 22, 2009 16:52
- Forum: Help
- Topic: Using CEGUI with BlitzMax
- Replies: 8
- Views: 4959
Re: Using CEGUI with BlitzMax
http://www.cegui.org.uk/wiki/index.php/CELayoutEditor_Manual I'm new to Cegui and would like to use it in my game.The way I was expecting it to work, is to create the layout for UI panels/windows in the editor, then load them into my game for use, can I do this? I have some example layouts but I can...
- Sat Sep 19, 2009 20:39
- Forum: Help
- Topic: Using CEGUI with BlitzMax
- Replies: 8
- Views: 4959
Re: Using CEGUI with BlitzMax
can't open file 'C:\Program Files\CELayoutEditor 0.6.3\datafiles/layouts/C:\Program Files\CELayoutEditor 0.6.3\datafiles/layouts/EditorDefault.layout'
How did it even get that??
How did it even get that??
- Sat Sep 19, 2009 20:33
- Forum: Help
- Topic: Using CEGUI with BlitzMax
- Replies: 8
- Views: 4959
Re: Using CEGUI with BlitzMax
Ok I've finally managed to get it working, now I'm trying to use the CELAyoutEditor, which is proving extremely difficult (no thanks to the tutorial) It wants to know where its datafiles is. I don't know? Where IS my root CEGUI datafiles folder? I downloaded CEGUI-0.6.2, but can't find anything in t...