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- Fri Oct 30, 2009 04:38
- Forum: Offtopic Discussion
- Topic: Render To Texture
- Replies: 6
- Views: 7044
Re: Render To Texture
Hi! But my question is similar and I have dared to post here. How can I bind my Direct3D render-target and StaticImage? Based on this code, TexturePtr rttTex = TextureManager::getSingleton().createManual(m_RttTexName, ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, TEX_TYPE_2D, 512, 512, 1, 0, PF...