Search found 15 matches

by JoseMan
Mon Feb 08, 2010 12:05
Forum: Modifications / Integrations / Customisations
Topic: React on right clicked mouse Events [solved]
Replies: 12
Views: 2315

Re: React on right clicked mouse Events [solved]

Ahhhh,

thank you very much, I become to understand the technique of CEGUI.
I will try this at home.

Btw:
I think not I'm a stupid noob programmer but some techniques I don't know.
Mayby you can give me some keywords that help me to understand this technique.

Bye ...
by JoseMan
Mon Feb 08, 2010 10:26
Forum: Modifications / Integrations / Customisations
Topic: React on right clicked mouse Events [solved]
Replies: 12
Views: 2315

Re: React on right clicked mouse Events [solved]

.... .... HTH CE. Okay... What you had said sounds logic. Ok, If I try to do this: MyPushButton* myButton(dynamic_cast<MyPushButton*>(CEGUI::WindowManager::createWindow("Vanilla/Pushutton","MyButton"))); and MyPushButton is derived from CEGUI::PushButton it will works, I mean my...
by JoseMan
Mon Feb 08, 2010 07:21
Forum: Modifications / Integrations / Customisations
Topic: React on right clicked mouse Events [solved]
Replies: 12
Views: 2315

Re: React on right clicked mouse Events

........... .......... bool OtherDialog::aHandle(const CEGUI::EventArgs& e) { const CEGUI::MouseEventArgs& args = reinterpret_cast<const CEGUI::MouseEventArgs&>(e); if (args.button != CEGUI::RightButton) { return false; } ... } ..... So, still one question: Why you use the reinterpret_c...
by JoseMan
Sat Feb 06, 2010 08:25
Forum: Modifications / Integrations / Customisations
Topic: React on right clicked mouse Events [solved]
Replies: 12
Views: 2315

Re: React on right clicked mouse Events

Thank you very much...
So, in one sentence:
MouseEventArgs is subclassed from EventArgs.
Now I am happy.

And I don't think my time is more valuable.

Bye JoseMan
by JoseMan
Fri Feb 05, 2010 17:38
Forum: Modifications / Integrations / Customisations
Topic: React on right clicked mouse Events [solved]
Replies: 12
Views: 2315

React on right clicked mouse Events [solved]

Hi dear Community, I want to react on a right mouse click on a window. But how it can be realize? Normal (left clicked mouse events) I implemented like this: CEGUI::WindowManager::getSingleton().getWindow((CEGUI::utf8*)windowStr->subscribeEvent(Window::EventMouseClick, Event::Subscriber(&OtherDi...
by JoseMan
Mon Dec 21, 2009 07:22
Forum: Help
Topic: General help
Replies: 2
Views: 405

Re: General help

Hi, the second to your 2nd question: If I understand right, you need something, how you define the image for a window dynamic: Window* img = WindowManager::getSingleton().getWindow("Example/Window/StaticImage"); img->setProperty("Image", "set:BackgroundImage image:full_image...
by JoseMan
Sun Dec 20, 2009 15:25
Forum: Help
Topic: [solved] App crashes after SchemeManager::create(..)
Replies: 1
Views: 428

Re: App crashes after SchemeManager::create(..)

Okay, sorry for not using the search....
Sorry for not reading important information on the wiki.
So the reason could be, thats a little mistake with the release version..
Link.

I try to compile from source...
But If anybody has another idea, please post it.

Ciao J...
by JoseMan
Sun Dec 20, 2009 08:13
Forum: Help
Topic: [solved] App crashes after SchemeManager::create(..)
Replies: 1
Views: 428

[solved] App crashes after SchemeManager::create(..)

Hi again, I got a problem. When I run my program in debug mode all works fine, but when I try to run in release mode, the program crashes at this line: CEGUI::SchemeManager::getSingleton().create("VanillaSkin.scheme" ); I use the CEGUI version 0.7.1 and I use VS2008. Here is the CEGUI.log ...
by JoseMan
Fri Dec 18, 2009 12:12
Forum: Help
Topic: [solved]Vanilla/Editbox no input
Replies: 4
Views: 497

Re: Vanilla/Editbox no input

Hi,

yes thank you, that was the solution.
Now it works fine.. :) ..

Thanks and ciao
J...
by JoseMan
Sun Dec 13, 2009 18:11
Forum: Help
Topic: [solved]Vanilla/Editbox no input
Replies: 4
Views: 497

Re: Vanilla/Editbox no input

Hi, I considered ignoring your post completely; you haven't posted any relevant information. Sorry, but what informations do you need? The version I use is 0.7.1. 3) You're using 0.7.1, have subscribed Window::EventCharacterKey and are returning true from the handler (thus marking the event handled...
by JoseMan
Sun Dec 13, 2009 14:36
Forum: Help
Topic: [solved]Vanilla/Editbox no input
Replies: 4
Views: 497

[solved]Vanilla/Editbox no input

Hi at all, I've got a problem: I create an EditBox where a player can type his name. But when I click in this widget a blue cursor appears but I can't do a input. Here is the code how I create the EditBox: Window* editName = WindowManager::getSingleton().createWindow("Vanilla/Editbox",&quo...
by JoseMan
Tue Nov 10, 2009 13:37
Forum: Help
Topic: Render an image on a Window
Replies: 7
Views: 1031

Re: Render an image on a Window

Yes, that works. Thanks. I begin to understand how CEGUI works :D . How I know which properties there are exist? Can anybody tell me, where I can find a list of properties? Should I take a look in the *.scheme files, or something like this? I'm using the latest releas of CEGUI. (Mayby a stupid quest...
by JoseMan
Mon Nov 09, 2009 07:31
Forum: Help
Topic: Render an image on a Window
Replies: 7
Views: 1031

Re: Render an image on a Window

Okay, another problem: BTW: My english is a little bit terrible. :oops: I want to have a flexible image. When someting is happen use XYZ.tga as image, when something else is happen use ABC.tga..... and so on. In my game, there can be 20-30 possibilities for the use of an image. How I realize that? S...
by JoseMan
Sun Nov 08, 2009 17:06
Forum: Help
Topic: Render an image on a Window
Replies: 7
Views: 1031

Re: Render an image on a Window

Thanks Jabberwocky.
StaticImage is the keyword..... :)
I'll try it.

Bye J...
by JoseMan
Sun Nov 08, 2009 08:45
Forum: Help
Topic: Render an image on a Window
Replies: 7
Views: 1031

Render an image on a Window

Hi there, 1st: CEGUI is a nice Lib (or Framework?). 2nd: The registration to the forum was a bit difficult/confused for me.... but now I'm happy :) . Okay, to my question. I want to render an image on a CEGUI-Window, for example on a button or on a window (used as a frame) under a button. I can't fi...

Go to advanced search