Search found 4 matches

by mukik182
Wed Mar 31, 2010 16:34
Forum: Offtopic Discussion
Topic: Making cegui more mobile - oriented.
Replies: 38
Views: 33844

Re: Making cegui more mobile - oriented.

In tho Ogre forums there's a thread in which they are trying to port ogre to android (http://www.ogre3d.org/forums/viewtopic.php?f=5&t=37608). IIRC Android NDK did not support exceptions and that would need to be compiled apart. Every problem on porting and the found workarounds are stated there...
by mukik182
Wed Dec 09, 2009 21:29
Forum: Help
Topic: Building CEGUI for latest OGRE - Cmake problems
Replies: 13
Views: 11627

Re: Building CEGUI for latest OGRE - Cmake problems

Thank you CE. That solved my problem and I'm starting to try CEGUI. See you.
by mukik182
Tue Dec 08, 2009 18:59
Forum: Help
Topic: Building CEGUI for latest OGRE - Cmake problems
Replies: 13
Views: 11627

Re: Building CEGUI for latest OGRE - Cmake problems

I've tried to compile the latest CEGUI with Ogre trunk and I could'nt manage to achieve it because CEGUI configuration won't detect my installed Ogre 1.7. I had both Ogre and CEGUI installed before, with Ogre 1.6.4. Could someone tell me what have i to do to make CEGUI configuration process detect m...

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