Search found 10 matches
- Fri Jan 08, 2010 20:08
- Forum: Help
- Topic: Rendering problem
- Replies: 6
- Views: 4309
Re: Rendering problem
BTW, i have a question. Why aren't render states saved and restored automatically?
- Fri Jan 08, 2010 17:48
- Forum: Help
- Topic: Rendering problem
- Replies: 6
- Views: 4309
Re: Rendering problem
Put it in the documentation then.
- Thu Jan 07, 2010 23:27
- Forum: Help
- Topic: Rendering problem
- Replies: 6
- Views: 4309
Re: Rendering problem
I'm pretty annoyed. I can't get the most basic functionality to work. Help anybody?
- Thu Jan 07, 2010 18:49
- Forum: Help
- Topic: Rendering problem
- Replies: 6
- Views: 4309
Re: Rendering problem
Is there any way to control renderer? There is NO reason for background to turn red.
- Thu Jan 07, 2010 14:31
- Forum: Official Announcements, Works in Progress, and Future Directions
- Topic: Video Tutorials
- Replies: 31
- Views: 60163
Re: Video Tutorials
The main problem with documentation is that makes many assumptions about the user. You should assume that he knows NOTHING about your lib. You must be verbose. NEVER say something is easy to do. For you it is easy, since you work on this for years. For a guy who just takes his first steps everything...
- Thu Jan 07, 2010 14:08
- Forum: Help
- Topic: Rendering problem
- Replies: 6
- Views: 4309
Rendering problem
I tried to use CEGUI::Direct3D9Renderer in my rendering loop. The problem is I want to render console on top of GUI. Currently when I include CEGUI::System::getSingleton().renderGUI() call backgraound turns red. It should be black. Console doesn't render. Isn't render GUI encapsulated in the call? I...
- Thu Jan 07, 2010 14:03
- Forum: Help
- Topic: Static linking
- Replies: 3
- Views: 4849
Re: Static linking
I tried to use "_static" versions of provided libraries but I get ton of nasty linker errors: MSVCRTD.lib(cinitexe.obj) : warning LNK4098: defaultlib 'msvcrt.lib' conflicts with use of other libs; use /NODEFAULTLIB:library WindowManager.obj : warning LNK4217: locally defined symbol ?render...
- Thu Jan 07, 2010 13:26
- Forum: Official Announcements, Works in Progress, and Future Directions
- Topic: Video Tutorials
- Replies: 31
- Views: 60163
Re: Video Tutorials
Don't waste your valuable time on video tutorials. Instead, make text documentation first class. Currently it's lacking. Look at all pro libs. They have great TEXT help. Video tutorials are for noobs and will take ages to make.
- Thu Jan 07, 2010 12:56
- Forum: Help
- Topic: Static linking
- Replies: 3
- Views: 4849
Static linking
Is it possible to link everything static? I mean I have only CEGUI.dll in solution dir and nothing else.
- Thu Jan 07, 2010 02:53
- Forum: Help
- Topic: Crash on init
- Replies: 1
- Views: 1679
Crash on init
This is the code: CEGUI::Direct3D9Renderer &ceguiRenderer=CEGUI::Direct3D9Renderer::create(m_device); CEGUI::System::create(ceguiRenderer); Upon System::create i get a nasty exception: Unhandled exception at 0x7c812afb in Runecast_d.exe: Microsoft C++ exception: CEGUI::GenericException at memory...