Search found 19 matches

by HorizonDefeated
Wed May 25, 2011 20:26
Forum: Modifications / Integrations / Customisations
Topic: Best way to render on two separate windows/graphics contexts
Replies: 8
Views: 7571

Re: Best way to render on two separate windows/graphics cont

One more thing. I have now setup several RTTs via AutoRenderingSurface. However, how do I make it so that the top level GUI doesn't render to the front buffer (visible screen)? I assume there is some setting so that the OpenGL render just renders to texture and never tries to present that texture to...
by HorizonDefeated
Tue May 24, 2011 16:13
Forum: Modifications / Integrations / Customisations
Topic: Best way to render on two separate windows/graphics contexts
Replies: 8
Views: 7571

Re: Best way to render on two separate windows/graphics cont

Thanks Kulik. Another follow-up question. I have the CEGUI widget/window rendering to texture and I am able to display it on a quad in the other context. Now how do I map events (mouse, etc) back into the CEGUI system?? Is there any way to direct an event at a particular Window, or do I need to appl...
by HorizonDefeated
Thu May 19, 2011 16:52
Forum: Modifications / Integrations / Customisations
Topic: Best way to render on two separate windows/graphics contexts
Replies: 8
Views: 7571

Re: Best way to render on two separate windows/graphics cont

Kulik et al I see how I can set Windows to have the property AutoRenderingSurface and how I could possibly directly access the texture via TextureTarget. I'm unsure on still on how I would get CEGUI to render on two different contexts. I have tried changing setmainsheet in between renders of the dif...
by HorizonDefeated
Tue May 17, 2011 17:54
Forum: Modifications / Integrations / Customisations
Topic: Best way to render on two separate windows/graphics contexts
Replies: 8
Views: 7571

Re: Best way to render on two separate windows/graphics cont

Thanks Kulik. I briefly tried a search through the forums but I must not have hit upon the right keywords to find anything useful. We are using OpenGL. We have run on some older hardware that doesn't support FBO. I suspect we could make an arbitrary decision to require FBO support... I'll look at ho...
by HorizonDefeated
Mon May 16, 2011 23:59
Forum: Modifications / Integrations / Customisations
Topic: Best way to render on two separate windows/graphics contexts
Replies: 8
Views: 7571

Best way to render on two separate windows/graphics contexts

Hello. I'm investigating the best way to modify our app. It currently has one application window (top level window). All CEGUI widgets/windows render on that context and everything is happy. We are now required to have two top-level windows / graphics contexts and move a few of the CEGUI widgets/win...
by HorizonDefeated
Tue Nov 09, 2010 00:54
Forum: Help
Topic: Custom slider
Replies: 3
Views: 4228

Re: Custom slider

Sorry, I should have provided more detail in my first post. I'm after the behavior of the control in Google Earth (don't care about the look so much). Basically the slider looking control causes the thumb to always be centered in the middle (if you aren't holding it with the mouse). Moving it down d...
by HorizonDefeated
Mon Nov 08, 2010 21:29
Forum: Help
Topic: Custom slider
Replies: 3
Views: 4228

Custom slider

Hello,

I'm looking for a slider type control similar to the zoom slider that Google Earth uses (on the right side under the compass deal). Forgive me if I've missed anything obvious/built in, but can anyone point me to any existing control that works similar to this?

Thanks!
Horizon
by HorizonDefeated
Fri Feb 19, 2010 21:53
Forum: CEGUI Library Development Discussion
Topic: PropertyLinkDefinition: map or multimap?
Replies: 7
Views: 7931

Re: PropertyLinkDefinition: map or multimap?

Sounds perfect.

I'll watch for your post and test it out when it's in SVN.

Thanks
HD
by HorizonDefeated
Fri Feb 19, 2010 16:14
Forum: CEGUI Library Development Discussion
Topic: PropertyLinkDefinition: map or multimap?
Replies: 7
Views: 7931

Re: PropertyLinkDefinition: map or multimap?

CE- I really like the EventLinkDefinition idea! That would really make parent/child controls come together very quickly (development wise).

What are your thoughts for how/when we might see the expanded PropertyLinkDefinition??

Thanks
by HorizonDefeated
Thu Feb 18, 2010 22:13
Forum: CEGUI Library Development Discussion
Topic: PropertyLinkDefinition: map or multimap?
Replies: 7
Views: 7931

Re: PropertyLinkDefinition: map or multimap?

CE, Sounds like an even better solution. I would assume that the efficiency would be quite a bit greater than moving to a multimap in PropertySet. I think I considered this approach but went with the multimap propertyset. However as I can't think of any reason to support that decision now it must ha...
by HorizonDefeated
Thu Feb 18, 2010 17:21
Forum: CEGUI Library Development Discussion
Topic: SplitButton control
Replies: 3
Views: 12699

SplitButton control

Hello, I just developed a "SplitButton" control that I might be able to donate back to the library if there is interest. It behaves like the control described: http://www.codeproject.com/KB/buttons/SplitButton.aspx (for MFC) or http://msdn.microsoft.com/en-us/library/aa511453.aspx . Thanks
by HorizonDefeated
Thu Feb 18, 2010 17:08
Forum: CEGUI Library Development Discussion
Topic: Debugging CEGUI String
Replies: 18
Views: 16636

Re: Debugging CEGUI String

Thanks CE. The way I was producing the crash was the following: I would put a breakpoint near some string. When the breakpoint was hit Visual Studio would pop up a message (can't remember exactly what it said) and asked it I wanted to Abort or Retry. If I hit retry everything worked fine and I could...
by HorizonDefeated
Thu Feb 18, 2010 17:01
Forum: CEGUI Library Development Discussion
Topic: PropertyLinkDefinition: map or multimap?
Replies: 7
Views: 7931

PropertyLinkDefinition: map or multimap?

Hello, NOTE I hope this issue hasn't come up before- I did a brief troll first. I recently developed a custom CEGUI control that was a collection of child controls (similar to Combobox). As I understand the existing PropertyLinkDefinition allows a parent property to be map/linked to a child property...
by HorizonDefeated
Thu Feb 18, 2010 16:21
Forum: Modifications / Integrations / Customisations
Topic: [SOLVED] Child controls
Replies: 5
Views: 4655

Re: Child controls

CE, Awesome! Worked like a charm. Yes, I had no idea about the case change, for some reason I was assuming it was the same as the .layout. I was able to solve some other issues I was seeing (I'll start a new thread about that) and I was just getting back to this, so thanks again! I'm not sure how lo...
by HorizonDefeated
Wed Feb 17, 2010 16:30
Forum: Modifications / Integrations / Customisations
Topic: [SOLVED] Child controls
Replies: 5
Views: 4655

Re: Child controls

I tried resizing both the SplitButton and the IconButton child itself. No luck yet. I'll keep looking, but look forward to any word.

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