Search found 21 matches

by Excizted
Fri Jul 30, 2010 21:02
Forum: Help
Topic: Force pushbutton hover?
Replies: 1
Views: 1432

Force pushbutton hover?

Hello,

I'm making my menu so I can choose buttons with the arrowkeys.
I want the hover effect on the selected button, but I can't seem to find a way to trigger it without moving the mouse to it?

Please advice! :D

Thank you.
by Excizted
Fri Jul 09, 2010 11:44
Forum: Modifications / Integrations / Customisations
Topic: [SOLVED] Crash in CEGUIDataContainer
Replies: 4
Views: 4481

Re: Crash in CEGUIDataContainer

Ah man, didn't knew that :D
Thank you so much, glad I mentioned it, otherwise we would be debugging nothing now :)
by Excizted
Fri Jul 09, 2010 11:43
Forum: Help
Topic: complie 0.7.1 problem
Replies: 4
Views: 3374

Re: complie 0.7.1 problem

Actually it's not hard to guess you are missing dependencies.
PCRE is just one of several dependencies CEGUI has.

You need to download the dependencies package and place it in your CEGUI directory.
Then you should be good.
by Excizted
Tue Jul 06, 2010 22:04
Forum: Modifications / Integrations / Customisations
Topic: [SOLVED] Crash in CEGUIDataContainer
Replies: 4
Views: 4481

Re: Crash in CEGUIDataContainer

The thing about the cross-heap issues is that, generally, it only affects Windows; the fact that things have been working fine on linux is no surprise to me ;) Please post the log, the exact error message and a debug call stack / backtrace. :cry: my keep having to ask for this info is really gettin...
by Excizted
Sun Jul 04, 2010 12:57
Forum: Modifications / Integrations / Customisations
Topic: [SOLVED] Crash in CEGUIDataContainer
Replies: 4
Views: 4481

[SOLVED] Crash in CEGUIDataContainer

Hello, I have already read this thread throughly: http://www.cegui.org.uk/phpBB2/viewtopic.php?f=2&t=363 My issue is the same. void RawDataContainer::release(void) { if(mData) { delete [] mData; // crashes here mData = 0; } } I have just checked that all Ogre parts/dependencies are Multi Threade...
by Excizted
Tue Jun 29, 2010 22:38
Forum: Help
Topic: Stripped down looknfeel for a simple static image
Replies: 12
Views: 6953

Re: Stripped down looknfeel for a simple static image

Anyone else taking use of this excellent thread, please consider using this version of populateGeometryBuffer() to allow alpha: void ImageWindow::populateGeometryBuffer() { if(d_image) d_image->draw(*d_geometry, CEGUI::Vector2(0, 0), d_pixelSize, 0, CEGUI::ColourRect(CEGUI::colour(1.f, 1.f, 1.f, thi...
by Excizted
Tue Jun 29, 2010 22:37
Forum: Help
Topic: [solved] Image Window alpha not working as expected
Replies: 7
Views: 4812

Re: Image Window alpha not working as expected

Finally! Issue resolved! :) Added a fifth argument to the draw call: CEGUI::ColourRect(CEGUI::colour(1.f, 1.f, 1.f, this->getAlpha())) Ending with a function like this: void ImageWindow::populateGeometryBuffer() { if(d_image) d_image->draw(*d_geometry, CEGUI::Vector2(0, 0), d_pixelSize, 0, CEGUI::Co...
by Excizted
Tue Jun 29, 2010 22:11
Forum: Help
Topic: [solved] Image Window alpha not working as expected
Replies: 7
Views: 4812

Re: Image Window alpha not working as expected

I've found that you don't actually see the viewport background of the renderer.
The image just doesn't alpha at all.
by Excizted
Tue Jun 29, 2010 21:53
Forum: Help
Topic: [solved] Image Window alpha not working as expected
Replies: 7
Views: 4812

Re: Image Window alpha not working as expected

Yes, I've checked that file and seen those two, but not been able to figure out furthermore what they are used for.
They are both used in initialiseTextureStates().
by Excizted
Tue Jun 29, 2010 14:55
Forum: Help
Topic: [solved] Image Window alpha not working as expected
Replies: 7
Views: 4812

Re: Image Window alpha not working as expected

I've tried so much now, really can't solve it!
Is there no one out there who has had the same issue?
by Excizted
Fri Jun 25, 2010 12:08
Forum: Help
Topic: [solved] Image Window alpha not working as expected
Replies: 7
Views: 4812

Re: Image Window alpha not working as expected

agamemnus wrote:Just a guess, but it might be that the color you see is the actual background behind CEGUI windows.

If so, and you are using Irrlicht, read this:
viewtopic.php?f=3&t=4943


Not using IrrLicht though.. Ogre..
by Excizted
Thu Jun 24, 2010 23:51
Forum: Help
Topic: [solved] Image Window alpha not working as expected
Replies: 7
Views: 4812

[solved] Image Window alpha not working as expected

Hello, I've used the approach to have a simple Window containing an Image, as described here: http://www.cegui.org.uk/phpBB2/viewtopic.php?f=10&t=4744&p=22359&hilit=simple+image#p22359 It works just fine, except I want to add transparency - the Image tones out, but it seems like theres a...
by Excizted
Sat May 29, 2010 23:38
Forum: Help
Topic: [SOLVED] Get the Window Type
Replies: 2
Views: 2093

Re: Get the Window Type

Just awesome! I was being frightened that CEGUI might not support this, and I'd have to work it out myself. But you're able to throw not less than 3 solutions in my face :) I'm a bit ashamed, I should have known about dynamic_cast. I tried the exact code you wrote, with the static_cast call. I'll be...
by Excizted
Sat May 29, 2010 11:45
Forum: Help
Topic: [SOLVED] Get the Window Type
Replies: 2
Views: 2093

[SOLVED] Get the Window Type

Hello, How do I determine what window type my Window is, as in Editbox, MultilineEditbox, Button or something else? With the CEGUI::Window::getType() I only get the looknfeel type which could be ANYTHING in the heart of the dear guy who wrote it (MyGUISheet/Editbox or even MyGUISheet/LeetBoxForJustA...
by Excizted
Wed May 26, 2010 08:37
Forum: Help
Topic: MouseCursorImage's click area
Replies: 3
Views: 2279

Re: MouseCursorImage's click area

Thank you so much, that was simple :)
And good job on understanding the question, I just re-read it, I don't think I was very clear ;)

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