Search found 8 matches
- Tue Apr 13, 2010 17:05
- Forum: Help
- Topic: Radiobuttons using multiple LookNFeel graphics
- Replies: 1
- Views: 1346
Radiobuttons using multiple LookNFeel graphics
I am trying to make a bunch of windows that will all look different, but be members of the same group. I tried to do the following, but the individual windows were operating as if they were the memebers of their own group, and not "working together": CEGUI::RadioButton* bTest = (CEGUI::Rad...
- Tue Apr 06, 2010 18:41
- Forum: Help
- Topic: Control Z-Order of windows
- Replies: 1
- Views: 1563
Control Z-Order of windows
I want to be able to put certain windows below or above other windows how is this accomplished? In actionscript (I know, not CEGUI) you can retrieve the number of children of a window and "re-shuffle" them by calling "setChildIndex" to position the window in the stack. Can you do...
- Tue Mar 23, 2010 17:49
- Forum: Help
- Topic: Stripped down looknfeel for a simple static image
- Replies: 12
- Views: 6959
Re: Stripped down looknfeel for a simple static image
WOW!
That is EXACTLY what I wanted... thanks!
Now all I need is to be able to play movies... but that is a story for another thread....
That is EXACTLY what I wanted... thanks!
Now all I need is to be able to play movies... but that is a story for another thread....
- Tue Mar 23, 2010 14:12
- Forum: Help
- Topic: Stripped down looknfeel for a simple static image
- Replies: 12
- Views: 6959
Re: Stripped down looknfeel for a simple static image
This is what I got to work as far as the XML definition in the LookNFeel file... Let me know if their is a way to simplify this, or If I somehow missed the point :lol: <?xml version="1.0" ?> <Falagard> <!-- *************************************************** MyLook/staticImageOne *********...
- Tue Mar 23, 2010 13:41
- Forum: Help
- Topic: Stripped down looknfeel for a simple static image
- Replies: 12
- Views: 6959
Re: Stripped down looknfeel for a simple static image
It might be possible to create an all new window type that does not require a WindowRenderer or LookNFeel assigned How would you do it WITH a LookNFeel Assigned, and load the image into this pre-defined window via CEGUI::ImagesetManager::createFromImageFile. I see the definition for StaticImage in ...
- Tue Mar 23, 2010 01:02
- Forum: Help
- Topic: Stripped down looknfeel for a simple static image
- Replies: 12
- Views: 6959
Stripped down looknfeel for a simple static image
I am planning on putting a lot of images in my CEGUI application and I would like to find out two things: 1) What is the simplest structure for displaying an image using imageset/looknfeel? <?xml version="1.0" ?> <Falagard> <!-- *************************************************** MyLook/st...
- Sat Mar 13, 2010 15:01
- Forum: Help
- Topic: Window Movement Animation
- Replies: 2
- Views: 1806
Re: Window Movement Animation
CEGUI::Window::invalidate did the trick. I am sure the CEGUI::System::getSingleton().renderGUI(); in the code below is not needed.... but it works. CEGUI::Window* pLayout = CEGUI::WindowManager::getSingleton().loadWindowLayout((CEGUI::utf8*)"MyNew.layout"); CEGUI::PushButton* pProducts = (...
- Fri Mar 12, 2010 22:45
- Forum: Help
- Topic: Window Movement Animation
- Replies: 2
- Views: 1806
Window Movement Animation
I have looked through the forum on the topic of animation and found reference to using UIAE to animate textures. My question is a bit more simple (I think), I just want to rotate a window on the screen. I have tried to simply rotate a window, but it only updates the view port when I mouse over a but...