Search found 8 matches
- Fri Oct 15, 2010 13:41
- Forum: CEGUI Library Development Discussion
- Topic: RenderTargets - CEGUI's latest development
- Replies: 63
- Views: 53857
Re: RenderTargets - CEGUI's latest development
Hey, I get an Segfault when using the CEGUI. What happens? I start the game, wait 1-2 seconds and it crashes. I use Ogre 1.7.1 and CEGUI 0.7.2 valgrind says: ==2605== Process terminating with default action of signal 11 (SIGSEGV) ==2605== Access not within mapped region at address 0x24C8 ==2605== at...
- Mon Oct 11, 2010 14:37
- Forum: Help
- Topic: Setting Ogre dir on Linux
- Replies: 11
- Views: 9254
Re: Setting Ogre dir on Linux
Okay I think i got it. The problem was - as you mentioned - that Ogre wasn't link correctly. So I took a look at the Makefiles of the samples. There was the Ogre variables correctly filled: Ogre_CFLAGS = -pthread -I/home/michi/workspace/i6m2etis/dependencies/Ogre3D/include -I/home/michi/workspace/i6...
- Fri Oct 08, 2010 12:59
- Forum: Help
- Topic: Setting Ogre dir on Linux
- Replies: 11
- Views: 9254
Re: Setting Ogre dir on Linux
The config.log: http://pastebin.com/dzBvPwbL I build Ogre and Bullet by myself. The .pc file was the same without Boost as I posted it. I only changed the paths. My environment, maybe it helps: i6m2etis/dependencies/Boost_1_43/include/boost i6m2etis/dependencies/Boost_1_43/lib i6m2etis/dependencies/...
- Thu Oct 07, 2010 09:41
- Forum: Help
- Topic: Setting Ogre dir on Linux
- Replies: 11
- Views: 9254
Re: Setting Ogre dir on Linux
Sry for second post.
Maybe it is possible to deactivate the samples, but I'm not sure if there are problems later in using the gui?
Maybe it is possible to deactivate the samples, but I'm not sure if there are problems later in using the gui?
- Wed Oct 06, 2010 14:03
- Forum: Help
- Topic: Setting Ogre dir on Linux
- Replies: 11
- Views: 9254
Re: Setting Ogre dir on Linux
Okay another problem. Now he doesn't find boost (is needed for OGRE). In boost is no boost.pc. I wrote one by myself, but that doesn't work. How can I solve this? okay I solved this too, by editin my OGRE.pc file: prefix=/home/michi/workspace/i6m2etis/dependencies/Ogre3D/ exec_prefix=${prefix} libd...
- Wed Sep 22, 2010 14:12
- Forum: Help
- Topic: Setting Ogre dir on Linux
- Replies: 11
- Views: 9254
Re: Setting Ogre dir on Linux
Okay another problem. Now he doesn't find boost (is needed for OGRE). In boost is no boost.pc. I wrote one by myself, but that doesn't work. How can I solve this?
- Wed Sep 22, 2010 13:54
- Forum: Help
- Topic: Setting Ogre dir on Linux
- Replies: 11
- Views: 9254
Re: Setting Ogre dir on Linux
Thanks for your answer. Yeah that helped. But I think that PKG_CONFIG_PATH is the right one? After using that it works. The problem is that this overwrites the path and doesn't add a new one. I have OIS installed also. So i copied the OGRE.pc and OIS.pc file to /usr/lib/pkgconfig and it runs.
- Wed Sep 22, 2010 10:27
- Forum: Help
- Topic: Setting Ogre dir on Linux
- Replies: 11
- Views: 9254
Setting Ogre dir on Linux
Hi, maybe this is a really nooby question, but i don't know where to set the Ogre3D path when I build CEGUI. I found that page: http://www.cegui.org.uk/wiki/index.php/Building_CEGUI_for_Ogre_/_OgreRenderer And I set the paths there, but when i run ./configure the changes don't work. So is configure....