Search found 15 matches
- Tue Sep 20, 2011 09:18
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: Patch: User strings in layout files for CEGUI 0.7.5
- Replies: 7
- Views: 7108
Re: Patch: User strings in layout files for CEGUI 0.7.5
Excellent! No problem. Renaming the shared variables sounds good too.
- Sun Sep 18, 2011 08:07
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: Patch: User strings in layout files for CEGUI 0.7.5
- Replies: 7
- Views: 7108
Re: Patch: User strings in layout files for CEGUI 0.7.5
Good news. Hopefully CrazyEddie is keen on it too. Thanks for checking it out!
- Wed Sep 14, 2011 03:40
- Forum: Help
- Topic: Decorated frames or titlebar-less FrameWindows?
- Replies: 2
- Views: 2033
Re: Decorated frames or titlebar-less FrameWindows?
Does it need to be draggable? If not you can use DefaultWindow and skin it with falagard. Luckily, it doesn't need to be draggable. I imagine it would get a bit more complicated if it did. :} Thankyou for the suggestion and starting point. :) As I'm still quite new to CEGUI, knowing the best angle ...
- Wed Sep 14, 2011 03:32
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: Patch: User strings in layout files for CEGUI 0.7.5
- Replies: 7
- Views: 7108
Re: Patch: User strings in layout files for CEGUI 0.7.5
Thanks. :) Happy to have been able to contribute. I'm presently using 0.7.5, no *short*-term plans to upgrade, but I will probably move to a more recent version in the longer term. As such, I don't know an awful lot about the 0.8 branch. :} Hopefully the patch can be applied easily to the 0.8 series...
- Tue Sep 13, 2011 03:44
- Forum: Help
- Topic: Decorated frames or titlebar-less FrameWindows?
- Replies: 2
- Views: 2033
Decorated frames or titlebar-less FrameWindows?
Is there a simple way to create a window with a decorated frame that can contain other Windows? Sort of like a TaharezLook/FrameWindow without a titlebar. I've tried a FrameWindow and disabling the titlebar with the "TitlebarEnabled" property, but it literally cuts the top of the window of...
- Tue Sep 13, 2011 03:32
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: Patch: User strings in layout files for CEGUI 0.7.5
- Replies: 7
- Views: 7108
Patch: User strings in layout files for CEGUI 0.7.5
Patch: User strings in layout files for CEGUI 0.7.5 Heya. :) Unless I'm mistaken, I don't *think* it is possible to specify user strings in layout files in CEGUI 0.7.5. This is a really useful thing to be able to do, and this patch gives you the ability to do so. You can specify user strings with &q...
- Sun Sep 11, 2011 07:15
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: Patch: User data with deleter
- Replies: 2
- Views: 3680
Re: Patch: User data with deleter
Hi Jamarr, Hi Garthy. Initially this sounds like a good addition, however there is already a mechanism by which clients can manage the destruction of the client-data pointer. You can subscribe to the Window::EventDestructionStarted event and have your event-handler destroy the client-data pointer as...
- Wed Sep 07, 2011 03:54
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: Patch: User data with deleter
- Replies: 2
- Views: 3680
Patch: User data with deleter
Here is a simple patch to CEGUI 0.7.5 that extends setUserData for CEGUI Windows so that you can also specify an optional deleter function. This lets you specify user data safe in the knowledge that it will be cleaned up whenever the user data is reset or the Window destructor is called. Using this ...
- Tue Aug 02, 2011 09:06
- Forum: Help
- Topic: [Solved] Resizable child windows with absolute margins
- Replies: 5
- Views: 3681
Re: Resizable child windows with absolute margins
... and it works! The problem I described is entirely solved by using UDims in the way you describe. Thankyou Kulik.
- Tue Aug 02, 2011 09:00
- Forum: Help
- Topic: [Solved] Resizable child windows with absolute margins
- Replies: 5
- Views: 3681
Re: Resizable child windows with absolute margins
No way! It's that easy? I've just started experimenting with it and I think that is going to solve my problem entirely. I've summarised my understanding from your post for the x-coordinate here: {a, b} : a * width + b, b can be positive or negative {0.0, x} : x pixels from left {1.0, -x} : x pixels ...
- Tue Aug 02, 2011 07:41
- Forum: Help
- Topic: [Solved] Resizable child windows with absolute margins
- Replies: 5
- Views: 3681
Re: Resizable child windows with absolute margins
Cheers, thankyou for the suggestions. I do know that you can subscribe to the resize function of the frame window and then resize the scrollable pane and move all the fixed widgets accordingly. This may be your best option. I haven't looked into this but I was also wondering if this might be the app...
- Tue Aug 02, 2011 04:48
- Forum: Help
- Topic: [Solved] Resizable child windows with absolute margins
- Replies: 5
- Views: 3681
[Solved] Resizable child windows with absolute margins
Greetings. :) I was wondering if there was any way, either programatically or via layout files, to specify that a child window should use the remaining space of a parent window, less absolute margins on the sides. More precisely: I have a resizable FrameWindow that has certain widgets of fixed absol...
- Thu Dec 02, 2010 23:52
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: CEGUI crashing in VirtualBox, using Ogre and software OpenGL
- Replies: 3
- Views: 4361
Re: CEGUI crashing in VirtualBox, using Ogre and software OpenGL
For what it's worth: The crash occurs (from a CEGUI perspective) in OgreRenderer::setupRenderingBlendMode(), during the last _setSeparateSceneBlending() call (in Ogre). That call calls glBlendFuncSeparate, which causes the crash. I *believe* this is because the glBlendSeparate func itself is actuall...
- Thu Dec 02, 2010 13:15
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: CEGUI crashing in VirtualBox, using Ogre and software OpenGL
- Replies: 3
- Views: 4361
Re: CEGUI crashing in VirtualBox, using Ogre and software OpenGL
The trouble is that since I don't have VirtualBox I can't reproduce this so I can't even fix it. VirtualBox is free, if that makes a difference? Download is here: http://www.virtualbox.org/wiki/Downloads I believe many modern Linux distros include it as a package as well, although myself I just dow...
- Thu Dec 02, 2010 02:40
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: CEGUI crashing in VirtualBox, using Ogre and software OpenGL
- Replies: 3
- Views: 4361
CEGUI crashing in VirtualBox, using Ogre and software OpenGL
Hi there. I'm new to CEGUI. I seem to be having trouble getting CEGUI running without crashing immediately under Windows with VirtualBox with an Ogre render target using OpenGL. VirtualBox is using software rendering, as hardware pass-through isn't possible on the system I am using (so I can't try i...