I wrote not exactly. I use CEGui with vesion 0.4.1 I make a new class from Window. This class will modify border of window when system call drawself. I found adjustQuad from OgreCEGUIRenderer. Give me example of this method
I found adjustQuad in Class Render. I want to use this function to changre background window with texture in drawself. Please give example this function.
Hi All I have small images show parts of a large scene map. I load this images and store by CEGUIStaticImage http://img683.imageshack.us/img683/8113/xuanren.jpg Now, I make a radar window as below image. http://img210.imageshack.us/img210/417/20110128080954.jpg Please tell me how to ember small imag...
Well, My Game base on Ogre 1.4.5, CEGUI 0.4.1 with TianLongBaBu's widgets I make a class with name is FalagardSceneMap. This class will show a map of scene in Rectangle (in mode normall map) or Circle (in mode mini map). FalagardSceneMap.h #pragma once #include "falmodule.h" #include "...
I want to make one round window with FalagardStaticImage for radar but It is not active with this code. void FalagardSceneMap::createBackground( const String& strFileName, const int nUserSharp ) { int i,j; char szWindowName[ 128 ], szImagesetName[ 128 ]; sprintf( szWindowName, "%s_auto_back...
I want to make one round window with FalagardStaticImage for radar but It is not active with this code. void FalagardSceneMap::createBackground( const String& strFileName, const int nUserSharp ) { int i,j; char szWindowName[ 128 ], szImagesetName[ 128 ]; sprintf( szWindowName, "%s_auto_back...