Search found 9 matches

by kintaroe
Tue May 24, 2011 14:42
Forum: Modifications / Integrations / Customisations
Topic: CEGUI Error: Multisampling is On
Replies: 1
Views: 2854

CEGUI Error: Multisampling is On

Hello, I usually create my Device with a 2x multisampling factor. I noticed that CEGUI gave me some bad artifacs during resize. Running Directx Runtime in debug mode, the following error raised: Direct3D9: (ERROR) :MultiSampleType between DepthStencil Buffer and RenderTarget must match. Actually it ...
by kintaroe
Fri Apr 08, 2011 16:31
Forum: Bug Reports, Suggestions, Feature Requests
Topic: Suggestion: System cleanup in constructor
Replies: 1
Views: 2878

Suggestion: System cleanup in constructor

Hello, I noticed that the System class constructor may throw an exception, namely here: // handle initialisation and setup of the XML parser setupXMLParser(); // now XML is available, read the configuration file (if any) Config_xmlHandler config; if (!configFile.empty()) { CEGUI_TRY { d_xmlParser->p...
by kintaroe
Sat Mar 12, 2011 15:49
Forum: Help
Topic: CEGUI SDK 0.7.5 vc9 LNK1104 freeglut_static.lib
Replies: 3
Views: 3026

Re: CEGUI SDK 0.7.5 vc9 LNK1104 freeglut_static.lib

Hello,

I solved this way: under dependencies/lib/static created a copy of freeglut_d.lib and named freeglut_static.lib

HTH,
kintaroe
by kintaroe
Mon Feb 28, 2011 08:53
Forum: Modifications / Integrations / Customisations
Topic: Config XML file
Replies: 4
Views: 4014

Solved: Config XML file

It works!

I definitely had to read docs more accurately!

Thank you very much!
by kintaroe
Thu Feb 24, 2011 10:17
Forum: Modifications / Integrations / Customisations
Topic: Config XML file
Replies: 4
Views: 4014

Re: Config XML file

You definitely don't need to put all of the tags and such into a config file. Very good. Can someone explain where the directory relative path is referred ? Sorry for my english, you answered to my question :-D I put the header, and it seems to parse the file but it still does not read data. As fir...
by kintaroe
Mon Feb 21, 2011 10:22
Forum: Modifications / Integrations / Customisations
Topic: Config XML file
Replies: 4
Views: 4014

Config XML file

Hello, I would like to use the xml file to configurate my GUI, as described here http://www.cegui.org.uk/docs/current/xml_config.html unfortunately I'm not able to write one by myself because I don't understand if I can put in that file only a part of settings or whether I have to put all the settin...
by kintaroe
Tue Feb 15, 2011 16:51
Forum: Modifications / Integrations / Customisations
Topic: TextureTarget not clear after fullscreen switching -
Replies: 4
Views: 4096

Re: TextureTarget not clear after fullscreen switching -

Hi, In the mean time, you should be able to work around this by making a call to CEGUI::System::invalidateAllCachedRendering . HTH CE. Hi, where should I put that call? Before ResetDevice, after? Before notifyDisplaySizeChanged? After? Actually my sequence is Reset->invalidate->notify but it doesn'...
by kintaroe
Tue Feb 08, 2011 09:09
Forum: Modifications / Integrations / Customisations
Topic: TextureTarget not clear after fullscreen switching -
Replies: 4
Views: 4096

TextureTarget not clear after fullscreen switching -

Hello, I'm using CEGUI 0.7.5, Directx9 Renderer, Windows XP SP3. I'm using the beginner tutorial code of CEGUI current Wiki, so I create my first window. My application starts in window mode, than I toggle fullscreen, than I go back to window. In this last change the window target remains dirty. I c...

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