Search found 10 matches
- Sat Jun 11, 2011 08:16
- Forum: Help
- Topic: trouble using layouts
- Replies: 2
- Views: 1668
trouble using layouts
here is the code that mattered ( was trying to work through the CEGUI In-Practice tutorials ) CEGUI::WindowManager &wmgr = CEGUI::WindowManager::getSingleton(); CEGUI::Window *sheet = wmgr.createWindow("DefaultWindow", "RootSheet"); CEGUI::System::getSingleton().setGUISheet(s...
- Wed Jun 08, 2011 09:39
- Forum: Help
- Topic: No renderer options in sample programmes
- Replies: 7
- Views: 4085
Re: No renderer options in sample programmes
Thanks for the reply CE. but :( I still have no luck compiling the samples I dont know if building CEGUI multiple times made the project solution's property sheets' directories all jumbled up or not, but even after I've tried and linked everything required up, going through all those directory searc...
- Mon Jun 06, 2011 08:19
- Forum: Help
- Topic: No renderer options in sample programmes
- Replies: 7
- Views: 4085
Re: No renderer options in sample programmes
Hi, thanks for the reply do you mean config.h.in ? or config.h ? // config.h - generated by premake // do not edit by hand, instead edit config.lua and regenerate // it is important that you use premake recreate this file if changing xml parsers or codecs for the static builds #define CEGUI_WITH_EXP...
- Sun Jun 05, 2011 18:49
- Forum: Help
- Topic: No renderer options in sample programmes
- Replies: 7
- Views: 4085
Re: No renderer options in sample programmes
hi, I'm having the same problem like the original post I built CEGUI 0.7.5 and OGRE 1.7.3 and I can run the tutorial from Ogre as well I edited config.lua ----------- -- Samples -- remember you have to edit CEGUISamplesConfig.h as well this just controls -- dependencies etc. if the renderer is disab...
- Sun Jun 05, 2011 12:00
- Forum: Help
- Topic: Runtime Errors from tutorial7 in Ogre
- Replies: 10
- Views: 7299
Re: Runtime Errors from tutorial7 in Ogre
After I compiled CEGUI successfully
I forgot to copy the dll's over to Ogre directory, so it was the old dll's that I got from CEGUI precompiled SDK, instead of the ones I compiled myself ( which I was intending on using)
I forgot to copy the dll's over to Ogre directory, so it was the old dll's that I got from CEGUI precompiled SDK, instead of the ones I compiled myself ( which I was intending on using)
- Tue May 31, 2011 11:15
- Forum: Help
- Topic: Runtime Errors from tutorial7 in Ogre
- Replies: 10
- Views: 7299
Re: Runtime Errors from tutorial7 in Ogre
oh
anyways
it just dawned on me that I simply forgot to copy the correct versions of dll's to ogre folder
now its working
anyways
it just dawned on me that I simply forgot to copy the correct versions of dll's to ogre folder
now its working
- Tue May 31, 2011 10:49
- Forum: Help
- Topic: Runtime Errors from tutorial7 in Ogre
- Replies: 10
- Views: 7299
Re: Runtime Errors from tutorial7 in Ogre
Using two different versions of VC is not the problem, i guess... It is indeed a problem (different runtime), just migrate vc9 solution from premake to vc10 (opening it with vc2010 does the trick, it will prompt migration). hi, vc9 solution? I don't see a vc9 solution anywhere, I can only see build...
- Wed May 25, 2011 08:15
- Forum: Help
- Topic: Runtime Errors from tutorial7 in Ogre
- Replies: 10
- Views: 7299
Re: Runtime Errors from tutorial7 in Ogre
Here is the callstacks information during runtime CEGUIOgreRenderer_d.dll!boost::detail::interlocked_read_acquire(volatile long * x) 行 27 + 0x3 位元組 C++ CEGUIOgreRenderer_d.dll!boost::detail::basic_recursive_mutex_impl<boost::detail::basic_timed_mutex>::try_recursive_lock(long current_thread_id) 行 79...
- Wed May 25, 2011 07:39
- Forum: Help
- Topic: Runtime Errors from tutorial7 in Ogre
- Replies: 10
- Views: 7299
Re: Runtime Errors from tutorial7 in Ogre
okay.... so here's what I did, thanks for the reply btw :) I copied the four CEGUI PDB's from C:\CEGUI-SDK-0.7.5-vc10\bin to OgreSDK\bin\debug, where the 4 dll's are and now the VS Output is like this : 'BasicTutorial7.exe': 已載入 'C:\OgreBin1-7-1--2\sdk\bin\debug\BasicTutorial7.exe',已載入符號 'BasicTutor...
- Wed May 25, 2011 07:21
- Forum: Help
- Topic: Runtime Errors from tutorial7 in Ogre
- Replies: 10
- Views: 7299
Runtime Errors from tutorial7 in Ogre
I have correctly compiled the Basic Tutorial 7 from ogre website now I have a runtime error I don't know what to make of it (i'm running in debug mode btw) (sorry the debug information is in chinese... I made the mistake of letting VS picked the default language when installing) 於 0x00f95501 的 Basic...