Search found 76 matches

by niello
Wed Jan 19, 2022 09:17
Forum: Help
Topic: Compiler time errors when building OpenGL Renderers for version 8.7
Replies: 1
Views: 10869

Re: Compiler time errors when building OpenGL Renderers for version 8.7

From the error log, the problem is that you didn't enable C++11 in your compiler. /usr/include/c++/11/bits/c++0x_warning.h:32:2: error: #error This file requires compiler and library support for the ISO C++ 2011 standard. This support must be enabled with the -std=c++11 or -std=gnu++11 compiler opti...
by niello
Wed Jan 19, 2022 08:31
Forum: Help
Topic: StaticImage Rotation
Replies: 1
Views: 8271

Re: StaticImage Rotation

Hi.

Currently rotation works only for widows with a rendering surface enabled. Try to enable it in your static window.
by niello
Wed Jan 19, 2022 08:26
Forum: Help
Topic: scroll static text
Replies: 3
Views: 7992

Re: scroll static text

You may simply change a scrollbar position or static text widget position from your application's update. You may also use CEGUI animation for this but it is an overkill. The logic itself is user-specific and is not a subject for including into CEGUI static text code.
by niello
Wed Jan 19, 2022 08:23
Forum: Help
Topic: Help with Iter
Replies: 2
Views: 6149

Re: Help with Iter

Hi. Here is a quick solution I've found. It is for iterating all available images, and an imageset name is the first part of the image name, ending at "/". There likely is an iterator for images in a particular imageset but I don't know about it. auto it = CEGUI::ImageManager::getSingleton...
by niello
Wed Jan 19, 2022 08:14
Forum: Help
Topic: About drag & drop file from outside.
Replies: 1
Views: 5127

Re: About drag & drop file from outside.

Hi. AFAIR there is nothing for dropping from outside, because it has nothing in common with a GUI system but is rather an OS interoperability functionality. You may use OS API or third party solutions to drag content into your app window and then request CEGUI window under cursor to handle drop, but...
by niello
Wed Jan 19, 2022 08:02
Forum: Skins and Themes
Topic: horizontal slider
Replies: 1
Views: 12842

Re: horizontal slider

Sorry for the late answer but I hope it is still useful for anyone. This is a slider I implemented for my project. Slider code from the master branch handles it correctly, but 0.8.7 may need backporting, which souldn't be very hard, see: https://github.com/cegui/cegui/blob/master/cegui/include/CEGUI...
by niello
Mon Oct 04, 2021 08:27
Forum: Official Unified CEGUI Editor Tool (CEED)
Topic: ceed error with group box
Replies: 2
Views: 12492

Re: ceed error with group box

Just checked, and the problem seems to be solved in 1.1.0 https://s3.eu-central-1.amazonaws.com/playrix-sharex/ShareX/2021/10/ceed_2021-10-04_10-26-16orlov-v.jpg <?xml version="1.0" encoding="UTF-8"?> <GUILayout version="4" > <Window type="TaharezLook/FrameWindow&q...
by niello
Mon Oct 04, 2021 08:14
Forum: Official Unified CEGUI Editor Tool (CEED)
Topic: ceed error with group box
Replies: 2
Views: 12492

Re: ceed error with group box

Hi! Sorry that you received no answer when you needed it. If you have problems with CEED in the future it is better to post an issue: https://github.com/cegui/ceed-cpp/issues/new I monitor them way more oftenly than this forum. BTW we just released CEED 1.1.0, please check the problem there if it is...
by niello
Mon Nov 30, 2020 21:54
Forum: Official Unified CEGUI Editor Tool (CEED)
Topic: [SOLVED]Ceed Error
Replies: 4
Views: 12044

Re: Ceed Error

Hi. Please use the latest release from https://github.com/cegui/ceed-cpp/releases
by niello
Sat Jul 27, 2019 21:43
Forum: Help
Topic: Swipe on touch screen for ScrollablePane - any ideas?
Replies: 2
Views: 10982

Re: Swipe on touch screen for ScrollablePane - any ideas?

Hi. In the case the author or someone else needs this functionality, it is implemented in PR: https://bitbucket.org/cegui/cegui/pull-requests/333/scrollable-pane-major-improvement Use ScrollablePane::setSwipeScrollingEnabled method to enable it. Kinetic scrolling is not implemented, but may be added...
by niello
Mon Jul 22, 2019 08:40
Forum: Bug Reports, Suggestions, Feature Requests
Topic: [Solved] Bug: regular operation logs an error
Replies: 6
Views: 13174

Re: [Solved] Bug: regular operation logs an error

I've noticed you changed logging level to Warning. Why do you want to warn user about font destruction? It happens in a CEGUI::System::destroy() and there is nothing wrong with it. On the other hand Warning typically means that something went wrong but we can live with it. Let's keep it. I just want...
by niello
Mon Jul 22, 2019 04:41
Forum: Bug Reports, Suggestions, Feature Requests
Topic: [Solved] Bug: regular operation logs an error
Replies: 6
Views: 13174

Re: Bug: regular operation logs an error

May you just change Error to Informative here, please?
https://bitbucket.org/cegui/cegui/src/a ... #lines-305

Too little change to make a PR.
by niello
Sun Jul 21, 2019 15:05
Forum: Bug Reports, Suggestions, Feature Requests
Topic: [Solved] Bug: regular operation logs an error
Replies: 6
Views: 13174

[Solved] Bug: regular operation logs an error

FontManager::destroyObject() logs a message with severity LoggingLevel::Error.
It is not critical itself, but user code might reimplement a Logger so that application shutdowns on error.
It is better to be changed to LoggingLevel::Informative like in SchemeManager::destroyObject.

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