Search found 16 matches

by JohnBoyMan
Fri Jul 04, 2014 04:31
Forum: Help
Topic: Ogre 3d and cegui runtime error
Replies: 4
Views: 3525

Re: Ogre 3d and cegui runtime error

thanks does ogre still use.
CEGUIOgreRenderer-0.dll

I cant find it in my cegui dependencies or in cegui.
cant find either of these
CEGUIOgreRenderer-0.dll
CEGUISILLYImageCodec.dll
by JohnBoyMan
Fri Jul 04, 2014 00:22
Forum: Help
Topic: Ogre 3d and cegui runtime error
Replies: 4
Views: 3525

Ogre 3d and cegui runtime error

Hello i am trying to get cegui 0.8.3 to work with ogre. I have added the CEGUIBase-0_d.lib; to my compilers additional dependencies. I have also added the path to the CEGUI inclue file for all of the headers like CEGUI.h. I have also added #include "cegui.h" to the top of my project. I wro...
by JohnBoyMan
Thu Jul 03, 2014 19:51
Forum: Help
Topic: [Solved] cmake build errors please help
Replies: 17
Views: 12574

Re: cmake build errors please help

oh i built the dependencies in release mode now, i was doing it in debug, thanks for the help guys.
by JohnBoyMan
Thu Jul 03, 2014 19:11
Forum: Help
Topic: [Solved] cmake build errors please help
Replies: 17
Views: 12574

Re: cmake build errors please help

same thing, nothing changed. I made a folder on my desktop put a new copy of the cegui and the dependencies. C:\Users\john\Desktop\New folder (5)\cegui-0.8.3 C:\Users\john\Desktop\New folder (5)\cegui-0.8.3\cegui-deps-0.8.x-src Then i built the dependencies with cmake, took them and put that depende...
by JohnBoyMan
Thu Jul 03, 2014 18:46
Forum: Help
Topic: [Solved] cmake build errors please help
Replies: 17
Views: 12574

Re: cmake build errors please help

yes it is spelled properly. this is the path to it.
C:\OgreSDK_vc11_v1-9-0\cegui-0.8.3\dependencies\bin\expat_d.dll

thats the first dll in the bin. there is a total of 22.
When i run cmake , some of the dependencies are found some arent.
by JohnBoyMan
Thu Jul 03, 2014 18:15
Forum: Help
Topic: [Solved] cmake build errors please help
Replies: 17
Views: 12574

Re: cmake build errors please help

Hi thanks for your help i did what you said and it worked partially. Now i get this when i try to generate the cmake. Could NOT find PCRE (missing: PCRE_LIB) Could NOT find FREETYPE (missing: FREETYPE_LIB) Could NOT find MINIZIP (missing: MINIZIP_LIB MINIZIP_LIB_DBG MINIZIP_H_PATH) Could NOT find Pk...
by JohnBoyMan
Thu Jul 03, 2014 17:29
Forum: Help
Topic: [Solved] cmake build errors please help
Replies: 17
Views: 12574

Re: cmake build errors please help

what should i set CEGUI_XML_PARSER_EXPAT to. And can you tell me exactly how to do that? thanks. I see this is the cmakelists ################################################################################ # Select one of the XML parser modules to be the default, warning if none are # available. ##...
by JohnBoyMan
Thu Jul 03, 2014 17:09
Forum: Help
Topic: [Solved] cmake build errors please help
Replies: 17
Views: 12574

Re: cmake build errors please help

Hello. When i try to open the cegui snl file in ms visual. There are only 9 libs there. they are as fallows. All_Build CEGUIbASE-0 CEGUICommonDialogs-0 CEGUICoreWindowRendererSet CEGUINullRenderer-0 CEGUIGAImageCodec INSTALL PACKAGE ZERO_CHECK Also my ms visual gives me this error. Error 2 error C20...
by JohnBoyMan
Thu Jul 03, 2014 16:41
Forum: Help
Topic: [Solved] cmake build errors please help
Replies: 17
Views: 12574

Re: cmake build errors please help

Hello, i fallowed the video and got cegui to build right. Thanks for the help. The dependencies didn't build properly though it says this. The C compiler identification is MSVC 17.0.50727.1 The CXX compiler identification is MSVC 17.0.50727.1 Check for working C compiler using: Visual Studio 11 Chec...
by JohnBoyMan
Wed Jul 02, 2014 20:54
Forum: Help
Topic: [Solved] cmake build errors please help
Replies: 17
Views: 12574

[Solved] cmake build errors please help

Hello i am trying to build cegui with cmake for ogre. I'm using cmake version 2.8 and cegui-0.8.3. I get this error when i try to build it with cmake. The C compiler identification is MSVC 17.0.50727.1 The CXX compiler identification is MSVC 17.0.50727.1 Check for working C compiler using: Visual St...
by JohnBoyMan
Fri Oct 07, 2011 10:10
Forum: Help
Topic: cegui and ogre conflict?
Replies: 1
Views: 2244

cegui and ogre conflict?

Hello. I have had this problem for a while now but payed no attention to it until now, its getting bad. In my game i have a cegui menu. I click cegui buttons to build entitys and put them on the screen. The problem is that there's this kinda pause in the frames, right when something is built. I espe...
by JohnBoyMan
Thu Sep 29, 2011 03:11
Forum: Help
Topic: scroll pane error?
Replies: 2
Views: 2458

scroll pane error?

Hello i have not found very much code on scroll panes but from what ive seen this should work. FrameWindow *frame = static_cast<FrameWindow *>(winMg.createWindow("WindowsLook/FrameWindow","GridControlFrameWindow")); // Create the frame window ScrollablePane *scrollPane = static_c...
by JohnBoyMan
Tue Sep 27, 2011 12:09
Forum: Help
Topic: Ogre Cegui
Replies: 0
Views: 2770

Ogre Cegui

Hello i have successfully made an ogrecegui minmap. The code is like this. fWnd7 = static_cast<CEGUI::FrameWindow*>( wm.createWindow( "TaharezLook/FrameWindow", "testWind5" )); fWnd7->setProperty("Visible","true"); fWnd7->setPosition( CEGUI::UVector2( CEGUI::U...
by JohnBoyMan
Sun Sep 25, 2011 07:40
Forum: Help
Topic: ceguiOgreRenderer to CeguiogreRenderer and some
Replies: 2
Views: 3250

ceguiOgreRenderer to CeguiogreRenderer and some

Hello i am using this code for a minimap . The problem is i need the ogrecegui renderer to make it work but i'm using cegui ogrerenderer. this is the code CEGUI::Texture* cetex = GUIManager::instance()->_guiRenderer->createTexture((CEGUI::utf8*) “mmTex”); //CEGUI require an imageset to store the tex...
by JohnBoyMan
Fri Aug 26, 2011 01:42
Forum: Help
Topic: CEGUI::ALREADYEXISTSEXCEPTION????
Replies: 3
Views: 2452

Re: CEGUI::ALREADYEXISTSEXCEPTION????

Where is the cegui log? i'm sorry i have never had to look in it.

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