Search found 26 matches

by umen
Mon Oct 17, 2011 11:24
Forum: Modifications / Integrations / Customisations
Topic: How to support unicode in Editext string
Replies: 1
Views: 3277

How to support unicode in Editext string

Hello all im was searching for solution for this , but didn't found any standard solution . if i like to support Unicode characters for example in EditText box . what i need to do ? today i have this: CEGUI::Editbox* idbox = static_cast<CEGUI::Editbox*>(CEGUI::WindowManager::getSingleton().getWindow...
by umen
Sat Sep 24, 2011 12:01
Forum: Help
Topic: CEGUI::UnknownObjectException unknown imagery section Carat
Replies: 5
Views: 6709

Re: CEGUI::UnknownObjectException unknown imagery section Ca

can it be that in the CEGUI-0.7.5 source code there is CEGUI-0.7.4 version sources?
because when i replaced the datafiles from the CEGUI-0.7.4 version every thing is working .
can someone please confirm?
by umen
Sat Sep 24, 2011 05:28
Forum: Help
Topic: CEGUI::UnknownObjectException unknown imagery section Carat
Replies: 5
Views: 6709

Re: CEGUI::UnknownObjectException unknown imagery section Ca

Hi and thanks for the answer , but still i dont understand what im doing wrong in this simple Editbox code i dont use Carat anywhere here , and im using the data files from EGUI-SDK-0.7.5-vc9.zip Editbox* ebox = static_cast<Editbox*>(winMgr.createWindow("TaharezLook/Editbox", "NewInpu...
by umen
Fri Sep 23, 2011 15:28
Forum: Help
Topic: CEGUI::UnknownObjectException unknown imagery section Carat
Replies: 5
Views: 6709

CEGUI::UnknownObjectException unknown imagery section Carat

Hi (sorry about so many question) i have simple editbox component in my GUI , when it try's to load it im getting this exception : 23/09/2011 17:58:08 (Std) Attempting to create Imageset 'DejaVuSans-10_auto_glyph_images_ ' with texture only. 23/09/2011 17:58:09 (Error) CEGUI::UnknownObjectException ...
by umen
Fri Sep 23, 2011 08:51
Forum: Help
Topic: .create("TaharezLook.scheme"); throw exception
Replies: 5
Views: 5279

Re: .create("TaharezLook.scheme"); throw exception

yeah im sure its something with the dependency libs. but what .... also i know its something with the xml parser ( i guess ... ) also when i move back to the original libs , every thing is working . how does i tell CEGUI to use different parser ? where can i configure it ? like using the tinyxml UPD...
by umen
Thu Sep 22, 2011 14:40
Forum: Help
Topic: Static Linking - EndScene Hooking
Replies: 4
Views: 4053

Re: Static Linking - EndScene Hooking

yes silly , i did that and it worked
by umen
Thu Sep 22, 2011 14:39
Forum: Help
Topic: .create("TaharezLook.scheme"); throw exception
Replies: 5
Views: 5279

Re: .create("TaharezLook.scheme"); throw exception

Thanks for the move to the Advanced Help here is the log , and yes im using the original files from the downloaded CEGUI zip's 22/09/2011 17:36:25 (Std) +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ -+-+-+-+-+-+-+-+-+-+-+-+-+ 22/09/2011 17:36:25 (Std) + Crazy Eddie's GUI System - Event log +...
by umen
Thu Sep 22, 2011 13:56
Forum: Help
Topic: .create("TaharezLook.scheme"); throw exception
Replies: 5
Views: 5279

.create("TaharezLook.scheme"); throw exception

Hi i done all the static linking and the example compile and linked successfully but now i have run time problem . with example that used to work before . im getting : Unhandled exception at 0x7c812a5b in glsample.exe: Microsoft C++ exception: CEGUI::InvalidRequestException at memory location 0x0012...
by umen
Thu Sep 22, 2011 10:57
Forum: Modifications / Integrations / Customisations
Topic: do i need to compile dependencie in Multithreaded Debug DLL?
Replies: 4
Views: 6347

Re: do i need to compile dependencie in Multithreaded Debug

solved the problem , not as i like it but hell .. its also something
the problem was i was missing the DevIL dll's .
i have lock and the dll's are compiled as mtdll .... and its problem to compile them as static lib.
by umen
Thu Sep 22, 2011 08:13
Forum: Help
Topic: Static Linking - EndScene Hooking
Replies: 4
Views: 4053

Re: Static Linking - EndScene Hooking

Im getting the same error ... what is the sulotion ?
by umen
Thu Sep 22, 2011 05:38
Forum: Modifications / Integrations / Customisations
Topic: do i need to compile dependencie in Multithreaded Debug DLL?
Replies: 4
Views: 6347

Re: do i need to compile dependencie in Multithreaded Debug

what im missing here ? i compile all the lib's that the CEGUI depend on them and also the CEGUI them self . with no problem but now when i try to run simple GUI application im getting link error . like this : CEGUIDevILImageCodec_Static_d.lib(CEGUIDevILImageCodec.obj) : error LNK2019: unresolved ext...
by umen
Wed Sep 21, 2011 10:20
Forum: Modifications / Integrations / Customisations
Topic: error when compiling SILLY in win32 xp VC 2008
Replies: 2
Views: 4845

Re: error when compiling SILLY in win32 xp VC 2008

I will answer my self , simple . CEGUI ZILLY lib using libpng 1.48 version .
by umen
Wed Sep 21, 2011 08:51
Forum: Modifications / Integrations / Customisations
Topic: error when compiling SILLY in win32 xp VC 2008
Replies: 2
Views: 4845

error when compiling SILLY in win32 xp VC 2008

Hi im in the process to recompile all the dependces the CEGUI is using to :Multi-threaded Debug DLL (/MDd) already recompile all the free dependences and now the last SILLY lib . and here im have compilation error : 1>SILLYPNGImageLoader.cpp 1>d:\cpp\libs\silly\silly-0.1.0\silly-0.1.0\src\loaders\si...
by umen
Tue Sep 20, 2011 18:16
Forum: Modifications / Integrations / Customisations
Topic: do i need to compile dependencie in Multithreaded Debug DLL?
Replies: 4
Views: 6347

Re: do i need to compile dependencie in Multithreaded Debug

Ok thanks for the replay , how can i compile CEGUI with minimum dependencies ?
by umen
Tue Sep 20, 2011 08:49
Forum: Help
Topic: How to integrate cegui into simple win32 opengl GUI
Replies: 15
Views: 10871

Re: How to integrate cegui into simple win32 opengl GUI

thanks for the help , for the integration part every thing is fine . and i will publish tutorial if you like .
for step by step for dummy's.
but now i have new problem , i posted question on the advance section .

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