Search found 22 matches

by zarroba
Wed Apr 09, 2008 16:23
Forum: Help
Topic: [Solved] Help with ScrollablePanes
Replies: 6
Views: 3164

Problem solved. The problem was not in CEGUI (of course! how could I think such thing). Sorry guys.. I'm using CEGUI with OGRE and OIS and the problem was in the connection between OGRE and OIS.
Sorry once again guys.

José Tavares
by zarroba
Wed Apr 09, 2008 14:26
Forum: Help
Topic: [Solved] Help with ScrollablePanes
Replies: 6
Views: 3164

Update on my latest try. I'm thinking it's something about the version of CEGUI. The sample I've tried was with CEGUI 0.6 and I'm using version 0.5 on my project, and I'm not considering updating it. In the onMouseWheel method of MultiLineEditbox I've commented the "e.handled = true;" line...
by zarroba
Wed Apr 09, 2008 11:17
Forum: Help
Topic: [Solved] Help with ScrollablePanes
Replies: 6
Views: 3164

Hi, I've been checking several widgets and some work and some doesn't. So, if I add Editbox, Checkbox, RadioButton, Button, Window the scroll of the scrollable pane (the parent). If I add StaticImage, Multiline, StaticText, Listbox the scroll won't work. In both cases the background of the Scrollabl...
by zarroba
Wed Apr 09, 2008 08:45
Forum: Help
Topic: [Solved] Help with ScrollablePanes
Replies: 6
Views: 3164

The strange thing is that the sample works fine. I'm using CEGUI in a dynamic environment where overlays are added and removed during the program. but the code I use to create an overlay is the following: component = mWindowManager->createWindow(type,id); rootComponent->addChildWindow(co...
by zarroba
Tue Apr 08, 2008 16:16
Forum: Help
Topic: [Solved] Help with ScrollablePanes
Replies: 6
Views: 3164

[Solved] Help with ScrollablePanes

I'm having some trouble with scrollable panes. I create a scrollable pane, add items to it until the scrollbars show up but the scrolling doesn't seems to be working fine. When I scroll the mouse wheel with the mouse on top of the ScrollThumb, Buttons or childs added to the ScrollablePane the scroll...
by zarroba
Thu Apr 03, 2008 11:41
Forum: Help
Topic: CEGUI and Window App
Replies: 8
Views: 4325

Ok, sorry for posting without searching deep into the problem. It seems this is not a bug but a feature. The Menu Item widget has two sizes defined in the looknfeel: with sub popups (HasPopupContentSize) and without sub popups (ContentSize). If you don't want this to happen just redefine the HasPopu...
by zarroba
Thu Apr 03, 2008 09:43
Forum: Help
Topic: CEGUI and Window App
Replies: 8
Views: 4325

Since you mention Popup menu I'm posting here a problem I'm having with Popup instead of creating a new thread. When I'm creating a popup with several sub popups the width of the first popup is the sum of all the sub popups. This is how I create the popup struture: I have a Menubar with some MenuIte...
by zarroba
Fri Nov 23, 2007 10:30
Forum: Help
Topic: text overlaps each other
Replies: 2
Views: 2010

I don't know if this is going to work but if you post the code you are using maybe I could help better. It seems that you have disabled the frames of the static text. Have you tried disabling the background? ((CEGUI::DefaultWindow*)component)->setProperty("BackgroundEnabled&...
by zarroba
Thu Nov 22, 2007 11:41
Forum: Help
Topic: (solved) Creating a new Event
Replies: 4
Views: 3027

Yes, but the use I'll make of the tree has some specificities that made me easier to create a new one rather than adapt an existent one. It's almost finish so I won't have much more work to do with them.

José Tavares
by zarroba
Thu Nov 22, 2007 10:50
Forum: Help
Topic: (solved) Creating a new Event
Replies: 4
Views: 3027

Well while I was writing this post I had an idea. I stil wrote and post it because it could be of use by someone. What I did whas to change the onExpandedChanged to this: void TreeItem::onExpandedChanged(WindowEventArgs& e) { d_ownerList->fireEvent(EventTreeItemExpanded, e, Even...
by zarroba
Thu Nov 22, 2007 10:39
Forum: Help
Topic: (solved) Creating a new Event
Replies: 4
Views: 3027

(solved) Creating a new Event

I'm implementing a new ItemEntry widget that is, basically, a TreeItem. This widget has a button where I click to open its children. I want to add an event to this widget to tell when this button is pressed. I created the const variable in my CEGUITreeItem: const String TreeItem::EventTreeItemExpand...
by zarroba
Wed Nov 21, 2007 14:29
Forum: Help
Topic: (solved) PropertyLink Help
Replies: 2
Views: 1881

Thanks that solved the problem..
by zarroba
Tue Nov 20, 2007 11:07
Forum: Help
Topic: (solved) PropertyLink Help
Replies: 2
Views: 1881

(solved) PropertyLink Help

Hi, I'm making a widget that has a child that is a button. But the image on the button may change according to the state of the widget. So I tried to use PropertyLink to Link a property named NormalImage to the NormalImage property of the button widget. The thing is that NormalImage is a Property an...
by zarroba
Mon Jul 09, 2007 10:11
Forum: Modifications / Integrations / Customisations
Topic: Imagery sections
Replies: 7
Views: 5440

I have already created a new widget. But the problem remains.. how can I define a variable number of imagery sections?
by zarroba
Sun Jul 08, 2007 17:11
Forum: Bug Reports, Suggestions, Feature Requests
Topic: Different colours in one string
Replies: 48
Views: 37904

I've stopped the development of this for now. I've too reached the conclusion it will be hard to do this and I'll actually create a new widget for this. I was doing it because I want to do a script editor in cegui and it was a way of doing the highlight of keywords. I have scheduled this to august a...

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