Search found 37 matches
- Mon Jun 04, 2012 10:14
- Forum: Help
- Topic: Flickering on some rotated GUI elements with big resolutions
- Replies: 5
- Views: 4341
Re: Flickering on some rotated GUI elements with big resolut
Thanx Eddy and Kulik for the answers So here are my logs: This is the Ogre Log: 12:00:47: Creating resource group General 12:00:47: Creating resource group Internal 12:00:47: Creating resource group Autodetect 12:00:47: SceneManagerFactory for type 'DefaultSceneManager' registered. 12:00:47: Registe...
- Mon May 14, 2012 11:53
- Forum: Help
- Topic: Flickering on some rotated GUI elements with big resolutions
- Replies: 5
- Views: 4341
Re: Flickering on some rotated GUI elements with big resolut
yes, nice color!
Indeed, I have no error or exception messages in my log. and i didn't mean to spam the forum with my big log.
My app is running good, except that when I exceed a certain resolution, the elements that have a "rotation" property" start to flicker.
Indeed, I have no error or exception messages in my log. and i didn't mean to spam the forum with my big log.
My app is running good, except that when I exceed a certain resolution, the elements that have a "rotation" property" start to flicker.
- Mon May 14, 2012 08:36
- Forum: Help
- Topic: Flickering on some rotated GUI elements with big resolutions
- Replies: 5
- Views: 4341
Flickering on some rotated GUI elements with big resolutions
Hello! I have a GUI that is compound of a reasonable amount of elements. I have an elements of my GUI which that I refresh zRotation is refreshed each frame (Representing a compass bound to the main camera) And 2 other buttons that have a fixed rotation on 180 degrees. I use it in ogre with the ''bo...
- Thu May 10, 2012 15:56
- Forum: Help
- Topic: My Imageset Exporter - Script for PhotoshopCS3
- Replies: 12
- Views: 11729
Re: My Imageset Exporter - Script for PhotoshopCS3
Thanx for your tool djphilipe!! It's working so good!
ďakujem!
ďakujem!
- Thu May 10, 2012 11:37
- Forum: Help
- Topic: Scalable squared elements (in a grid for example)
- Replies: 2
- Views: 2681
Re: Scalable squared elements (in a grid for example)
ok, thanx Kulik for your answer!
- Fri May 04, 2012 14:53
- Forum: Help
- Topic: Scalable squared elements (in a grid for example)
- Replies: 2
- Views: 2681
Scalable squared elements (in a grid for example)
Hello! I'm currenlty designing an interface with CEGUI, and I would like to make it the more scalable that I could I found this thread which is quite interesting: http://www.cegui.org.uk/phpBB2/viewtopic.php?f=3&t=5257 Indeed, my main problem is that sometimes I need some scalable squared elemen...
- Fri May 04, 2012 14:32
- Forum: Help
- Topic: Unsubscribing to events : Always needed or not?
- Replies: 2
- Views: 2540
Re: Unsubscribing to events : Always needed or not?
ok!
Thanx for the answer
Thanx for the answer
- Tue Apr 24, 2012 11:01
- Forum: Help
- Topic: Unsubscribing to events : Always needed or not?
- Replies: 2
- Views: 2540
Unsubscribing to events : Always needed or not?
Hello! I am using CEGUI (Wonderfull tool;) ) for a few month yet, and until now, I never cared about unsubscribing to events. For the moment I am creating a custom widget (a carousel), that contains a ribbon, on which I can dynamically add some button. I can clear the Carousel, which in turns delete...
- Mon Apr 23, 2012 15:16
- Forum: Help
- Topic: Is there a good tutorial to create C++ widgets
- Replies: 4
- Views: 3901
Re: Is there a good tutorial to create C++ widgets
Hi Eddy! I used the links you've mentionned above to create some custom widgets, and it's working quite well :) I've a little more question about custom widgets: In the example you gave, how are added the "Text" properties to the widget? Is it from .cpp, or from .looknfeel? For example, if...
- Fri Apr 20, 2012 08:14
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: CheckBoxGroup Widget
- Replies: 1
- Views: 2980
Re: CheckBoxGroup Widget
I answer myself to my query....
RadioButton's already do the jobs!
RadioButton's already do the jobs!
- Thu Apr 12, 2012 10:23
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: CheckBoxGroup Widget
- Replies: 1
- Views: 2980
CheckBoxGroup Widget
Hello! It would be interesting to have a widget like "CheckBoxGroup", or "ToggleButtonGroup", that could handle a group of Checkboxes, so you could choose if they are exclusive or not. For example if you click one checkbox, the other ones are unselected automatically. And the &qu...
- Thu Apr 05, 2012 14:00
- Forum: Help
- Topic: Creates Imagesets "on the fly" ... and destroy them?
- Replies: 2
- Views: 2637
Re: Creates Imagesets "on the fly" ... and destroy them?
Thanx Kulik for this short and explicit answer!
- Wed Apr 04, 2012 11:57
- Forum: Help
- Topic: Creates Imagesets "on the fly" ... and destroy them?
- Replies: 2
- Views: 2637
Creates Imagesets "on the fly" ... and destroy them?
Hello! I need to creates some buttons "on the fly", and these buttons display images that are stored in a folder of my project. I can't use some ".imageset" file, because it's totally dynamic. So the solution I've found is to create an imageset, define an image that is 100%*100% ...
- Wed Apr 04, 2012 11:38
- Forum: Help
- Topic: How do you add static images to a window?
- Replies: 1
- Views: 2763
Re: How do you add static images to a window?
Here is a very good article with very simple sample files to learn how to create Widgets by code or by xml: Here is the section about doing it in code: http://www.cegui.org.uk/wiki/index.php/Sample_code_for_all_Widgets#Files And here is the section about doing it in xml: http://www.cegui.org.uk/wiki...
- Mon Apr 02, 2012 08:32
- Forum: Help
- Topic: Elems created out of viewport then slided, are not clickable
- Replies: 4
- Views: 4403
Re: Elems created out of viewport then slided, are not click
Thanx Kulik for your answer
Do you think there is a workaround that I could use? Something like an "update click area" method.
I tried various things like "invalidate()", or "setUpdateMode(WUM_ALWAYS)", but it has no effects...
Do you think there is a workaround that I could use? Something like an "update click area" method.
I tried various things like "invalidate()", or "setUpdateMode(WUM_ALWAYS)", but it has no effects...