Search found 4 matches
- Thu Dec 29, 2011 04:56
- Forum: Help
- Topic: Samples/Demo6 broken by including Irrlicht
- Replies: 0
- Views: 2735
Samples/Demo6 broken by including Irrlicht
This is kind of a confusing problem. I download and statically build Irrlicht, then download and statically build CEGUI. If I use this line, everything works as expected (Samples/Demo6/Demo6 executes properly w/ OpenGL renderer) ./configure --enable-debug --disable-expat --disable-xerces-c --with-ir...
- Thu Dec 29, 2011 00:54
- Forum: Help
- Topic: [Solved] CEGUI::UnknownObjectException: nameless Imageset
- Replies: 2
- Views: 1433
Re: [Exception] CEGUI::UnknownObjectException: nameless Imag
And that ladies and gentlemen is what happens when using CEGUI 0.8 assets with 0.7.5...
(errors gone along with the assertion failure that lead me to the answer)
(not rendering anything visible yet though...)
(errors gone along with the assertion failure that lead me to the answer)
(not rendering anything visible yet though...)
- Wed Dec 28, 2011 23:46
- Forum: Help
- Topic: [Solved] CEGUI::UnknownObjectException: nameless Imageset
- Replies: 2
- Views: 1433
Re: [Exception] CEGUI::UnknownObjectException: nameless Imag
This doesn't crash, but obviously has no visible effect... bool initGUI(IrrlichtDevice *irrDevice) { CEGUI::IrrlichtRenderer &ceguiRender = CEGUI::IrrlichtRenderer::bootstrapSystem(*irrDevice); initGUIresources(); // setResourceGroupDirectories CEGUI::SchemeManager::getSingleton().create("T...
- Wed Dec 28, 2011 23:38
- Forum: Help
- Topic: [Solved] CEGUI::UnknownObjectException: nameless Imageset
- Replies: 2
- Views: 1433
[Solved] CEGUI::UnknownObjectException: nameless Imageset
I've been banging my head against the wall static linking CEGUI 0.7.5 and Irrlicht into a project [0.8 made it easier, but required code changes for updated Irrlich integration]. Everything seems to be working except I wind up stuck between two fatal problems. Either CEGUI dies with an UnknownObject...