Search found 6 matches

by slavik262
Tue Oct 09, 2012 01:39
Forum: Help
Topic: Building CEGUI 0.7.7 with OGRE 1.8.1 on VS2010
Replies: 1
Views: 1267

Building CEGUI 0.7.7 with OGRE 1.8.1 on VS2010

I've built CEGUI multiple times now without incident, but when I tried to build it against OGRE 1.8.1, I was met with a cascade of warnings: C4251: 'Ogre::StringUtil::BLANK' : class 'std::basic_string<_Elem,_Traits,_Ax>' needs to have dll-interface to be used by clients of class 'Ogre::StringUtil' d...
by slavik262
Mon Apr 16, 2012 16:45
Forum: Help
Topic: Using SILLY as an Texture Loader
Replies: 1
Views: 792

Using SILLY as an Texture Loader

I'm working on a university project using OpenGL and would like to save myself the time of writing image loading code by using SILLY to load texture data from image files. Would the best way to do so just be to use the headers, DLLs, and library files found in the Binary Dependency Downloads?
by slavik262
Wed Mar 21, 2012 23:51
Forum: Help
Topic: CEGUI Not Rendering with GLUT [SOLVED]
Replies: 0
Views: 1301

CEGUI Not Rendering with GLUT [SOLVED]

EDIT: I forgot to call glFlush after calling CEGUI::System::getSingleton().renderGUI() . Hello, I'm currently working on an OpenGL project for a university class. Having used CEGUI in the past (albeit with the OGRE renderer), I wanted to use it for the UI of my project. However, I'm having trouble ...
by slavik262
Tue Jan 03, 2012 23:20
Forum: Help
Topic: Verbatim Hello World Code Crashes
Replies: 4
Views: 2432

Re: Verbatim Hello World Code Crashes

I don't remember exactly, but I think the 0.7.5 prebuilt binaries for CEGUI were compiled against the 1.7.2 release of Ogre - so unless the Ogre releases are ABI compatible you will potentially have all kinds of unexplained crashes and issues. The solution will likely be to rebuild the CEGUIOgreRen...
by slavik262
Sat Dec 31, 2011 05:12
Forum: Help
Topic: Verbatim Hello World Code Crashes
Replies: 4
Views: 2432

Re: Verbatim Hello World Code Crashes

my bet: that code is outdated. here is what i am doing in 0.7.5 and ogre 1.7 I don't think so. I have the following setup code beforehand, which I got from the OGRE tutorial for CEGUI basics here . Maybe later I'll use all of the code from the tutorial, but it looked more advanced than a basic &quo...
by slavik262
Fri Dec 30, 2011 22:49
Forum: Help
Topic: Verbatim Hello World Code Crashes
Replies: 4
Views: 2432

Verbatim Hello World Code Crashes

I'm currently building an image analysis program using OpenCV for video decoding and some analysis, OGRE for display, and CEGUI for the UI. I'm currently just attempting to get the hello world code found on the wiki here : using namespace CEGUI; WindowManager& wmgr = WindowManager::getSingleton(...

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