Search found 5 matches

by kane7777
Fri May 25, 2012 08:55
Forum: Help
Topic: [SOLVED] Errors rendering CEGUI on Ogre3d with waveit plugin
Replies: 9
Views: 3550

Re: [SOLVED] Errors rendering CEGUI on Ogre3d with waveit pl

Hey thanks for all the help. You are really very helpful!
I tried to ask the same question in the Ogre3d forum but no one replied me.
Lol...
by kane7777
Fri May 25, 2012 05:44
Forum: Help
Topic: [SOLVED] Errors rendering CEGUI on Ogre3d with waveit plugin
Replies: 9
Views: 3550

[SOLVED] Errors rendering CEGUI on Ogre3d using Waveit web p

I just discovered that if I initialize the CEGUI using the bootstrap function after a certain amount of frames in the loop, everything can be rendered as per normal and no errors will pop up!
No idea why this is happening, but it certainly solve my problem!

Thanks for everything! :)
by kane7777
Thu May 24, 2012 13:38
Forum: Help
Topic: [SOLVED] Errors rendering CEGUI on Ogre3d with waveit plugin
Replies: 9
Views: 3550

Re: Errors rendering CEGUI on Ogre3d

Thanks for the advice! :)
Can you please tell me which is the source file and function name in CEGUI that is doing the per frame setup to unbind previously bound shaders so that I can take a look at it?
by kane7777
Thu May 24, 2012 08:04
Forum: Help
Topic: [SOLVED] Errors rendering CEGUI on Ogre3d with waveit plugin
Replies: 9
Views: 3550

Re: Errors rendering CEGUI on Ogre3d

Yes i agree that the edited post is much easier to read. Sorry about that just now. I do not think CEGUI renders at all when using the Waveit plugin but in my program I can still access the windows and buttons that I created in the layout. Yes the shader error issue will go away if I remove the CEGU...
by kane7777
Thu May 24, 2012 02:09
Forum: Help
Topic: [SOLVED] Errors rendering CEGUI on Ogre3d with waveit plugin
Replies: 9
Views: 3550

[SOLVED] Errors rendering CEGUI on Ogre3d with waveit plugin

Hi, I am having problems rendering CEGUI onto Ogre3d using the Waveit web player plugin. If I do not use the Waveit plugin, CEGUI can be rendered as per normal. It keeps spamming this error message every frame: "Error prior to using GLSL Program Object : invalid value". Below is the full l...

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