Search found 16 matches

by Blender+C++
Sun Jul 01, 2012 00:47
Forum: Help
Topic: how to create radio buttons or checkbox ?
Replies: 1
Views: 1669

Re: how to create radio buttons or checkbox ?

ok i think i found out the way to do it, the issue was prolly related to the buttons position, i thought that it would enherit the positon from its parent just like static texts ...sorry for wasting again ur forums space...and for asking before trying all the alternatives ¬¬...if i have any further ...
by Blender+C++
Fri Jun 29, 2012 23:01
Forum: Help
Topic: how to create radio buttons or checkbox ?
Replies: 1
Views: 1669

how to create radio buttons or checkbox ?

hi all, ive been trying to use the radio buttons or the checkbox feature but its not even showing off, i cant think whats wrong with the code..im trying to use this sample here : http://www.cegui.org.uk/wiki/index.php/Sample_code_for_all_Widgets#RadioButton but its not working something is missing,n...
by Blender+C++
Fri Jun 29, 2012 00:50
Forum: Help
Topic: childwindow->destroy() not working[SOLVED]
Replies: 3
Views: 2585

Re: childwindow->destroy() not working

Ok CrazyEddie, sorry for spamming ur forums with a whole bunch of posts and most of them with stupid questions but i m still taking the baby steps when it comes to programming skills ...so i ran into another problem..ive been trying to implement a check box item so the user can choose between opengl...
by Blender+C++
Thu Jun 28, 2012 22:45
Forum: Help
Topic: childwindow->destroy() not working[SOLVED]
Replies: 3
Views: 2585

Re: childwindow->destroy() not working

Ok guys i just realized that this thread is extremely stupid and must be ignored! sorry for the inconvinience! current .cpp file: /* ----------------------------------------------------------------------------- Filename: BasicTutorial7.cpp ------------------------------------------------------------...
by Blender+C++
Thu Jun 28, 2012 22:13
Forum: Help
Topic: childwindow->destroy() not working[SOLVED]
Replies: 3
Views: 2585

Re: childwindow->destroy() not working

i think i know what might be happening, i think that as soon as it destroys it creates another window again ¬¬..if anyone knows how to achieve what i want to do before i figure it out..please feel free to post it here :D
all the best,
Romulo Romero
by Blender+C++
Thu Jun 28, 2012 21:42
Forum: Help
Topic: childwindow->destroy() not working[SOLVED]
Replies: 3
Views: 2585

childwindow->destroy() not working[SOLVED]

Hi everyone, ive been trying to implement the framewindow as an informational thing and as a backgound of a checkbox for graphics settings, but somehow a couple of commands such as destroy() function is not working..ok i kind of cant think in english today so ill try so summarize it by posting parts...
by Blender+C++
Wed Jun 27, 2012 01:28
Forum: Help
Topic: simple question
Replies: 8
Views: 6112

Re: simple question

Hi dude thx for replying again and for ur attention, i really appreciate all that! You can learn quite a lot about what is and is not possible by reading the API reference for a given class (yes, I know there is a lot of it) wow man even though there is a lot of stuff in there it looks pretty well o...
by Blender+C++
Tue Jun 26, 2012 01:08
Forum: Help
Topic: simple question
Replies: 8
Views: 6112

Re: simple question

Sorry about ressurect a thread but i also want to create something similar to this but i want that the titlebar(FrameWindow) show the character information when i select it from a combobox menu, well first of all i dont even know how to create a text inside the framewindow, the only text i know how ...
by Blender+C++
Mon Jun 25, 2012 21:37
Forum: Help
Topic: ComboBox action based on item id
Replies: 7
Views: 7228

Re: ComboBox action based on item id

hi CrazyEddie, i appreciate ur patience and for ur time to answer my thread and yeah i know time must be a valueable thing,i bet u work hard tho!! and yeah i completely forgot to post that on the ogre forums,all u said make sense(OFC :D)..but i just realized what i posted was kind of stupid...well m...
by Blender+C++
Sun Jun 24, 2012 23:28
Forum: Help
Topic: ComboBox action based on item id
Replies: 7
Views: 7228

Re: ComboBox action based on item id

Hi CrazzyEddie here i am again but this time i have solved what i needed to have as a result however everything i created look like workarounds, hacks and i dont want to leave it like that, it looks bad and ugly, poor coding...i prefer to learn the right way if u know what i mean...i had to improvis...
by Blender+C++
Sun Jun 24, 2012 15:54
Forum: Help
Topic: ComboBox action based on item id
Replies: 7
Views: 7228

Re: ComboBox action based on item id

Hi CrazzyEddie, first of all thx for replying to my thread..and yeah i kindof thought the way you did, but this lines : CEGUI::WindowEventArgs& wea(static_cast<const CEGUI::WindowEventArgs&>(e); CEGUI::Combobox* combobox = static_cast<CEGUI::Combobox*>(wea.window); CEGUI::ListboxTextItem* se...
by Blender+C++
Sun Jun 24, 2012 01:08
Forum: Help
Topic: ComboBox action based on item id
Replies: 7
Views: 7228

Re: ComboBox action based on item id

ok in order to provide more details, i decided to post the class code and the implementation file to see whats wrong with my stuff...i bet lots of things look inconsistent so here it goes: Header file: /* ----------------------------------------------------------------------------- Filename: BasicTu...
by Blender+C++
Sat Jun 23, 2012 21:24
Forum: Help
Topic: ComboBox action based on item id
Replies: 7
Views: 7228

Re: ComboBox action based on item id

hi , dude i have tried so many ways but none of the seemed to work...the ones that made much sense to me when they worked but not precisely, like if the if statement seems to be correct it just creates the entity with any of the options from the comboboxlist..ill try to give examples, the text looks...
by Blender+C++
Sat Jun 23, 2012 18:40
Forum: Help
Topic: ComboBox action based on item id
Replies: 7
Views: 7228

ComboBox action based on item id

hi Crazy Eddie and people, sorry for creating another thread with the same subject as the previous one, but i thought that the old post wouldnt be answered anymore..anyways..so i have implemented a combobox list menu, but i want to give life to it, in other words i want to give an action to each ite...
by Blender+C++
Sat Jun 23, 2012 14:28
Forum: Help
Topic: CEGUI ComboBox list menu[SOLVED]
Replies: 2
Views: 3347

Re: CEGUI ComboBox list menu

Aww...that worked lol..wow i didnt expect the solution to be so easy like that!! thanks a lot for ur fast reply CrazyEddie i really apreciate that!!!
ok cya on the next time dude ( lol), ill prolly have more doubts later :D
All the best,
Romulo Romero

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