Search found 50 matches

by Savail
Mon Jul 15, 2013 18:35
Forum: Help
Topic: How to convert CEGUI::Texture to LPDIRECT3DTEXTURE9?
Replies: 4
Views: 3302

Re: How to convert CEGUI::Texture to LPDIRECT3DTEXTURE9?

ehh... Sorry for my dumbness :oops: . I have already got used to having whatever I need in CEGUI already included :O, probably due to the long break I had from programming :P. Thanks a lot for quick help!
by Savail
Mon Jul 15, 2013 18:15
Forum: Help
Topic: How to convert CEGUI::Texture to LPDIRECT3DTEXTURE9?
Replies: 4
Views: 3302

Re: How to convert CEGUI::Texture to LPDIRECT3DTEXTURE9?

Thanks for answer! The wierd thing is that this class CEGUI::Direct3D9Texture doesn't seem to exist at all. This is how its definition looks like in CEGUIDirect3D9Renderer.h: // Start of CEGUI namespace section namespace CEGUI { class Direct3D9Texture; ... I downloaded the latest CEGUI as well but i...
by Savail
Mon Jul 15, 2013 11:14
Forum: Help
Topic: How to convert CEGUI::Texture to LPDIRECT3DTEXTURE9?
Replies: 4
Views: 3302

How to convert CEGUI::Texture to LPDIRECT3DTEXTURE9?

Hey, * -------- START OF ESSENTIAL SECTION TO BE POSTED ON THE FORUM -------- * 14/07/2013 16:23:27 (Std) ******************************************************************************** 14/07/2013 16:23:27 (Std) ---- Version 0.7.8 (Build: Mar 17 2013 Microsoft Windows MSVC++ 9.0 32 bit) ---- 14/07/...
by Savail
Sun Jan 27, 2013 12:51
Forum: Help
Topic: Possible bug with FrameWindow?
Replies: 4
Views: 3743

Re: Possible bug with FrameWindow?

xD Thanks god, I could download Visual C++ today becouse I got good connection for a few minutes. Now it sucks again but I can code again at least :). Ok, so here's full code to reproduce the issue. It's using WinAPI and DirectX. The problem is described in function bool Render(); . I'm using here s...
by Savail
Sun Jan 27, 2013 10:29
Forum: Help
Topic: Possible bug with FrameWindow?
Replies: 4
Views: 3743

Re: Possible bug with FrameWindow?

Unfortunately I am having hard network connection difficulties. I had to reinstall my system and I can't download now my IDE ;p, but hopefully tommorow I'll have my connection fixed. I'll put the necessary code as soon as possible! Thanks for reply!
by Savail
Fri Jan 25, 2013 16:34
Forum: Help
Topic: Possible bug with FrameWindow?
Replies: 4
Views: 3743

Possible bug with FrameWindow?

Hey, I'm not sure but I might have found a bug in FrameWindow. I'm creating a FrameWindow firstly and then adding child windows to it. When I'm setting properties like setTitleBarEnabled(false) (such that change window's state imagery and named areas) for FrameWindow before adding children everythin...
by Savail
Thu Jan 24, 2013 10:52
Forum: Help
Topic: TaharezLook graphics and their license
Replies: 2
Views: 2566

Re: TaharezLook graphics and their license

CEGUI has simplified my GUI programming so much that I obviously will give credits to it (not mentioning its obligatory by license :))! Anyway I was hoping that CEGUI is owning those graphics :P.Would be more convenien but well, that makes me think... Still I can create my own styles becouse I wante...
by Savail
Tue Jan 22, 2013 23:17
Forum: Help
Topic: TaharezLook graphics and their license
Replies: 2
Views: 2566

TaharezLook graphics and their license

Hey,
I really like the design of TaharezLook Progressbar, edit boxes and listboxes. They suit my current GUI perfectly and I'm wondering if I can use them even in commercial project? I'm not sure whether my project will be commercial but you know... I would like to be free :)
by Savail
Tue Jan 22, 2013 15:29
Forum: Help
Topic: Adding custom footer to FrameWindow?
Replies: 2
Views: 2634

Re: Adding custom footer to FrameWindow?

Thanks a lot for answer! Yeah, I considered creating second type of FrameWindow :P but ah well it's like 1/3 of my current LookNfeel so I searched for something more efficient. Now as I see your ideas, they seem to be really interesting solutions but I decided on the easy way :P. I created such a fu...
by Savail
Sun Jan 20, 2013 17:42
Forum: Help
Topic: Adding custom footer to FrameWindow?
Replies: 2
Views: 2634

Adding custom footer to FrameWindow?

Hey! Recently I have felt the urge to create a footer in my FrameWindow. The problem is, that I don't want all my FrameWindows to contain a footer but only some of them and I wonder if I can somehow specify in my lookNFeel new NamedArea and ImagerySection for it when the window contains a footer. Th...
by Savail
Fri Dec 21, 2012 20:21
Forum: Help
Topic: Borders / lines between rows and columns in MultiColumnList
Replies: 0
Views: 2986

Borders / lines between rows and columns in MultiColumnList

Hey, I've been trying to do that on my own but I can't find the proper class, which is responsible for items, which are added to MultiColumnList. I thought it's taharezlook/ListboxItem but it seems no becouse whatever I tried to change in looknfeel there, it hadn't made any difference to items in my...
by Savail
Sun Oct 28, 2012 10:15
Forum: Help
Topic: (SOLVED) StaticText - not wrapping but cutting
Replies: 1
Views: 2363

Re: Word wrapping in static text - not wrapping but cutting

hmm I don't know what, but something was wrong in my StaticText lookNfeel code. I replaced it with basic TaharezLook/StaticText code and just changed graphics and dimensions and turned out that everything works fine! Couldn't find the issue in my own StaticText code but now everything's alright. Tha...
by Savail
Fri Oct 26, 2012 18:27
Forum: Help
Topic: (SOLVED) StaticText - not wrapping but cutting
Replies: 1
Views: 2363

(SOLVED) StaticText - not wrapping but cutting

Hey, I'm not sure but I might have found a bug or I'm doing something incorrectly. So here's my static text lookNfeel code: <!-- *************************************************** Game/StaticText *************************************************** --> <WidgetLook name="Game/StaticText"> <...
by Savail
Wed Aug 08, 2012 19:33
Forum: Help
Topic: [SOLVED]crash when debugging release version(static linking)
Replies: 7
Views: 5485

Re: crash when debugging release version (static linking)

yeah I've just added those, I'm really bad at it but thansk to your help I've managed to link it eventually :D. Thanks a lot. For others the complete list of additional dependencies in microsoft visual c++ is: CEGUIBase_Static.lib CEGUIDirect3D9Renderer_Static.lib CEGUIExpatParser_Static.lib CEGUIFa...
by Savail
Wed Aug 08, 2012 18:51
Forum: Help
Topic: [SOLVED]crash when debugging release version(static linking)
Replies: 7
Views: 5485

Re: crash when debugging release version (static linking)

thanks for answers. Though I still can't manage to link cegui statically. Would anyone be so kind to give me clues step by step what should be done to do it? I compiled whole CEGUI solution with Multi-threaded (/MT) option for both release(creates dlls) and release_static(creates libs) modes. Though...

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