Search found 4 matches

by Megadanxzero
Wed Feb 13, 2013 13:07
Forum: Help
Topic: Hiding mouse cursor stops GUI from clearing?
Replies: 5
Views: 5827

Re: Hiding mouse cursor stops GUI from clearing?

I tried the line you suggested and it didn't seem to have any effect, but I then tried getting the backbuffer and setting that as the render target on the actual device before drawing my own stuff each frame, and that has indeed fixed it. :) I imagine PIX must automatically do that when you attach i...
by Megadanxzero
Tue Feb 12, 2013 16:10
Forum: Help
Topic: Hiding mouse cursor stops GUI from clearing?
Replies: 5
Views: 5827

Re: Hiding mouse cursor stops GUI from clearing?

Hi, didn't have any samples built, so I spent a while doing that and messing with them adding StaticText windows or changing some existing ones to StaticText, but I couldn't get the same thing to happen in the samples at all. I guess that means it must be something I'm doing in my own code, such as ...
by Megadanxzero
Mon Feb 11, 2013 17:37
Forum: Help
Topic: Hiding mouse cursor stops GUI from clearing?
Replies: 5
Views: 5827

Hiding mouse cursor stops GUI from clearing?

I've come across quite a strange problem after trying to hide the mouse cursor. Previously rendered GUI stuff seems to get stuck on the screen if I either don't set a default mouse cursor, or hide it. Since it's not being cleared it accumulates over time and ends up filling the screen. The strangest...
by Megadanxzero
Mon Feb 04, 2013 18:57
Forum: Help
Topic: D3DError on resetting device after adding GUIWindow (Solved)
Replies: 0
Views: 2819

D3DError on resetting device after adding GUIWindow (Solved)

Hi, just started adding CEGUI into my DirectX engine yesterday, so I've been working through the tutorials and have come across a couple problems. First of all, when resizing the window or switching to fullscreen the image now becomes stretched rather than switching to the correct resolution/aspect ...

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