Search found 4 matches
- Tue Aug 27, 2013 08:31
- Forum: Help
- Topic: How to use CEGUI in Ogre which window is not create autoly?
- Replies: 1
- Views: 2776
Re: How to use CEGUI in Ogre which window is not create auto
Well, I found a way to fix it //Initialize CEGUI Ogre::RenderTarget* renderTarget = root->getRenderTarget("MainRenderWindow"); CEGUI::OgreRenderer& myRenderer = CEGUI::OgreRenderer::bootstrapSystem(*renderTarget); //window manager CEGUI::WindowManager& winMgr(CEGUI::WindowManager::...
- Thu Aug 22, 2013 11:23
- Forum: Help
- Topic: How to use CEGUI in Ogre which window is not create autoly?
- Replies: 1
- Views: 2776
How to use CEGUI in Ogre which window is not create autoly?
Hello, I've met some issue while upgrading CEGUI from 0.7.5 to 0.8.2. First of all. I'm using Ogre in a SDL window using the code from the following URL to get easy cross-platform IM (input method) support. http://www.ogre3d.org/forums/viewtopic.php?f=2&t=67570 and enable CEGUI by the code using...
- Sun Apr 07, 2013 14:47
- Forum: Help
- Topic: backspace and delete not woking
- Replies: 1
- Views: 2453
backspace and delete not woking
Hello, I've a editbox and I can input but delete and backspace isn't working. I have checked other topics in this formula, I said we shuld inject scancode insted of virtualcode into CEGUI. However, even I send scancode to CEGUI, it still don'y work. I send the scancode like this SDL_Event event; cas...
- Sat Mar 02, 2013 02:32
- Forum: Help
- Topic: How to know if any CEGUI window(s) is focused or clicked
- Replies: 1
- Views: 1588
How to know if any CEGUI window(s) is focused or clicked
Hello, I am new to CEGUI. I'm grograming a game, therefore I need a GUI system. I choose CEGUI (SDL input). The question I met now is that inorder to input non-English langusges, I need IM(input method) support. However IM support is only needed when a CEGUI window is focused. How could I kow if any...