Search found 4 matches

by Sonblind
Wed Jun 26, 2013 02:11
Forum: Help
Topic: Trouble compiling OgreRenderer on OSX
Replies: 0
Views: 3142

Trouble compiling OgreRenderer on OSX

I am on OSX 10.8 in Xcode 4.6.3, using CMake 2.8.11 and Ogre 1.8.1 (May be 32-bit build. I Don't remember). I am having trouble finding which library file/directory for OGRE to use for compiling the CEGUI OgreRenderer. Cmake requires that I select a single file, not a directory. Mac does not have a ...
by Sonblind
Wed Jun 26, 2013 01:19
Forum: Help
Topic: CEGUI 0.8.2 Build Error on OSX - OpenGL3Renderer
Replies: 3
Views: 2550

Re: CEGUI 0.8.2 Build Error on OSX - OpenGL3Renderer

This worked. It was also necessary to change the compiler settings to use C++11 in order to compile the OpenGLRenderer. The sample projects actually compiled with those errors mentioned above from pyCEGUI, but after turning off the pyCEGUI module it compiles without any errors. Thanks!
by Sonblind
Mon Jun 24, 2013 01:05
Forum: Help
Topic: CEGUI 0.8.2 Build Error on OSX - OpenGL3Renderer
Replies: 3
Views: 2550

Re: CEGUI 0.8.2 Build Error on OSX - OpenGL3Renderer

Next I tried running the Cmake GUI (with default settings) and then explicitly set Xcode to use c++11 and got the following errors: Ld build/lib/PyCEGUIOpenGLRenderer_d.so normal x86_64 cd /Users/Sam/cegui-0.8.2 setenv MACOSX_DEPLOYMENT_TARGET 10.8 /Applications/Xcode.app/Contents/Developer/Toolchai...
by Sonblind
Mon Jun 24, 2013 00:54
Forum: Help
Topic: CEGUI 0.8.2 Build Error on OSX - OpenGL3Renderer
Replies: 3
Views: 2550

CEGUI 0.8.2 Build Error on OSX - OpenGL3Renderer

I am on OSX 10.8.4 using Xcode 4.6.3. I tried to compile the default settings via the command line as in the Youtube tutorial with: cmake -G Xcode then xcodebuild -configuration Debug -jobs 2 I get an error saying that the OpenGL3Renderer destructor is declared private. Am I doing something wrong? s...

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