Hi,
That's great. I'll pull the code and test it when I get some time. I understand the issue with the resources, but that isn't much a problem for me right now.
Search found 4 matches
- Tue Oct 15, 2013 15:11
- Forum: Help
- Topic: [SOLVED] Scheme Unload/Reload Exception
- Replies: 7
- Views: 5575
- Mon Oct 14, 2013 22:59
- Forum: Help
- Topic: [SOLVED] Scheme Unload/Reload Exception
- Replies: 7
- Views: 5575
Re: Scheme Unload/Reload Exception
Hi,
The warnings are more than fine, at least for my scenario, as you have pointed out. Anything extra I would consider a bonus.
The warnings are more than fine, at least for my scenario, as you have pointed out. Anything extra I would consider a bonus.
- Mon Oct 07, 2013 03:31
- Forum: Help
- Topic: [SOLVED] Scheme Unload/Reload Exception
- Replies: 7
- Views: 5575
Re: Scheme Unload/Reload Exception
Hi, I found them in Scheme.cpp, here are the parts I found which I felt were involved (This is 0.8.2, I took a copy of the source code before making my post to see if it had changed, and it hasn't): Line 120: void Scheme::unloadResources(void) { Logger::getSingleton().logEvent("---- Begining re...
- Mon Sep 30, 2013 19:43
- Forum: Help
- Topic: [SOLVED] Scheme Unload/Reload Exception
- Replies: 7
- Views: 5575
[SOLVED] Scheme Unload/Reload Exception
Hi, I am having a problem when I unload and reload the same scheme. I have my application set up with various states which each have their own resources. Currently, each state initialises it's own resources, and of course currently each state uses the same scheme. The first state dies and destroys t...