Search found 11 matches
- Tue Apr 07, 2015 09:10
- Forum: Help
- Topic: [Solved]Wrong Size and Positions with OpenGL3 Renderer Linux
- Replies: 41
- Views: 37170
Re: [Solved]Wrong Size and Positions with OpenGL3 Renderer L
Excellent work!
- Sun Mar 29, 2015 13:02
- Forum: Help
- Topic: [Solved]Wrong Size and Positions with OpenGL3 Renderer Linux
- Replies: 41
- Views: 37170
Re: Wrong Size and Positions with OpenGL3 Renderer on Linux
dermont wrote:@SirTomsAlot sorry ran out of suggestions. You don't have multiple monitors by any chance?
I have, tried with single monitor. Same result.
Reverted nvidia drivers to 304.125 for shits and giggles, same result.
- Tue Mar 24, 2015 07:11
- Forum: Help
- Topic: [Solved]Wrong Size and Positions with OpenGL3 Renderer Linux
- Replies: 41
- Views: 37170
Re: Wrong Size and Positions with OpenGL3 Renderer on Linux
Out of interest what NVidia drivers are using proprietary or nouveau? I've had problems in the past with screwed up graphics with the nvidia proprietary drivers installed and the nouveau being loaded. Since people with different cards/make/drivers are having the same problem then it's probably not ...
- Mon Mar 23, 2015 11:48
- Forum: Help
- Topic: [Solved]Wrong Size and Positions with OpenGL3 Renderer Linux
- Replies: 41
- Views: 37170
Re: Wrong Size and Positions with OpenGL3 Renderer on Linux
Ident wrote:Do you use exactly 1:1 the same hardware on both of these setups?
I'm afraid not. This has NVIDIA GeForce GT 520 card and the another has some AMD Radeon 8000 series i think, I'll check when I get back to home.
Edit1: AMD Radeon HD 5800
- Mon Mar 23, 2015 11:21
- Forum: Help
- Topic: [Solved]Wrong Size and Positions with OpenGL3 Renderer Linux
- Replies: 41
- Views: 37170
Re: Wrong Size and Positions with OpenGL3 Renderer on Linux
This happened to me when I updated my linux from Ubuntu 11.04 to Mint 17.1 and updated my graphics drivers to nvidia-331.113.
I have another computer that has the "old" configurations with working build if thats any help
I have another computer that has the "old" configurations with working build if thats any help
- Mon Mar 23, 2015 11:08
- Forum: Help
- Topic: [Solved]Wrong Size and Positions with OpenGL3 Renderer Linux
- Replies: 41
- Views: 37170
Re: Wrong Size and Positions with OpenGL3 Renderer on Linux
atom wrote: Is this problem specific to glfw? , i.e. has anyone tried running a simple OpenGL example not using glfw.
I use native OpenGL with SDL2, no glfw.
- Mon Mar 23, 2015 07:30
- Forum: Help
- Topic: [Solved]Wrong Size and Positions with OpenGL3 Renderer Linux
- Replies: 41
- Views: 37170
Re: Wrong Size and Positions with OpenGL3 Renderer on Linux
So was there a solution? I have the same exact problem.
- Mon Oct 06, 2014 15:39
- Forum: Help
- Topic: Figuring out layout properties.
- Replies: 7
- Views: 8562
Re: Figuring out layout properties.
Well, I hope you built CEGUI properly and not just cmake'd it?
Only if it would be so simple, but alas, it was only my poor writing skills
Goin' to edit my post.
- Mon Oct 06, 2014 14:05
- Forum: Help
- Topic: Figuring out layout properties.
- Replies: 7
- Views: 8562
Re: Figuring out layout properties.
Okay, i'll try. Setup: 1. Uninstall any previous CEGUI & CEED installations. 2. Proceed CEGUI & CEED installation using steps from http://cegui.org.uk/wiki/CEED with few modification (boost-python -> libboost-python-dev): 3. Install all necessary CEGUI dependencies: apt-get install cmake pyt...
- Sun Oct 05, 2014 14:06
- Forum: Help
- Topic: Figuring out layout properties.
- Replies: 7
- Views: 8562
Re: Figuring out layout properties.
CEED would be my choice also if i could make the darn thing work. I've tried to run it in two different linux computers and it always throws exceptions when creating/loading layot. Windows version works fine, but it isn't my development environment. I'll post the error just in case someone has simil...
- Sun Oct 05, 2014 09:58
- Forum: Help
- Topic: Figuring out layout properties.
- Replies: 7
- Views: 8562
Figuring out layout properties.
Hey. I've have hard time to understand how the properties in the layout file are defined. I can see some of the property definition at the TaharezLook.looknfeel bitBucket repository, but there are still some unknown properties, for example: <Window type="TaharezLook/FrameWindow" name="...