Search found 3 matches
- Thu Oct 09, 2014 23:03
- Forum: Help
- Topic: [Crash] Minimal SDL+Cegui example app crashes
- Replies: 20
- Views: 18950
Re: [Crash] Minimal SDL+Cegui example app crashes
As far as I see you did everything right I just tried compiling the example under Arch linux and it runs flawlessly. I think this should be reported as a bug in Cegui on OS X. lucebac: same crash on OS X 10/10/2014 01:07:11 (Std) ---- Version: 0.8.4 (Build: Sep 5 2014 Apple Mac g++ 4.8.2 64 bit) --...
- Thu Oct 09, 2014 16:43
- Forum: Help
- Topic: [Crash] Minimal SDL+Cegui example app crashes
- Replies: 20
- Views: 18950
Re: Minimal SDL+Cegui example app crashes
Ouch, sorry. I didn't see any error in the log, so I didn't post it. Now I see it is mandatory. 09/10/2014 15:39:56 (Std) ---- Version: 0.8.4 (Build: Sep 5 2014 Apple Mac g++ 4.8.2 64 bit) ---- 09/10/2014 15:39:56 (Std) ---- Renderer module is: CEGUI::OpenGL3Renderer - Official OpenGL 3.2 core based...
- Thu Oct 09, 2014 13:43
- Forum: Help
- Topic: [Crash] Minimal SDL+Cegui example app crashes
- Replies: 20
- Views: 18950
[Crash] Minimal SDL+Cegui example app crashes
https://github.com/AranHase/minimal_sdl_cegui/blob/master/main.cpp I am trying to get the above minimal SDL+Cegui example working on OS X with OpenGL 3.2+ renderer using core profile, but it crashes on this line: CEGUI::SchemeManager::getSingleton().createFromFile( "OgreTray.scheme" ); GDB...