Search found 16 matches
- Wed May 04, 2016 10:25
- Forum: Help
- Topic: Scrollablepane events
- Replies: 1
- Views: 3162
Scrollablepane events
Hi, I've found really old subjects regarding this thing but it seems it's not been resolved yet or I went wrong somewhere. So, I presume you're aware of scrollablepane not being affected by drag n drop events and it works on inner controls and its main container is const so can't be hooked. I've tes...
- Thu Jan 07, 2016 15:00
- Forum: Help
- Topic: Performance drop - many containers
- Replies: 22
- Views: 17371
Re: Performance drop - many containers
Yea, a bit noobish but it solved the problem. I rarely go outside debug mode so huh. Thanks.
- Tue Jan 05, 2016 17:49
- Forum: Help
- Topic: Performance drop - many containers
- Replies: 22
- Views: 17371
Re: Performance drop - many containers
Of course rendering dies when you stop injecting timepulses since CEGUI thinks no time passed. You NEED to inject timepulses to have at least something rendered. Also, please post your CEGUI.log file. Just to fix previous posts. I wrote I am injecting time pulses, otherwise you wouldn't see the res...
- Tue Jan 05, 2016 14:20
- Forum: Help
- Topic: Trying to programmatically create ImageButton
- Replies: 4
- Views: 5463
Re: Trying to programmatically create ImageButton
Hmmm, strange. I download cegui from official website and it is cegui-0.8.4. The taharez scheme goes from: ..\CEGUI\cegui-0.8.4\datafiles\schemes which contains: <FalagardMapping windowType="TaharezLook/ImageButton" targetType="CEGUI/PushButton" renderer="Core/Button" l...
- Mon Jan 04, 2016 23:41
- Forum: Help
- Topic: Trying to programmatically create ImageButton
- Replies: 4
- Views: 5463
Re: Trying to programmatically create ImageButton
I've made quick test for imagebutton in 8.4, and it works and shows vertical scrollbar arrow just for testing purposes and by using standard imageset. CEGUI::PushButton *but = static_cast<PushButton*>(WindowManager::getSingleton().createWindow("TaharezLook/ImageButton")); but->setPosition(...
- Mon Jan 04, 2016 21:51
- Forum: Help
- Topic: Performance drop - many containers
- Replies: 22
- Views: 17371
Re: Performance drop - many containers
bah... Here's the log 04/01/2016 22:51:01 (Std) +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ 04/01/2016 22:51:01 (Std) + Crazy Eddie's GUI System - Event log + 04/01/2016 22:51:01 (Std) + (http://www.cegui.org.uk/) + 04/01/2016 22:51:01 (Std) +-+-+-+-+-+-+-+-+-+-+-...
- Mon Jan 04, 2016 21:37
- Forum: Help
- Topic: Performance drop - many containers
- Replies: 22
- Views: 17371
Re: Performance drop - many containers
I have no errors, I use cegui 8.4. I've just put this code into CEED which partially shows what is happening (i've never run ceed without error with layoutcontainers), but after injecting the sample code from above CEED renders all these windows in one place, as layout positioning is not working the...
- Mon Jan 04, 2016 21:19
- Forum: Help
- Topic: Performance drop - many containers
- Replies: 22
- Views: 17371
Re: Performance drop - many containers
The above code is updated and have no margins. Have you tested this on cegui 8.x ?
- Mon Jan 04, 2016 16:04
- Forum: Help
- Topic: Performance drop - many containers
- Replies: 22
- Views: 17371
Re: Performance drop - many containers
Ok, here's what I get after first output. This is only 5 records for simplicity, I see serious popping of camera at 50 + records. <?xml version="1.0" encoding="UTF-8"?> <GUILayout version="4" > <Window type="TaharezLook/FrameWindow" name="Cargo_#1" >...
- Fri Jan 01, 2016 00:56
- Forum: Help
- Topic: Performance drop - many containers
- Replies: 22
- Views: 17371
Re: Performance drop - many containers
I'll do. Don't take me straight, I'm simply dissapointed so i need to trollout somewhere:P Let's get into new year somehow better so i'll check whether the simple class I have is adjustable to be sampled in every environment. Still, I mentioned money because on forum you rarely see this, but I wrote...
- Thu Dec 31, 2015 16:22
- Forum: Help
- Topic: Performance drop - many containers
- Replies: 22
- Views: 17371
Re: Performance drop - many containers
PS: really, it's simpler to get c# windows forms than this crap :::) i expect complex gui not a total waaste, but you won't sentence yourself because of people who want buttons only::)
- Thu Dec 31, 2015 16:13
- Forum: Help
- Topic: Performance drop - many containers
- Replies: 22
- Views: 17371
Re: Performance drop - many containers
MORE OVER! You make multicolumnlist and you go far far from standards what people expect, and suddenly I have to pay for this useless knowledgr while i I can write my own gui?!
- Thu Dec 31, 2015 16:11
- Forum: Help
- Topic: Performance drop - many containers
- Replies: 22
- Views: 17371
Re: Performance drop - many containers
Minimal effort? As far as you know this GUI you must not say minimal effort. I've gave you a lot of simple code to test, seems you are not really aware of what's going behind the scenes., just read what've written, can't you? I don't care profilers and debuggers since I can see 'fucking' results and...
- Thu Dec 31, 2015 01:03
- Forum: Help
- Topic: Performance drop - many containers
- Replies: 22
- Views: 17371
Re: Performance drop - many containers
PS: this two functions,( the first one lost its name ) create the layout visible on screenshort from the link
I've just got lost when performance went space while many rows are added
I've just got lost when performance went space while many rows are added
- Thu Dec 31, 2015 00:49
- Forum: Help
- Topic: Performance drop - many containers
- Replies: 22
- Views: 17371
Re: Performance drop - many containers
Autorendering - didn't touch. 1. More complex layouts I do programatically. 2. The rest comes from CEED. Ok, first, just see my target: http://snag.gy/DcoxD.jpg On the screen you'll see test windows, but the main is cargo with eve online cubemap behind:) A) I do run Visual Studio, but really I've ne...