Search found 2 matches
- Sun Apr 10, 2016 14:13
- Forum: Help
- Topic: Second chance exception on CEGUI::System::getSingleton().*
- Replies: 4
- Views: 4313
Re: Second chance exception on CEGUI::System::getSingleton().*
First of all, yes, I create the oepngl context before this call. Basically, I start to initialize CEGUI after anything else... Now the minimal code is really not much, but here it is: (after initializing SDL...) void SDLManager::initCEGUI(){ CEGUI::OpenGLRenderer& cegui_renderer = CEGUI::OpenGLR...
- Thu Apr 07, 2016 17:49
- Forum: Help
- Topic: Second chance exception on CEGUI::System::getSingleton().*
- Replies: 4
- Views: 4313
Second chance exception on CEGUI::System::getSingleton().*
Hi! I'm pretty new to C++, OpenGL and mostly CEGUI, but I am working on a school project. The main application runs fine, now I only want to add some GUI elements with CEGUI. My problem is, after calling CEGUI::OpenGLRenderer::bootstrapSystem(); I simply want to render the GUI (or do ANYTHING with C...