Search found 6 matches

by kryx
Tue Apr 10, 2018 21:40
Forum: Bug Reports, Suggestions, Feature Requests
Topic: Crash on String concatenation
Replies: 6
Views: 1737

Re: Crash on String concatenation

Nooooo,

I will rename, change country, change my faces, remove my fingerprints, create a sect and never speak to the rest of the world now....
by kryx
Tue Apr 10, 2018 16:57
Forum: Bug Reports, Suggestions, Feature Requests
Topic: Crash on String concatenation
Replies: 6
Views: 1737

Re: Crash on String concatenation

Ok, I'm stupid. The exception was catched by visual studio and I thought that it was a crash.

So in fact all is working as intended... Can you suppress that post to save my honor? :oops:
by kryx
Tue Apr 10, 2018 08:37
Forum: Bug Reports, Suggestions, Feature Requests
Topic: Crash on String concatenation
Replies: 6
Views: 1737

Re: Crash on String concatenation

I downloaded the 0.8.7 version from your download page 5 days ago by clicking on "Source code packaged a a .zip file"

Thank you for the information about boost, I'm happy to don't need to install it :)

Edit: I downloaded the dependencies the same time
by kryx
Mon Apr 09, 2018 21:59
Forum: Bug Reports, Suggestions, Feature Requests
Topic: Crash on String concatenation
Replies: 6
Views: 1737

Crash on String concatenation

I'm facing a strange bug the I don't manage to solve. I just compiled dependencies and cegui for my SFML project with an openGLRenderer. After initialiazing the renderer, I do this: CEGUI::DefaultResourceProvider *rp = static_cast<CEGUI::DefaultResourceProvider*>(CEGUI::System::getSingleton().getRes...
by kryx
Wed Feb 22, 2017 11:17
Forum: Bug Reports, Suggestions, Feature Requests
Topic: Cegui with Ogre 2.1
Replies: 5
Views: 2202

Re: Cegui with Ogre 2.1

found the concerned commit from Ogre:

https://bitbucket.org/sinbad/ogre/commi ... erSystem.h
by kryx
Wed Feb 22, 2017 09:28
Forum: Bug Reports, Suggestions, Feature Requests
Topic: Cegui with Ogre 2.1
Replies: 5
Views: 2202

Cegui with Ogre 2.1

Hello! I'm trying to compile CEGUI from source for Ogre renderer (Ogre 2.1). There is some issues with the compilation, due to API changes from Ogre I guess: GeometryBuffer.cpp: line 98: rop.operationType = RenderOperation::OT_TRIANGLE_LIST; should be rop.operationType = Ogre::OperationType::OT_TRIA...

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