Search found 4 matches
- Sun Oct 22, 2017 09:32
- Forum: Help
- Topic: Drawing functions
- Replies: 7
- Views: 6946
Re: Drawing functions
But I still can't draw lines, right?
- Sun Oct 22, 2017 08:47
- Forum: Help
- Topic: Drawing functions
- Replies: 7
- Views: 6946
Re: Drawing functions
Okay, so I should use CEGUI::GeometryBuffer?
Should I cleanup it every frame before adding new geometry, because overlay I doing must be updated every frame?
Should I cleanup it every frame before adding new geometry, because overlay I doing must be updated every frame?
- Sat Oct 21, 2017 21:19
- Forum: Help
- Topic: Drawing functions
- Replies: 7
- Views: 6946
Re: Drawing functions
Thank you for reply I understand that it's not graphics engine, but thing is that I need GUI + some basic graphics No, no, I'm not about complex things like custom shaders and other stuff I will list everything what I would like, and if it does not make it difficult for you to answer, please write w...
- Sat Oct 21, 2017 20:21
- Forum: Help
- Topic: Drawing functions
- Replies: 7
- Views: 6946
Drawing functions
Hello, I'm new, only started learning this system and I have few questions Mostly I using DirectX 9 and functional I'm asking about available using it Can I use CEGUI rendering system to draw: 1) Primitives (rectangle, circle, triangle and etc.)? (DrawPrimitiveUP) 2) Pictures (with rotation, scallin...