Search found 4 matches

by Tennax
Sun Oct 22, 2017 09:32
Forum: Help
Topic: Drawing functions
Replies: 7
Views: 6946

Re: Drawing functions

But I still can't draw lines, right?
by Tennax
Sun Oct 22, 2017 08:47
Forum: Help
Topic: Drawing functions
Replies: 7
Views: 6946

Re: Drawing functions

Okay, so I should use CEGUI::GeometryBuffer?
Should I cleanup it every frame before adding new geometry, because overlay I doing must be updated every frame?
by Tennax
Sat Oct 21, 2017 21:19
Forum: Help
Topic: Drawing functions
Replies: 7
Views: 6946

Re: Drawing functions

Thank you for reply I understand that it's not graphics engine, but thing is that I need GUI + some basic graphics No, no, I'm not about complex things like custom shaders and other stuff I will list everything what I would like, and if it does not make it difficult for you to answer, please write w...
by Tennax
Sat Oct 21, 2017 20:21
Forum: Help
Topic: Drawing functions
Replies: 7
Views: 6946

Drawing functions

Hello, I'm new, only started learning this system and I have few questions Mostly I using DirectX 9 and functional I'm asking about available using it Can I use CEGUI rendering system to draw: 1) Primitives (rectangle, circle, triangle and etc.)? (DrawPrimitiveUP) 2) Pictures (with rotation, scallin...

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