Search found 19 matches
- Mon Jun 25, 2007 07:39
- Forum: Help
- Topic: How to set a button state?
- Replies: 5
- Views: 4336
- Wed Jun 20, 2007 20:14
- Forum: Help
- Topic: How to set a button state?
- Replies: 5
- Views: 4336
Sure, Checkbox is what I need. But I have problem getting any events triggered when using a checkbox. Im doing the programming in lua and its working just fine with dozens of other buttons, but not the CheckBox... Neither of the ones below work: local winMgr = CEGUI.WindowManager:getSingleton() loca...
- Tue Jun 19, 2007 09:14
- Forum: Help
- Topic: How to set a button state?
- Replies: 5
- Views: 4336
How to set a button state?
How can I set a button to pushed/non-pushed?
I would like to do that from lua code.
That is:
button:setPushed(true) -- which obviously wont work as the method setPushed does not exist.
So how do I do it?
I would like to do that from lua code.
That is:
button:setPushed(true) -- which obviously wont work as the method setPushed does not exist.
So how do I do it?
- Tue Jun 19, 2007 08:37
- Forum: CEGUI Library Development Discussion
- Topic: Lua arguments OO:style
- Replies: 2
- Views: 6223
Lua arguments OO:style
Hi. Im wondering how people uses the lua scripting for handling callbacks... A brief example function colourChangeHandler(args) local scroller = CEGUI.toScrollbar(CEGUI.toWindowEventArgs(args).window)end local value = scroller:getScrollPosition() etc... end winMgr:getWindow("root/Window/MySlide...
- Wed Dec 20, 2006 21:13
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: The #1 topic: Finding datafiles.
- Replies: 12
- Views: 11212
It works like a charm, 20minutes of copy pasteing and voila a ResourceProvide of my taste. Thanks. The CELayoutEditor is another beast though, as it requires to find ONE single directory for each resourcegroup, whereas my solution can consists of many, so there Im using a slightly different approach...
- Wed Dec 20, 2006 15:45
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: The #1 topic: Finding datafiles.
- Replies: 12
- Views: 11212
- Wed Dec 20, 2006 13:47
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: The #1 topic: Finding datafiles.
- Replies: 12
- Views: 11212
Possible solution?
One call would solve quite a few problems here: CEGUI::System::getSingleton().setLayoutFilePathList(".\layouts;c:\system\layouts;d:\hisdirectory\layouts"); after this call, CEGUI looks in the above mentioned directories after a given layout when loading it. Another method: CEGUI::System::g...
- Wed Dec 20, 2006 13:41
- Forum: Help
- Topic: Loading multiple layouts - CElayouteditor not working?
- Replies: 5
- Views: 3848
You can rename it though. But I agree, it should be possible to load a layout even if there are windows with the same name. Its after you have added it to an active root it becomes a problem. But CEGUI is designed from the core that every window has to have a unique name, otherwise it becomes hard t...
- Wed Dec 20, 2006 10:40
- Forum: Help
- Topic: Loading multiple layouts - CElayouteditor not working?
- Replies: 5
- Views: 3848
Loading multiple layouts - CElayouteditor not working?
Hi all. Could someone tell me how to load multiple layouts into one guisheet? Assume you have two .layout files, one containing projectspecific (menus for the game etc...) stuff and the other contains more general stuff (console, messagewindows etc) Now if I do: Window *l1 = loadLayout("game.la...
- Thu Dec 07, 2006 15:57
- Forum: Help
- Topic: window:addChildWIndow()
- Replies: 0
- Views: 2042
window:addChildWIndow()
Hi. I have the following function that load a specified layout. If there is no GuiSheet active it sets the loaded window as GuiSheet. If there already is a GuiSheet() it adds the newly loaded layout as a child to the existing. This gives the result that: 1. Both layouts are visible 2. only the layou...
- Tue Dec 05, 2006 08:17
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: The #1 topic: Finding datafiles.
- Replies: 12
- Views: 11212
Adding more command-lines will only partially solve the problem of finding datafiles. I find this fact that people are copying around data pretty disturbing. It will make an upgrade somewhat harder in the future. Is there anyone that can either reject or accept my suggestion? I have emailed paul dir...
- Thu Nov 30, 2006 19:15
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: The #1 topic: Finding datafiles.
- Replies: 12
- Views: 11212
Not a solution
As if that would be a solution? Problem 1: How many celayouteditor.ini can one harddrive hold? The editor spreads out .ini files in each directory it is started. Problem 2: Relative paths, relative to one top directory yes. What if you have most of the base data (schemes, looknfeel, fonts) specified...
- Wed Nov 29, 2006 20:44
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: The #1 topic: Finding datafiles.
- Replies: 12
- Views: 11212
The #1 topic: Finding datafiles.
It seems that the most hot topic regarding CEGUI seems to be how to find the datafiles. I also have a few problems regarding this when using the CELayoutEditor. It seems that the only way to specify the path to the datafiles is to explicitly write it into the cegeuilayouteditor.ini file. This makes ...
- Wed Nov 29, 2006 20:29
- Forum: Help
- Topic: Radiobutton in lua
- Replies: 0
- Views: 2047
Radiobutton in lua
Is there any examples of using a Radiobutton from lua?
Im having problems of getting any events executed
I have tried to register events with Clicked, SelectStateChanged
but I dont get any event called.
I dont get a error message either, if I specify a non-existing event name.
Im having problems of getting any events executed
I have tried to register events with Clicked, SelectStateChanged
but I dont get any event called.
I dont get a error message either, if I specify a non-existing event name.
- Tue Nov 28, 2006 14:27
- Forum: Help
- Topic: Name of events
- Replies: 2
- Views: 2467
MM, assuming you are working in C++, which I am not. Im using CEGUI using lua. Im sorry I didnt explicitly say that.. (could have been derived from my code examples though). So the problem is still....a problem. Where can I find the exported Event names, and why couldnt one throw an exception upon s...