Search found 25 matches
- Thu Dec 04, 2014 21:04
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: [Solved] Cloning windows sets rotation
- Replies: 3
- Views: 12211
Re: Cloning windows sets rotation
Yep, this fixes the issue. Thanks!
- Wed Nov 26, 2014 09:27
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: [Solved] Cloning windows sets rotation
- Replies: 3
- Views: 12211
[Solved] Cloning windows sets rotation
When you clone a window, all of the properties from the source window are cloned to the new window. This includes intrinsic properties as defined in Element::addElementProperties(). Amongst these is "Rotation". However, when the rotation is set this results in Window::onRotated being calle...
- Sun Jan 30, 2011 20:03
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: Patch: Fix for slider thumb not showing
- Replies: 2
- Views: 8397
Re: Patch: Fix for slider thumb not showing
Login works now, thanks.
- Sat Jan 29, 2011 12:58
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: Patch: Fix for slider thumb not showing
- Replies: 2
- Views: 8397
Patch: Fix for slider thumb not showing
Hi, I still cannot log in to Mantis for some reason, so I'll post this here instead. There's a bug with FalSlider which has the effect that if the size of any of the dimensions of the slider track is zero at any point, it will cause the position sent to the thumb to be {{NaN, 0},{NaN,0}}, due to a d...
- Tue Aug 31, 2010 11:58
- Forum: CEGUI Library Development Discussion
- Topic: git access
- Replies: 18
- Views: 14850
Re: git access
In my experience DCVS's like Git or Mercurial are in pretty much all ways superior to centralized systems like SVN. Basically, a DCVS can do everything a centralized system can, and much more. They might however be a little harder to grasp at first, especially if one's used to working with centraliz...
- Tue Aug 31, 2010 11:29
- Forum: Official Announcements, Works in Progress, and Future Directions
- Topic: CEGUI 0.7.2 is Released!
- Replies: 12
- Views: 34685
Re: CEGUI 0.7.2 is Released!
Wow, that's truly an epic number of fixes that went into this release!
Congrats to a work really well done!
Congrats to a work really well done!
- Thu Jul 01, 2010 20:52
- Forum: Offtopic Discussion
- Topic: 0.7.1 clipping issue
- Replies: 7
- Views: 8575
Re: 0.7.1 clipping issue
This seems to be an universal issue with using ClippedByParent=false and having AutoRenderingSurface=true in a parent window. Since most people will be using FrameWindows as their main top level window type I think one will see more of this issue. Would it make sense to make it so that if a window i...
- Sat May 15, 2010 18:42
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: Lua bindings for TreeItem using "String" instead of "string"
- Replies: 1
- Views: 3357
Lua bindings for TreeItem using "String" instead of "string"
The Lua bindings for TreeItem (found in TreeItem.pkg) use the "String" datatype instead of the "string" datatype used in all other bindings. The end result is that Lua will expect a CEGUI::String object instead of the native string used in Lua. I'm guessing this is unintentional....
- Tue Apr 21, 2009 13:06
- Forum: CEGUI Library Development Discussion
- Topic: The Development of CEGUI 0.7.x
- Replies: 78
- Views: 112807
Re: The Development of CEGUI 0.7.x
http://pdt.myby.co.uk/images/colouredtext1.png The target for the test implementation is currently to provide colour, font and embedded image functionality. Due to the fact this is being implemented via a user re-assignable object, it will be possible to supply an object that does anything you like...
- Wed Mar 04, 2009 12:15
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: [Solved] Want better debugging of lua scripts
- Replies: 23
- Views: 21410
This feature works excellently, but one issue is that if none of the execute* methods are called the error function will never be set up. For example, in Ember I load the lua files directly, without using the execute* methods, which causes the d_activeErrFuncName variable never to be set up correctl...
- Tue Jan 20, 2009 15:37
- Forum: CEGUI Library Development Discussion
- Topic: RenderTargets - CEGUI's latest development
- Replies: 63
- Views: 53858
This sounds like really exciting developments.
If you want to record some videos of GL apps in Linux I can recommend GLC over at http://nullkey.ath.cx/projects/glc/. I've used it to record my videos and found that it's very easy to use and doesn't take too much resources.
If you want to record some videos of GL apps in Linux I can recommend GLC over at http://nullkey.ath.cx/projects/glc/. I've used it to record my videos and found that it's very easy to use and doesn't take too much resources.
- Mon Nov 24, 2008 16:45
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: [Solved] Want better debugging of lua scripts
- Replies: 23
- Views: 21410
- Tue Nov 18, 2008 13:35
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: [Solved] Want better debugging of lua scripts
- Replies: 23
- Views: 21410
Why not both: the ability to set a default lua error handler in the module and then an overloaded executeScript method which can take an additional parameter? If no parameter is sent the lua handler method set in the module is used. The question is then to use a string for the lua function or an int...
- Tue Nov 11, 2008 11:40
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: [Solved] Want better debugging of lua scripts
- Replies: 23
- Views: 21410
- Wed Oct 15, 2008 12:23
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: [Solved] Want better debugging of lua scripts
- Replies: 23
- Views: 21410