Search found 6 matches

by Numsgil
Thu Mar 29, 2007 09:52
Forum: Help
Topic: General overview
Replies: 12
Views: 7157

Okay, now we're getting somewhere ;) How these widgets are drawn to the screen is defined using the LookNFeel files, but I don't know how these work. I think alot of the conceptual problem I'm having is understanding where CEGUi ends and Falagard begins. Let's pretend for a moment I don't use Falaga...
by Numsgil
Wed Mar 28, 2007 01:07
Forum: Help
Topic: General overview
Replies: 12
Views: 7157

Falagard docs: http://www.cegui.org.uk/FalDocs/ Thanks Levia, this is closer to what I'm looking for, but it's still missing the mark a bit for me. Maybe if I start with what I know, people can fill in the gaps? As I understand it, CEGUI strictly by itself is a collection of widget classes that can...
by Numsgil
Tue Mar 27, 2007 20:19
Forum: Help
Topic: General overview
Replies: 12
Views: 7157

Pompei2 wrote:I am not sure that such an document currently exists. There is one big pdf file about the falagard system, but I can't remember where.


Maybe someone could give me a quick overview then? I prefer to have a big picture understanding of a library before I begin involving myself in the details.
by Numsgil
Sat Mar 17, 2007 14:08
Forum: Help
Topic: General overview
Replies: 12
Views: 7157

Thanks, but as I mentioned before it's not a lack of tutorials or code that's the problem. I'm trying to understand things like how the widgets listed in widgetgalore get translated into a picture that I display to the user, how the widgets interact, etc. That is, I'm not looking for information on ...
by Numsgil
Fri Mar 16, 2007 17:00
Forum: Help
Topic: General overview
Replies: 12
Views: 7157

Still looking for a big picture overview. I'm just interested in understanding how the logical entities of widgets get drawn, and things like that. How it all interoperates.
by Numsgil
Sun Mar 11, 2007 04:43
Forum: Help
Topic: General overview
Replies: 12
Views: 7157

General overview

I've looked all over, but I haven't been able to find any information on this. What I'm looking for is a general overview of what CEGUI is, what Falagard is, how skinning works, how widgets get drawn by a graphics engine (say, Ogre), and how all those parts relate to each other. I find lots of very ...

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