Search found 695 matches

by lindquist
Wed Feb 25, 2009 08:06
Forum: Modifications / Integrations / Customisations
Topic: [PATCH INCLUDED] Setting events to Lua members.
Replies: 12
Views: 4238

I think the idea was to avoid providing *strings* to lua as event handler, the lua event subscriber take lua closures just fine, so this can easily be worked around. though it's been years, and I've probably forgotten something :)
by lindquist
Wed Feb 25, 2009 08:00
Forum: Modifications / Integrations / Customisations
Topic: About the Multibyte language use Lua in CEGUI
Replies: 3
Views: 1541

I've seen a few of posts about this but not yet a proper selfcontained test case. If one could be provided, I'd be interested in seeing if there's any problems in the Lua binding related to this, in that case a few more modification to the tolua generator might do it... Think of it as a small pet pr...
by lindquist
Tue Jun 19, 2007 15:55
Forum: CEGUI Library Development Discussion
Topic: Lua arguments OO:style
Replies: 2
Views: 2910

CEGUI 0.5 has this functionality. Unfortunately I guess I forgot to document it properly. function setupSlider() function colourChangeHandler(wheel,args) local scroller = CEGUI.toScrollbar(CEGUI.toWindowEventArgs(args).window) local value = scroller:getScrollPosition&...
by lindquist
Tue May 22, 2007 11:33
Forum: Help
Topic: Text filter in editbox
Replies: 6
Views: 2073

I believe the Editbox::setValidationString member can solve you problem. It takes a perl compatible regular expression and rejects input if the result would not pass the regex. to restrict the user to '123 456 789' type strings you could use something like this: (written as a C string literal) "...
by lindquist
Tue May 22, 2007 11:20
Forum: Modifications / Integrations / Customisations
Topic: The best way to display lots of text.
Replies: 7
Views: 3877

I've seen huge speed differences in CEGUI before with Debug vs. Release, and it has usually been a flaw. If someone could profile this a bit it might get looked at... Big difference in being told: "this stuff is really slow" vs. "this specific method being called for each glyph is rea...
by lindquist
Thu May 10, 2007 12:37
Forum: Help
Topic: Compiling Binaries
Replies: 3
Views: 1442

recompile the samples to use your version of the dx sdk
by lindquist
Tue May 08, 2007 08:42
Forum: User Projects
Topic: CEGUI and Ogre rendering in Blitzmax window
Replies: 6
Views: 5030

I've taken the liberty to upload it to our galleries :)
Looks great !
by lindquist
Mon May 07, 2007 12:03
Forum: Bug Reports, Suggestions, Feature Requests
Topic: "Lite" Version
Replies: 3
Views: 2170

I think a "lite" version is a good idea in some regards. It's a pretty big job cleaning it out though and maintenance to keep up with future versions will be difficult. What might be more doable was to make CEGUI more modular so users can use only the stuff they actually need. Don't hold y...
by lindquist
Mon May 07, 2007 11:40
Forum: Help
Topic: [SOLVED] How/Where to find out a utf32 codepoint ?
Replies: 4
Views: 1694

There is also an extensive collection of unicode charts over at
http://www.unicode.org/charts/
by lindquist
Thu May 03, 2007 13:08
Forum: Modifications / Integrations / Customisations
Topic: Flip complete output
Replies: 4
Views: 1724

cool :)
glad to hear it worked out painlessly!
by lindquist
Wed Apr 25, 2007 16:15
Forum: Help
Topic: CEGUI 0.4 -> 0.5 port issue
Replies: 2
Views: 1421

Take a look at:
http://www.cegui.org.uk/wiki/index.php/ ... .0_Release

there is a section on font system changes there!

HTH
by lindquist
Wed Apr 25, 2007 11:12
Forum: Modifications / Integrations / Customisations
Topic: Flip complete output
Replies: 4
Views: 1724

I'm not sure if Ogre has something similar (but I'll assume).
In OpenGL it would be as simple as inverting the axis in the glOrtho call.

HTH
by lindquist
Wed Apr 25, 2007 10:56
Forum: Help
Topic: How to tell which popup menu item is selected?
Replies: 12
Views: 3090

You're a coding machine Rackle :P
by lindquist
Tue Apr 24, 2007 13:45
Forum: Help
Topic: EventMouseEnters is not firing
Replies: 7
Views: 2528

You are not prefixing the event namespace properly. You do it correctly in the example that works, but not in the one that doesn't. e.g: // This should work CEGUI::GlobalEventSet::getSingleton().subscribeEvent( CEGUI::Window::EventNamespace + "/" + CEGUI::Window::EventMouseEnte...
by lindquist
Tue Apr 24, 2007 13:41
Forum: Help
Topic: How to tell which popup menu item is selected?
Replies: 12
Views: 3090

1) You subscribe to the MenuItem Clicked event

2) You don't. Since 0.5 the eventset is sparse and only subscribed events are present.
That being said you can look in the API docs for static EventXXX members. Be sure to look all the way to the base class...

HTH

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