Search found 5 matches
- Thu Nov 16, 2006 20:22
- Forum: Help
- Topic: Incorrect cursor position after resize the rendering window
- Replies: 1
- Views: 2409
Incorrect cursor position after resize the rendering window
Hello, When I resize my rendering windows, the CEGUI cursor position become different than the actual mouse position. I am using the DirectX9 render, and don't know if I forget to initialize anything. I have test the samples which come with the SDK, and all of them work fine when I resize the render...
- Wed Nov 15, 2006 03:02
- Forum: Help
- Topic: Drawing a 3D Font
- Replies: 1
- Views: 1740
Drawing a 3D Font
Is possible to render a 3d font using CEGUI? By 3D font I mean I pass in a 3D coordinate rather than a screen coordinate to specific a text location. If it is not possible, is there anyway to access the font bitmap in CEGUI and also get the UV coordinate of each coordinate from CEGUI in order to dra...
- Tue Nov 14, 2006 02:07
- Forum: Help
- Topic: Memory Leak in Font Manager
- Replies: 4
- Views: 2827
Um.. I have tested the sample which come with the SDK. My memory leak tools also report the memory leak. This is my stack dump, ---------- Block 65582 at 0x020B8B00: 13 bytes ---------- Call Stack: f:\vs70builds\3077\vc\crtbld\crt\src\newop.cpp (12): operator new f:\vs70builds\3077\vc\crtbld\crt\src...
- Tue Nov 14, 2006 01:49
- Forum: Help
- Topic: Memory Leak in Font Manager
- Replies: 4
- Views: 2827
I did that already,
but it still didn't work. It seems that the problem is in the string class.
[/code]
Code: Select all
FontManager::getSingleton().destroyFont(m_defaultFont);
but it still didn't work. It seems that the problem is in the string class.
[/code]
- Fri Nov 10, 2006 06:06
- Forum: Help
- Topic: Memory Leak in Font Manager
- Replies: 4
- Views: 2827
Memory Leak in Font Manager
Hello, I have a memory leak when I create the font, this the what I get from the memory leak information f:\vs70builds\3077\vc\crtbld\crt\src\newop.cpp (12): operator new f:\vs70builds\3077\vc\crtbld\crt\src\newaop.cpp (7): operator new[] k:\programmingtool\cegui-0.5.0-rc2\cegui_mk2\src\ceguistring....