Search found 5 matches

by nachilau
Thu Nov 16, 2006 20:22
Forum: Help
Topic: Incorrect cursor position after resize the rendering window
Replies: 1
Views: 2409

Incorrect cursor position after resize the rendering window

Hello, When I resize my rendering windows, the CEGUI cursor position become different than the actual mouse position. I am using the DirectX9 render, and don't know if I forget to initialize anything. I have test the samples which come with the SDK, and all of them work fine when I resize the render...
by nachilau
Wed Nov 15, 2006 03:02
Forum: Help
Topic: Drawing a 3D Font
Replies: 1
Views: 1740

Drawing a 3D Font

Is possible to render a 3d font using CEGUI? By 3D font I mean I pass in a 3D coordinate rather than a screen coordinate to specific a text location. If it is not possible, is there anyway to access the font bitmap in CEGUI and also get the UV coordinate of each coordinate from CEGUI in order to dra...
by nachilau
Tue Nov 14, 2006 02:07
Forum: Help
Topic: Memory Leak in Font Manager
Replies: 4
Views: 2827

Um.. I have tested the sample which come with the SDK. My memory leak tools also report the memory leak. This is my stack dump, ---------- Block 65582 at 0x020B8B00: 13 bytes ---------- Call Stack: f:\vs70builds\3077\vc\crtbld\crt\src\newop.cpp (12): operator new f:\vs70builds\3077\vc\crtbld\crt\src...
by nachilau
Tue Nov 14, 2006 01:49
Forum: Help
Topic: Memory Leak in Font Manager
Replies: 4
Views: 2827

I did that already,

Code: Select all

FontManager::getSingleton().destroyFont(m_defaultFont);


but it still didn't work. It seems that the problem is in the string class.
[/code]
by nachilau
Fri Nov 10, 2006 06:06
Forum: Help
Topic: Memory Leak in Font Manager
Replies: 4
Views: 2827

Memory Leak in Font Manager

Hello, I have a memory leak when I create the font, this the what I get from the memory leak information f:\vs70builds\3077\vc\crtbld\crt\src\newop.cpp (12): operator new f:\vs70builds\3077\vc\crtbld\crt\src\newaop.cpp (7): operator new[] k:\programmingtool\cegui-0.5.0-rc2\cegui_mk2\src\ceguistring....

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