Search found 10 matches

by mrp
Fri Mar 23, 2007 09:23
Forum: Bug Reports, Suggestions, Feature Requests
Topic: Memory usage
Replies: 7
Views: 7822

lindquist that would be great! I will take steps over the coming week to move to 0.5 and then I can implement this.

Cheers
by mrp
Thu Mar 22, 2007 11:29
Forum: Bug Reports, Suggestions, Feature Requests
Topic: Memory usage
Replies: 7
Views: 7822

@zhk_tiger: any chance of supplying some code for your caption widget? would be a great help ;)
by mrp
Tue Mar 20, 2007 09:29
Forum: Bug Reports, Suggestions, Feature Requests
Topic: Memory usage
Replies: 7
Views: 7822

Very good point - yes I agree, I should, but I am concerned that I have a screen with lots of statictext boxes on and its over 70Mb in size - I create all my GUI screens at boot time at the moment, and so I've changed that to dynamic creation - but then I suffer with another problem that I've posted...
by mrp
Mon Mar 19, 2007 14:49
Forum: Bug Reports, Suggestions, Feature Requests
Topic: Memory usage
Replies: 7
Views: 7822

I'm findind similar memory implications of using CEGUI. Was using Ogre 0.15.2 with old CEGUI and then moved to 0.4.1 on 1.2.5 Ogre, and everything has ballooned. I have a number of screens with tables drawn with staticText boxes and these screens are HUGE in memory - having to rewrite a mammoth chun...
by mrp
Sun Feb 25, 2007 15:08
Forum: Help
Topic: long time to create windows after first instance
Replies: 3
Views: 2757

Thanks for the comments.

Am going to do some further investigation to see if I can make sense of it.
by mrp
Fri Feb 23, 2007 11:35
Forum: Help
Topic: long time to create windows after first instance
Replies: 3
Views: 2757

No ideas?

To also add - the reason I don't just create all the windows is because they just EAT memory and I don't have enough RAM left to hold the game.

Any help would be greatly appreciated
by mrp
Tue Feb 20, 2007 10:07
Forum: Help
Topic: long time to create windows after first instance
Replies: 3
Views: 2757

long time to create windows after first instance

Hi, I have seen a similar post to this in the past, but cannot find the topic on the forums through search, so here goes... I have an embedded Linux based system using Ogre 1.2.5RC1, and CEGUI 0.4.1. The OS runs from RAM. I have recently upgraded the embedded platform to this from previously running...
by mrp
Thu Jan 11, 2007 17:26
Forum: Help
Topic: [Solved] Text not appearing under Linux
Replies: 2
Views: 2396

was using libfreetype 2.1.5 - upgraded to 2.1.10 and all works fine!!
by mrp
Thu Jan 11, 2007 16:34
Forum: Help
Topic: [Solved] Text not appearing under Linux
Replies: 2
Views: 2396

This is driving me potty - cannot get any fonts on any CEGUI demos. Are there any known NVIDIA driver issues???
by mrp
Thu Jan 11, 2007 13:25
Forum: Help
Topic: [Solved] Text not appearing under Linux
Replies: 2
Views: 2396

[Solved] Text not appearing under Linux

I have been using CEGUI+Ogre for many moons now - but due to using an embedded system we have been running on 0.15.2 Hastur with an old cegui. Have just migrated to Ogre 1.2.4 and CEGUI 0.4.1 on a Gentoo distro with 2.4 kernel, latest Nvidia driver (Geforce FX5200). Everything runs fine, but we have...

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