Search found 10 matches

by Chjoodge_
Thu May 24, 2007 19:48
Forum: Help
Topic: [Solved] Confused about the DimOperator !
Replies: 2
Views: 856

Re: Confused about the DimOperator !

The CEGUI algebra is a little dizzy indeed :) But what is <AbsoluteDim value="10"> <DimOperator op="Divide"> <AbsoluteDim value="3"> <DimOperator op="Subtract"> <AbsoluteDim value="2"> </DimOperator> </AbsoluteDim> </DimOperator> </AbsoluteDim> ? Is ...
by Chjoodge_
Fri May 18, 2007 17:27
Forum: Offtopic Discussion
Topic: Logging into Wiki
Replies: 2
Views: 1664

Logging into Wiki

Is logging into the Wiki all right? I am unable to log in (using my forum login): "You have not specified a valid user name."
by Chjoodge_
Fri May 18, 2007 16:42
Forum: Help
Topic: Changing schemes at runtime
Replies: 2
Views: 1047

Thanks very much for that Test-A-Skin link, that app seems to be doing just what I need. I'll check its source code.
by Chjoodge_
Fri May 18, 2007 09:10
Forum: Help
Topic: Changing schemes at runtime
Replies: 2
Views: 1047

Changing schemes at runtime

Hi, time has come to code the CEGUI part in my game and just before I dive into what I think I have to do, I'd like to ask if there isn't any easier way. What I want is to have different schemes, between which the user would be able to switch at runtime. Since I don't see any way how CEGUI itself wo...
by Chjoodge_
Fri May 18, 2007 09:02
Forum: Offtopic Discussion
Topic: Wikied: cool window effects - Inactive windows become trans.
Replies: 5
Views: 3245

Cool, thanks!
by Chjoodge_
Fri Feb 16, 2007 18:04
Forum: Help
Topic: Getting Lua work
Replies: 10
Views: 2202

Just wanted you to know that with Ogre 1.4 and Cegui 0.5 my program now runs just fine.
by Chjoodge_
Fri Feb 02, 2007 12:10
Forum: Help
Topic: Getting Lua work
Replies: 10
Views: 2202

Thanks, I didn't notice I compiled Ogre with multithreaded CRT and my project with singlethreaded one. However, although I recompiled Ogre for singlethreaded CRT, it was still no help. Is there someone who combines CEGUI 0.5.0 with Ogre 1.2.x and who has got CEGUI Lua scripting working? If so, were ...
by Chjoodge_
Thu Feb 01, 2007 15:40
Forum: Help
Topic: Getting Lua work
Replies: 10
Views: 2202

Aha! I can compile and run a project using CEGUI+its LuaScriptingModule and I can compile and run a project using CEGUI+Ogre. The problem I was getting in compilation occured only in projects where I was trying to use all these three. I am using CEGUI v0.5.0 and Ogre v.1.2.5. I tried recompiling Ogr...
by Chjoodge_
Tue Jan 30, 2007 11:54
Forum: Help
Topic: Getting Lua work
Replies: 10
Views: 2202

To be more specific, for starters: if I have downloaded the CEGUI 0.5.0 binaries for VC 7.0, do I already have everything I need, or do I have to download something else?
by Chjoodge_
Mon Jan 29, 2007 17:03
Forum: Help
Topic: Getting Lua work
Replies: 10
Views: 2202

Getting Lua work

Hi, I got through the CEGUI basic tutorials, now I have a window with some buttons and I would like to implement scripting the interface with Lua. Of course I referred to the tutorial on the wiki and altough it covers how to work with Lua, it is quite vague about the get-it-work part (at least for m...

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