Search found 10 matches
- Thu May 24, 2007 19:48
- Forum: Help
- Topic: [Solved] Confused about the DimOperator !
- Replies: 2
- Views: 2149
Re: Confused about the DimOperator !
The CEGUI algebra is a little dizzy indeed :) But what is <AbsoluteDim value="10"> <DimOperator op="Divide"> <AbsoluteDim value="3"> <DimOperator op="Subtract"> <AbsoluteDim value="2"> </DimOperator> </AbsoluteDim> </DimOperator> </AbsoluteDim> ? Is ...
- Fri May 18, 2007 17:27
- Forum: Offtopic Discussion
- Topic: Logging into Wiki
- Replies: 2
- Views: 4076
Logging into Wiki
Is logging into the Wiki all right? I am unable to log in (using my forum login): "You have not specified a valid user name."
- Fri May 18, 2007 16:42
- Forum: Help
- Topic: Changing schemes at runtime
- Replies: 2
- Views: 2557
- Fri May 18, 2007 09:10
- Forum: Help
- Topic: Changing schemes at runtime
- Replies: 2
- Views: 2557
Changing schemes at runtime
Hi, time has come to code the CEGUI part in my game and just before I dive into what I think I have to do, I'd like to ask if there isn't any easier way. What I want is to have different schemes, between which the user would be able to switch at runtime. Since I don't see any way how CEGUI itself wo...
- Fri May 18, 2007 09:02
- Forum: Offtopic Discussion
- Topic: Wikied: cool window effects - Inactive windows become trans.
- Replies: 5
- Views: 6601
- Fri Feb 16, 2007 18:04
- Forum: Help
- Topic: Getting Lua work
- Replies: 10
- Views: 5342
- Fri Feb 02, 2007 12:10
- Forum: Help
- Topic: Getting Lua work
- Replies: 10
- Views: 5342
Thanks, I didn't notice I compiled Ogre with multithreaded CRT and my project with singlethreaded one. However, although I recompiled Ogre for singlethreaded CRT, it was still no help. Is there someone who combines CEGUI 0.5.0 with Ogre 1.2.x and who has got CEGUI Lua scripting working? If so, were ...
- Thu Feb 01, 2007 15:40
- Forum: Help
- Topic: Getting Lua work
- Replies: 10
- Views: 5342
Aha! I can compile and run a project using CEGUI+its LuaScriptingModule and I can compile and run a project using CEGUI+Ogre. The problem I was getting in compilation occured only in projects where I was trying to use all these three. I am using CEGUI v0.5.0 and Ogre v.1.2.5. I tried recompiling Ogr...
- Tue Jan 30, 2007 11:54
- Forum: Help
- Topic: Getting Lua work
- Replies: 10
- Views: 5342
- Mon Jan 29, 2007 17:03
- Forum: Help
- Topic: Getting Lua work
- Replies: 10
- Views: 5342
Getting Lua work
Hi, I got through the CEGUI basic tutorials, now I have a window with some buttons and I would like to implement scripting the interface with Lua. Of course I referred to the tutorial on the wiki and altough it covers how to work with Lua, it is quite vague about the get-it-work part (at least for m...