I use this tool today ,but there is a problem .the GTK said:
gobject.gerror : couldn't recognize the image file format for file 'imagesets/pp.tga'
What is the reason ? Thanks
Search found 14 matches
- Mon Jul 25, 2005 06:55
- Forum: Offtopic Discussion
- Topic: A little skin editor
- Replies: 39
- Views: 35478
- Wed Jun 08, 2005 07:07
- Forum: Modifications / Integrations / Customisations
- Topic: How can i get the focus window type??
- Replies: 1
- Views: 1983
How can i get the focus window type??
When a window is activated ,I want to get the focus window's type so i can do some special operation in various windowtype. But i can't find a good function or API to get the window's type . Do anybody have some good ideas?
- Mon May 30, 2005 08:59
- Forum: Modifications / Integrations / Customisations
- Topic: UNICDOE problem
- Replies: 1
- Views: 2695
Re: UNICDOE problem
我也遇到过这种问题,一般是输入多个汉字后删除其中一部分后出现~~把它删了重新输...
- Wed Apr 27, 2005 09:51
- Forum: Offtopic Discussion
- Topic: How can I create a irregular Window ?
- Replies: 1
- Views: 3206
How can I create a irregular Window ?
I want to create some irregular window (such as a circular window)in my game,but can't find a good way. Can anybody give me some advices? Thanks
- Tue Apr 26, 2005 07:28
- Forum: Modifications / Integrations / Customisations
- Topic: how can I show my ceguilayout and the ogre overlay at the sa
- Replies: 5
- Views: 4282
Re: how can I show my ceguilayout and the ogre overlay at th
You just need to change the next parameter "false" to "true"
// setup GUI system
mGUIRenderer = new CEGUI::OgreCEGUIRenderer(mWindow, Ogre::RENDER_QUEUE_OVERLAY, false, 3000);
![Smile :)](./images/smilies/icon_smile.gif)
// setup GUI system
mGUIRenderer = new CEGUI::OgreCEGUIRenderer(mWindow, Ogre::RENDER_QUEUE_OVERLAY, false, 3000);
- Sun Apr 17, 2005 05:48
- Forum: Modifications / Integrations / Customisations
- Topic: how can I show my ceguilayout and the ogre overlay at the sa
- Replies: 5
- Views: 4282
Re: how can I show my ceguilayout and the ogre overlay at th
Thanks,I have done it~
- Thu Apr 14, 2005 10:01
- Forum: Modifications / Integrations / Customisations
- Topic: how can I show my ceguilayout and the ogre overlay at the sa
- Replies: 5
- Views: 4282
how can I show my ceguilayout and the ogre overlay at the sa
I want to show a bmp graphic as the background and a cegui layout as the UI in ogre,but i failed. it's only show the ogre overlay ,where is my ceguilayout and my mouse?? :( my createScene function is shown below: i think maybe i create the overlay in a wrong place. How can i do it ? Thanks very much...
- Wed Mar 30, 2005 07:33
- Forum: Modifications / Integrations / Customisations
- Topic: About horizontal scroll bar in ListBox
- Replies: 2
- Views: 2509
About horizontal scroll bar in ListBox
Hi,Crazy Eddie. I meet a little trouble. When I want to view a long string in the ListBox(I am creating a little chat room),the horizontal scrollbar will auto view so that it can view the string in one line. Can I auto display it in two lines or more and do not display the horizontal scroll bar ? Ho...
- Fri Mar 18, 2005 05:41
- Forum: Modifications / Integrations / Customisations
- Topic: Help : how can I put the Chinese words into EditBox ?
- Replies: 6
- Views: 6044
Re: Help : how can I put the Chinese words into EditBox ?
I can't change my input method :( The main code : ----------------------------------------------------------- GuiFrameListener(RenderWindow* win, Camera* cam, CEGUI::Renderer* renderer) : ExampleFrameListener(win, cam, true, true), mGUIRenderer(renderer), mShutdownRequested(false) { mEventProcessor-...
- Fri Mar 11, 2005 08:13
- Forum: Modifications / Integrations / Customisations
- Topic: Help using cegui mk2 0.2.0 version
- Replies: 5
- Views: 4323
Re: Help using cegui mk2 0.2.0 version
In the newest OgreSDK,there are a sample Demo_Gui .
Maybe you can find something useful .![Rolling Eyes :roll:](./images/smilies/icon_rolleyes.gif)
Maybe you can find something useful .
![Rolling Eyes :roll:](./images/smilies/icon_rolleyes.gif)
- Fri Mar 11, 2005 07:22
- Forum: Modifications / Integrations / Customisations
- Topic: Would the CEGUI New Version Support Chinese??
- Replies: 9
- Views: 6116
Re: Would the CEGUI New Version Support Chinese??
Thanks~ I have settled the problem . ![Razz :P](./images/smilies/icon_razz.gif)
![Razz :P](./images/smilies/icon_razz.gif)
- Thu Mar 10, 2005 07:45
- Forum: Modifications / Integrations / Customisations
- Topic: Would the CEGUI New Version Support Chinese??
- Replies: 9
- Views: 6116
Re: Would the CEGUI New Version Support Chinese??
I have seen the screenshot. Thanks .
BDW .. If anybody still have the project file copy ,Could you send an e-mail to me with it ?
My e-Mail address: jasom_liu@163.com OR jasom_liu@msn.com
Thanks very much ..
![Smile :)](./images/smilies/icon_smile.gif)
BDW .. If anybody still have the project file copy ,Could you send an e-mail to me with it ?
My e-Mail address: jasom_liu@163.com OR jasom_liu@msn.com
Thanks very much ..
- Thu Mar 10, 2005 07:08
- Forum: Modifications / Integrations / Customisations
- Topic: Would the CEGUI New Version Support Chinese??
- Replies: 9
- Views: 6116
Re: Would the CEGUI New Version Support Chinese??
Thanks for your help ~~ But,:( I can't open the link
< http://crayzedsgui.sourceforge.net/modu ... opic&t=313 >
Could anybody help me ?
< http://crayzedsgui.sourceforge.net/modu ... opic&t=313 >
![Sad :(](./images/smilies/icon_sad.gif)
Could anybody help me ?
- Wed Mar 09, 2005 09:15
- Forum: Modifications / Integrations / Customisations
- Topic: Would the CEGUI New Version Support Chinese??
- Replies: 9
- Views: 6116
Would the CEGUI New Version Support Chinese??
CE,I am using OGRE+CEGUI to develop a little game engine, and some of My friends use it too .We all want to display and input the Chinese freely . Would you have a plan that the new version of the CEGUI will support chinese? And if you have , I think maybe I can offer some useful file . Apologize fo...