Yeah, i thought i would need to set a color as well, but i set the selection color, and im still not getting any highlighting in my listbox.
anyone have any simple sample code of what they had done?
arrr, these listboxes are quite frustrating
Search found 15 matches
- Sun Jul 17, 2005 19:27
- Forum: Modifications / Integrations / Customisations
- Topic: Listbox trouble
- Replies: 7
- Views: 5151
- Sat Jul 16, 2005 11:28
- Forum: Modifications / Integrations / Customisations
- Topic: Listbox trouble
- Replies: 7
- Views: 5151
Re: Listbox trouble
>sigh< ok, i was under the impression that you coudl simply pick a selection color and not worry about the selectionBrushImage. bah. ill mess with this sometime later, thanks for the help though,. [edit] well, i chose a selection brush for each ListBoxItem, but they still refuse to be highlighted wh...
- Sat Jul 16, 2005 09:06
- Forum: Modifications / Integrations / Customisations
- Topic: Listbox trouble
- Replies: 7
- Views: 5151
Re: Listbox trouble
thanks, Iva managed to successfully allow selection in the list, however, i still cant manage to get a selection color to show up. I changed each ListboxItem->selectionColour() to a new color (200,0,0)RGB to try to make it show up...but no use. Is the settign of colors something i have to do inside ...
- Sat Jul 16, 2005 08:04
- Forum: Modifications / Integrations / Customisations
- Topic: Listbox trouble
- Replies: 7
- Views: 5151
Listbox trouble
I hate to sound like a moron here, but i have been unable to figure out how to allow someone to actually select an item in a list box. i have this code to actually interface with teh list (non-multi select) std::string objName; CEGUI::ListboxItem *t; t=objectsList->getFirstSelectedItem(); if...
- Fri Jul 15, 2005 21:35
- Forum: Offtopic Discussion
- Topic: Generic forms/Layouts
- Replies: 1
- Views: 3120
Generic forms/Layouts
I notice that one thing that is lackign from CEGUI is a common dialogs thing/generic forms/interfaces/layouts, whatnot. for example, Im about to partake in using CEGUI to create a "File Open" menu using C++ (perhaps SDL for cross platform goodness). anyways, i was wondering if it would be ...
- Thu Jul 14, 2005 23:05
- Forum: Modifications / Integrations / Customisations
- Topic: Help fnding dependencies
- Replies: 3
- Views: 3050
Re: Help fnding dependencies
ok, i found the problem. In the 3.0 release, the CVS root points to cvs.sf.net instead of cvs.sourceforge.net. problem solved
also, what version of Xerces is CEGUI using now?
also, what version of Xerces is CEGUI using now?
- Thu Jul 14, 2005 22:36
- Forum: Modifications / Integrations / Customisations
- Topic: Help fnding dependencies
- Replies: 3
- Views: 3050
Help fnding dependencies
Hello, i used to use CEGUI a while back, back when version 2.0 first came out. Ive decided to start using CEGUI again,ut the CVS now seems to require a password? or at least, something is funny with my toirtis CVS and is telling me i need a new password or something. anyhow, thanks for the help
- Fri Mar 25, 2005 13:04
- Forum: Modifications / Integrations / Customisations
- Topic: Not sure if this is related to CEGUI buuuuuuuuuut.....
- Replies: 3
- Views: 3425
Not sure if this is related to CEGUI buuuuuuuuuut.....
well, i've been having great success gettign CEGUI and OPENGL working, im setting up a simple framework and some classes that will make it a lot easier to set up GUIS using CElayout editor and such. Ive also recently started tryign to integrate Raknet (a very nice networking library) with all my cod...
- Fri Mar 25, 2005 12:54
- Forum: Modifications / Integrations / Customisations
- Topic: Hiding default windows
- Replies: 3
- Views: 2911
Re: Hiding default windows
thanks :) i know that it SHOULD hide all the windows, and it very well might be something retarded i have done, but i cant seem to figure it out. I would be glad share the code/xml file causing the problem if it would be any help at all. Also, i can supply a club to beat me with if i caused a lot of...
- Thu Mar 24, 2005 19:04
- Forum: Modifications / Integrations / Customisations
- Topic: Hiding default windows
- Replies: 3
- Views: 2911
Hiding default windows
im working on making a simple approach to using CELayout Editor to create single "interfaces" which are defined by seperate class files, so that i can create a mainMenu form and have a class to handle it all, etc. however, since i use a default window as a container to hold all objects in ...
- Thu Mar 17, 2005 09:13
- Forum: Modifications / Integrations / Customisations
- Topic: Subscribing to events
- Replies: 2
- Views: 2778
Subscribing to events
hello, im back again, this time with a question about subscribing to events. Currently im attempting to create a console class object. Im having trouble subscribing to an editbox event. heres my code: class CConsole{ public: CConsole(); void load(std::string filename, CEGUI::WindowM...
- Thu Mar 17, 2005 02:40
- Forum: Modifications / Integrations / Customisations
- Topic: OpenGL Renderer without GLUT
- Replies: 7
- Views: 5831
Re: OpenGL Renderer without GLUT
ok, its pretty simple to do without GLUT. in fact, its *nearly* exactly the same. let me say at first, these directions may have some useless steps, as m learning this as well still, but here it goes first off, you need to link with the openGL renderer (openGLGUIRender.lib i believe) well, heres som...
- Wed Mar 16, 2005 18:23
- Forum: Modifications / Integrations / Customisations
- Topic: Newbie Question regarding loading schemes and XML
- Replies: 5
- Views: 4240
Re: Newbie Question regarding loading schemes and XML
ok, i have an interesting story. My compuer died when i installed DX9 SDK, so i had to system restore, without thinking i lost a lot of work i had done with code. SO i re-downloaded CEGUI, dependencies, etc. and discovered i had accidently downloaded 0.1.0 first (thats the one i had working). im usi...
- Wed Mar 16, 2005 04:38
- Forum: Modifications / Integrations / Customisations
- Topic: Newbie Question regarding loading schemes and XML
- Replies: 5
- Views: 4240
Newbie Question regarding loading schemes and XML
i have up to this point managed to get the gui working, and i must say i really like it. Ive been workign witht he layout editor as well, and its also very usefull, since i hate writing GUI elements in code. however, here are perhaps a few bugs? idiotic mistakes? at this point in the code: SchemeMan...
- Tue Mar 15, 2005 21:46
- Forum: Modifications / Integrations / Customisations
- Topic: Newbie Questions
- Replies: 1
- Views: 2459
Newbie Questions
im new to CEGUI, and im tryign to get it workign at the moment.. I have downloaded and compiled (everything except one fo the DX libs and the ogre lib). Im attempting to use openGL... but i cant seem to figure out what to link and use to use the openGL renderer. I found a copy of demo 4 that uses an...