Search found 54 matches

by ldb
Wed Jan 09, 2008 06:09
Forum: Help
Topic: Compilation error on OgreEvenListeners.h
Replies: 19
Views: 10967

The OIS input code in the CEGUI OGRE samples depends on OIS version 1.0RC2. Version 1.0 looks like it's changed quite a bit. OIS::InputManager::numKeyBoards() is gone for example. So, in order for the CEGUI OGRE samples to work again, they need to be updated to use OIS 1.0. Looks like it was replace...
by ldb
Mon Jul 16, 2007 16:56
Forum: CEGUI Library Development Discussion
Topic: autotools build fix/ogre render samples fix
Replies: 13
Views: 13889

any word on the ois patch? someone recently came on irc and couldnt build the samples with ogre support, due to the old ogre input code.
by ldb
Sun Jul 08, 2007 17:33
Forum: Bug Reports, Suggestions, Feature Requests
Topic: Different colours in one string
Replies: 48
Views: 37767

I've stopped the development of this for now. I've too reached the conclusion it will be hard to do this and I'll actually create a new widget for this. I was doing it because I want to do a script editor in cegui and it was a way of doing the highlight of keywords. I have scheduled this to august ...
by ldb
Sun Jul 08, 2007 16:33
Forum: CEGUI Library Development Discussion
Topic: Tool API/Foundation
Replies: 10
Views: 11106

so, the actions that are currently available will depend on which view is currently active? so, perhaps on a view change, you could ask what tools are available and enable/disable tools in the main frame? also, things like copy/paste will work differently based on which view is currently active? all...
by ldb
Sun Jul 08, 2007 15:44
Forum: Unofficial CEGUI-Related Tools
Topic: CEGUI Studio
Replies: 2
Views: 5729

CEGUI Studio

just wanted to let you guys know i am still working on this. the name im currently using is "CEGUI Studio". development might slow down a bit since my 21" monitor recently died and have been reduced to using a single 15" monitor :cry: also, im learning wxWidgets while developing ...
by ldb
Sun Jul 08, 2007 15:30
Forum: Unofficial CEGUI-Related Tools
Topic: CEImagesetEditor -- Resource Directories
Replies: 14
Views: 12402

just wanted to let you guys know i am still working on this. the name im currently using is "CEGUI Studio".

ive started a new thread about this app at

http://www.cegui.org.uk/phpBB2/viewtopic.php?t=2708
by ldb
Sun Jul 08, 2007 15:28
Forum: Skins and Themes
Topic: new skin based on Kore
Replies: 13
Views: 23506

lymantok wrote:Nice skin indeed. Any chance of it being posted to skins/themes so we can use it soon? Thx!


cool, thanks. i actually put it on hold while i continue work on CEGUI Studio.
by ldb
Sun Jul 08, 2007 15:13
Forum: CEGUI Library Development Discussion
Topic: autotools build fix/ogre render samples fix
Replies: 13
Views: 13889

Okay i have applied the patch from your last post :) Do i still need the OIS one from your first post? Just to be sure. Thanks again! thanks. i updated my first post. it now has a link to the ois.patch, and the makefile.patch. all that needs done now is to apply the ois.patch, and the taharezlook.s...
by ldb
Fri Jul 06, 2007 20:08
Forum: CEGUI Library Development Discussion
Topic: autotools build fix/ogre render samples fix
Replies: 13
Views: 13889

OK, here's what was missing, just one line from src/Makefile.am: @@ -42,6 +42,7 @@ CEGUISchemeManager.cpp \ CEGUIScheme_xmlHandler.cpp \ CEGUIScriptModule.cpp \ + CEGUIScriptWindowHelper.cpp \ CEGUISize.cpp \ CEGUIString.cpp \ CEGUISubscriberSlot.cpp \ ive made a new patch and included your additio...
by ldb
Fri Jul 06, 2007 19:45
Forum: Offtopic Discussion
Topic: svn thread ?
Replies: 5
Views: 5366

Re: svn thread ?

I would really like to have a thread in the forum where you always add a post when you commit something to svn, telling the revision and the changes you commited. Can/Will you do this ? i noticed if you subscribe to the cegui mailing list from sourceforge (Crayzedsgui-cvsmk2 Digest), you will recei...
by ldb
Fri Jul 06, 2007 16:17
Forum: CEGUI Library Development Discussion
Topic: autotools build fix/ogre render samples fix
Replies: 13
Views: 13889

ldb: thakyou for the patch! I've been trying to compile CEGUI from the svn source and was having problems. It was just luck I found your patch (maintainers: commit this please!). I still have problem compiling Demo8 (errors below), presumably the difference is that I have Lua installed and you don'...
by ldb
Fri Jul 06, 2007 16:11
Forum: Help
Topic: Closing window tutorial
Replies: 4
Views: 3850

//============================================================================= //============================================================================= bool Gui::closeWindow(const CEGUI::EventArgs& e) { printf("Closing window\n"); return true; } Any w...
by ldb
Fri Jul 06, 2007 15:39
Forum: Offtopic Discussion
Topic: svn code: undefined refernces for Tree ?
Replies: 3
Views: 4416

see this thread: http://www.cegui.org.uk/phpBB2/viewtopic.php?t=2678 nobody has applied the patch yet apparently. i should split the patch up into separate patches, a patch to fix the makefiles, and a patch to update the ogre samples to use ois 1.0. but, if you want, you could just go in by hand and...
by ldb
Wed Jul 04, 2007 05:34
Forum: Offtopic Discussion
Topic: CodeSnippets: GridLayout
Replies: 7
Views: 8165

my suggestion is to create a contrib directory where code such as this could live. similar to how wxWidgets has a contrib directory in their source release.

just a thought.
by ldb
Fri Jun 29, 2007 11:03
Forum: Offtopic Discussion
Topic: CodeSnippets: GridLayout
Replies: 7
Views: 8165

Re: CodeSnippets: GridLayout

razr wrote:I've wikied a layout manager for CEGUI >= 0.5[

Feel free to discuss this article here.


i havent tried it yet, but oh boy do i intend to. this is just what the doctor ordered.

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