Search found 62 matches

by rogerdv
Wed Aug 31, 2011 14:25
Forum: Help
Topic: combining 2 images in a button?
Replies: 0
Views: 3084

combining 2 images in a button?

Is it possible to combine 2 images in a button? I was thinking to use a frame including the key shortcut on each button of my quickslot bar, but I noticed that I didnt knew how to do it and also change the associated action icon.
by rogerdv
Wed Aug 24, 2011 15:06
Forum: Help
Topic: 2 questions about progress bar
Replies: 4
Views: 4138

Re: 2 questions about progress bar

solved!
by rogerdv
Tue Aug 23, 2011 12:52
Forum: Help
Topic: 2 questions about progress bar
Replies: 4
Views: 4138

Re: 2 questions about progress bar

Fixed the progress problem. perc was float, but the values used to calculate it were int, always producing 0. Casted them to float and now Im getting the right value. But still cant make the tooltip work.
by rogerdv
Mon Aug 22, 2011 18:16
Forum: Help
Topic: 2 questions about progress bar
Replies: 4
Views: 4138

2 questions about progress bar

I want to use a couple of progress bars to show hp and mana in my game, but I found two problems: the progress bars jumps from full to empty when I call setProgress() and neither can set a tooltip to figure out the current value. Here is my layout definition: <Window Type="TaharezLook/ProgressB...
by rogerdv
Thu Jul 21, 2011 15:58
Forum: Help
Topic: Misterious crash under windows
Replies: 2
Views: 2549

Re: Misterious crash under windows

The CEGUI log file is normal. No errors are logged there, simply ends after ---- Successfully completed loading of GUI layout from 'ark.layout' ----. There is no exception, Windows 7 just says that the application was closed, no more. I will add today some exception management to see if there is one...
by rogerdv
Wed Jul 20, 2011 13:30
Forum: Help
Topic: Misterious crash under windows
Replies: 2
Views: 2549

Misterious crash under windows

Im facing a really annoying problem with my windows port, seems that CEGUI cant assign the window I used to load the layout as the GUI sheet. Here is the code: inline bool loadLayout(const char* layout) { CEGUI::WindowManager& winMgr = CEGUI::WindowManager::getSingleton(); gRoot = winMgr.loadWin...
by rogerdv
Fri Jul 15, 2011 12:03
Forum: Help
Topic: lclick/rclick on a button
Replies: 3
Views: 2887

Re: lclick/rclick on a button

Thanks for the help, but the solution in the forum thread produces an error. the problem is that in the same event handler Im managing 10 buttons, so, this is the code: bool gsGame::slots_OnClick(const CEGUI::EventArgs &args) { CEGUI::String buttonName = static_cast<const CEGUI::WindowEventArgs&...
by rogerdv
Thu Jul 14, 2011 20:34
Forum: Help
Topic: lclick/rclick on a button
Replies: 3
Views: 2887

lclick/rclick on a button

How can I tell inside the event handler if the widget received a left click or a mouse click? I need to implement different behaviours for each click in my buttons, but I havent found a clue about how to get that from EventArgs.
by rogerdv
Mon Jun 27, 2011 12:23
Forum: Help
Topic: CEGUI is intercepting all mouse clicks
Replies: 1
Views: 1860

CEGUI is intercepting all mouse clicks

Im having a problem with cegu on my project, seems that it is processing all mouse clicks. This is my mouse pressed event: bool StratApp::mousePressed (const OIS::MouseEvent &arg, OIS::MouseButtonID id) { if (CEGUI::System::getSingleton().injectMouseButtonDown(convertOGREButtonToCEGUI(id))) retu...
by rogerdv
Wed Oct 13, 2010 19:40
Forum: Help
Topic: Laoyout Editor 0.7 cant load Taharez scheme
Replies: 3
Views: 2490

Re: Laoyout Editor 0.7 cant load Taharez scheme

Actually, I have fixed the problem by adding those files :shock: just got an error about missing tabcontrol, but as Im in the process of removing tabs from my layout, it was no problem.
by rogerdv
Wed Oct 13, 2010 19:37
Forum: Help
Topic: Laoyout Editor 0.7 cant load Taharez scheme
Replies: 3
Views: 2490

Re: Laoyout Editor 0.7 cant load Taharez scheme

Those files are not included in Layout Editor. In schemes dir I just have: TaharezLook, scheme, VanillaSkin.scheme and WindowsLook.scheme. The rest of directories seems to have just the required files for those schemes, no extra files.
by rogerdv
Wed Oct 13, 2010 19:33
Forum: Help
Topic: line breaks
Replies: 2
Views: 2381

Re: line breaks

Via code. And, if my memory doenst fails, it worked back in the age of CEGUI 0.6. I just noticed recently that my texts were not splitted.
by rogerdv
Tue Oct 12, 2010 14:59
Forum: Help
Topic: Laoyout Editor 0.7 cant load Taharez scheme
Replies: 3
Views: 2490

Laoyout Editor 0.7 cant load Taharez scheme

When I try to use the latest version (0.7.1 I think) I got an error when loading my layout about Taharez/StaticText not found. also, if I try to create a new layout, the Taharez look is not available.
by rogerdv
Tue Oct 12, 2010 14:50
Forum: Help
Topic: line breaks
Replies: 2
Views: 2381

line breaks

I have made a quick search and seems that the way to inlcude line breaks is \n, but it doesnt works in my StaticText, it simply displays \n and the text is lost beyond the limits of the widget. DO{ I need to set some property for this to work?
by rogerdv
Fri Jun 11, 2010 16:59
Forum: Help
Topic: WindowsLook mouse arrow name?
Replies: 2
Views: 2454

Re: WindowsLook mouse arrow name?

Fixed, that was the correct line, but wasnt working because I forgot to implement th emose move injection.

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