Search found 123 matches
- Sat Aug 27, 2005 15:16
- Forum: Modifications / Integrations / Customisations
- Topic: Resizing render area
- Replies: 7
- Views: 6480
Re: Resizing render area
The thread that CE supplied a link to explains it quite well.
- Sat Aug 27, 2005 15:13
- Forum: CEGUI Library Development Discussion
- Topic: Mac OS X Port
- Replies: 10
- Views: 10925
Re: Mac OS X Port
scriptkid, precompiled headers do work under OSX as we use them for OGRE. Linux also supports precompiled headers using gcc 3.4+ but we don't use them yet for CEGUI (or OGRE).
- Thu Jul 21, 2005 02:12
- Forum: Unofficial CEGUI-Related Tools
- Topic: Cross-platform version
- Replies: 60
- Views: 55930
Re: Cross-platform version
I think the direction ScriptKid is taking on this is the correct one (i.e. OpenGL and wxWidgets). I also agree that OGRE is probably overkill for what we are trying to achieve here.
- Wed Jul 13, 2005 03:13
- Forum: Modifications / Integrations / Customisations
- Topic: Compile errors using CEGUI on OSX
- Replies: 2
- Views: 2650
Re: Compile errors using CEGUI on OSX
You are on your own I'm afraid. As CE said none of the core team have access to an OSX machine. If you do work it out feel free to post a patch.
- Mon Jun 27, 2005 23:48
- Forum: Offtopic Discussion
- Topic: Common Gui Game Components
- Replies: 1
- Views: 3630
Re: Common Gui Game Components
Sounds like a good idea. Go for it
- Fri Jun 24, 2005 01:05
- Forum: CEGUI Library Development Discussion
- Topic: features before the 0.3.0 release
- Replies: 7
- Views: 8329
Re: features before the 0.3.0 release
I'm not sure I follow. When you have CEGUI installed, you can use includes like #include <CEGUI/CEGUI.h>.
- Thu Jun 23, 2005 02:31
- Forum: CEGUI Library Development Discussion
- Topic: features before the 0.3.0 release
- Replies: 7
- Views: 8329
Re: features before the 0.3.0 release
If you use Linux it's actually $(prefix)/include/CEGUI where $(prefix) defaults to /usr/local.
Also there isn't really any reason why the headers should live under cegui_mk2/include/CEGUI in CVS since it all gets sorted out at install time.
Also there isn't really any reason why the headers should live under cegui_mk2/include/CEGUI in CVS since it all gets sorted out at install time.
- Fri Jun 10, 2005 02:39
- Forum: CEGUI Library Development Discussion
- Topic: NeL Renderer for CEGUI
- Replies: 9
- Views: 10430
Re: NeL Renderer for CEGUI
Oops sorry I forgot to email you about this. I setup the cvs module (ceguiaddons) a few days ago and created a NeLRenderer directory within it. You should have write access to that directory. Let me know if you have any questions
- Thu Jun 02, 2005 02:48
- Forum: CEGUI Library Development Discussion
- Topic: Easing into falagard
- Replies: 1
- Views: 3941
Re: Easing into falagard
In a few days I'm going to be posting a new roadmap. The main change is actually giving priority to the data driven look and having less of an emphasis on creating new widgets. I feel that it is essential to get it up and running as creating new looks seems to be a major sticking point with some use...
- Thu Jun 02, 2005 02:39
- Forum: Modifications / Integrations / Customisations
- Topic: Fonts on MacOSX
- Replies: 8
- Views: 6298
Re: Fonts on MacOSX
I've committed this to the OGRE renderer with a small modification. Thanks!
- Mon May 30, 2005 14:22
- Forum: Offtopic Discussion
- Topic: CEGUI 0.2.1 release?
- Replies: 19
- Views: 16544
Re: CEGUI 0.2.1 release?
I was assuming that the freetype issue mentioned would have applied for both 0.2.1 and HEAD. If we can get a definite answer on the search path location we can hopefully release 0.2.1 today. Gotta love long weekends ![Smile :)](./images/smilies/icon_smile.gif)
![Smile :)](./images/smilies/icon_smile.gif)
- Mon May 30, 2005 04:28
- Forum: Modifications / Integrations / Customisations
- Topic: Problem with the xml parser while loading the imageset
- Replies: 7
- Views: 6783
Re: Problem with the xml parser while loading the imageset
Thanks for the patch. Could you post the entire source for your sample application and I'll do some tests and see if I can find out what's going on.
- Mon May 30, 2005 04:22
- Forum: CEGUI Library Development Discussion
- Topic: logger timestamp
- Replies: 1
- Views: 3826
Re: logger timestamp
There's no reason not to use localtime. I've committed this change. Thanks for spotting it.
- Mon May 30, 2005 04:17
- Forum: Offtopic Discussion
- Topic: CEGUI 0.2.1 release?
- Replies: 19
- Views: 16544
Re: CEGUI 0.2.1 release?
hmm... some of those warnings you can ignore, but the freetype issue definitely needs to be fixed before we can release 0.2.1. Also rather than completely disabling Xerces support under OSX is it possible to allow the end user to select which xml library they wish to use (defaulting with Xerces)? I ...
- Fri May 20, 2005 03:17
- Forum: Modifications / Integrations / Customisations
- Topic: Problem with the xml parser while loading the imageset
- Replies: 7
- Views: 6783
Re: Problem with the xml parser while loading the imageset
Sounds like you have an overrun somewhere. Have you tried cutting your code back to the essentials and see if you still have the problem.
Out of interest, does this work when using xerces rather than tinyxml?
Out of interest, does this work when using xerces rather than tinyxml?